Player Matchup

Izanami
Izanami
BWC addict
Izanami
Level 144
God Stats
2W - 2L
1,283 SR
Queue Stats
427W - 361L
1,565 Elo+
Party 2
Vamana
Vamana
I-Fitz-l
Vamana
Level 89
God Stats
16W - 12L
1,641 SR
Queue Stats
238W - 229L
1,568 Elo+
Solo
Kukulkan
Kukulkan
ILLEST D1ONYSUS
Kukulkan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
515W - 440L
1,522 Elo+
Party 2
Ares
Ares
Ilmmortal_Legend
Ares
Level 109
God Stats
15W - 11L
1,669 SR
Queue Stats
503W - 464L
1,541 Elo+
Solo
Thanatos
Thanatos
iEZClutch
Thanatos
Level 66
God Stats
77W - 59L
1,553 SR
Queue Stats
338W - 284L
1,529 Elo+
Party 2
Team Averages
Level 95
1,529 SR
1,545 Elo+

VS

Team Averages
Level 128
1,676 SR
1,540 Elo+
Chaac
Chaac
Joezaboss
Chaac
Level 157
God Stats
2W - 0L
1,808 SR
Queue Stats
106W - 111L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KILLERZACKkid
Tsukuyomi
Level 103
God Stats
8W - 3L
1,825 SR
Queue Stats
263W - 212L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
MrSwagni
Zhong Kui
Level 128
God Stats
24W - 18L
1,652 SR
Queue Stats
448W - 423L
1,556 Elo+
Solo
Artemis
Artemis
Muffin PhD
Artemis
Level 105
God Stats
7W - 4L
1,760 SR
Queue Stats
33W - 27L
1,582 Elo+
Party 1
Athena
Athena
saske1907
Athena
Level 146
God Stats
7W - 1L
1,334 SR
Queue Stats
225W - 217L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BWC addict
Izanami
17
0 / 5 / 1
9,494
475
4,148
10,959
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
I-Fitz-l
Vamana
18
0 / 2 / 1
11,036
552
9,346
17,298
15,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
15
1 / 6 / 0
8,880
444
7,516
11,109
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 2
8,975
449
4,979
19,050
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
iEZClutch
Thanatos
17
4 / 4 / 1
10,161
508
6,810
18,797
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Joezaboss
Chaac
18
1 / 0 / 5
11,477
574
11,772
17,354
16,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
KILLERZACKkid
Tsukuyomi
18
4 / 1 / 5
11,386
569
8,403
12,665
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MrSwagni
Zhong Kui
18
5 / 3 / 6
11,342
567
11,034
12,967
9,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Muffin PhD
Artemis
19
5 / 1 / 4
12,553
628
10,504
10,613
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
saske1907
Athena
18
6 / 2 / 12
11,956
598
12,253
15,855
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
21
21
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
BWC addict
Izanami
0
5
1
0.1
L
Vamana
I-Fitz-l
Vamana
0
2
1
0.25
L
Kukulkan
1
6
0
0.17
L
2
4
2
0.75
W
Chaac
Joezaboss
Chaac
1
0
5
3.5
W
Tsukuyomi
KILLERZACKkid
Tsukuyomi
4
1
5
6.5
W
Zhong Kui
MrSwagni
Zhong Kui
5
3
6
2.67
W
Artemis
Muffin PhD
Artemis
5
1
4
7
L
Thanatos
iEZClutch
Thanatos
4
4
1
1.13
W
Athena
saske1907
Athena
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,799
Damage
53,966
77,213
Taken
69,454
47,131
Mitigated
50,774
31,297
Healing
31,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BWC addict
Izanami
4,148
2,552
0
3,471
10,959
3,352
394
1,721
9,238
0
75,873
L
Vamana
I-Fitz-l
Vamana
9,346
2,658
0
8,504
17,298
15,692
0
2,452
14,838
73
85,728
L
Kukulkan
7,516
839
0
1,844
11,109
4,272
0
5,654
5,237
50,442
0
L
4,979
126
0
946
19,050
16,189
0
8,315
10,557
37,648
0
W
Chaac
Joezaboss
Chaac
11,772
3,146
0
7,942
17,354
16,803
420
1,142
16,172
65
73,458
W
Tsukuyomi
KILLERZACKkid
Tsukuyomi
8,403
1,784
0
6,608
12,665
8,317
0
1,513
11,128
0
95,277
W
Zhong Kui
MrSwagni
Zhong Kui
11,034
1,197
0
5,301
12,967
9,296
1,250
4,515
8,057
68,213
0
W
Artemis
Muffin PhD
Artemis
10,504
4,679
0
6,045
10,613
3,730
3,563
694
9,919
0
90,097
L
Thanatos
iEZClutch
Thanatos
6,810
1,343
0
16,532
18,797
7,626
0
4,654
13,991
0
80,401
W
Athena
saske1907
Athena
12,253
3,707
0
5,264
15,855
12,628
920
4,151
11,610
52,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
58,714
626
Minions Killed
688
0
Camps Cleared
0
1,760,616
Distance Traveled
1,986,530
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,494
475
143
7
0
284,556
7
L
Vamana
11,036
552
187
9
0
366,670
4
L
Kukulkan
8,880
444
121
6
0
328,589
3
L
Ares
8,975
449
40
2
0
368,725
1
W
Chaac
11,477
574
159
8
0
385,792
0
W
Tsukuyomi
11,386
569
158
8
0
436,227
1
W
Zhong Kui
11,342
567
138
7
0
363,993
3
W
Artemis
12,553
628
167
8
0
364,543
5
L
Thanatos
10,161
508
135
7
0
412,076
1
W
Athena
11,956
598
66
3
0
435,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role