Player Matchup

Pele
Pele
ItsMe-Jinx-
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,481 Elo+
Solo
Olorun
Olorun
Lucre_Cruor
Olorun
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
269W - 237L
1,426 Elo+
Party 1
Ra
Ra
X-DaSh1-X
Ra
Level 116
God Stats
4W - 7L
1,438 SR
Queue Stats
428W - 428L
1,456 Elo+
Solo
Sol
Sol
theblukid
Sol
Level 126
God Stats
7W - 2L
1,867 SR
Queue Stats
217W - 211L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
voidgadson
Cu Chulainn
Level 126
God Stats
20W - 10L
1,676 SR
Queue Stats
199W - 157L
1,448 Elo+
Party 1
Team Averages
Level 112
1,596 SR
1,459 Elo+

VS

Team Averages
Level 116
1,472 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
Dr_Bustdown
Cu Chulainn
Level 98
God Stats
55W - 40L
1,573 SR
Queue Stats
451W - 420L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
GokuJrSS3
Zhong Kui
Level 146
God Stats
9W - 11L
1,274 SR
Queue Stats
159W - 152L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
Sir_Wiggle_Sauce
Gilgamesh
Level 102
God Stats
12W - 12L
1,399 SR
Queue Stats
394W - 366L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
That one Foxman
Jing Wei
Level 97
God Stats
1W - 2L
1,415 SR
Queue Stats
238W - 225L
1,475 Elo+
Solo
Cthulhu
Cthulhu
VizTa Blood
Cthulhu
Level 137
God Stats
9W - 4L
1,701 SR
Queue Stats
403W - 375L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
10,880
518
10,684
14,949
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
17
6 / 2 / 6
10,986
523
12,282
13,891
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 12
9,871
470
10,801
15,841
12,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 8
10,448
498
8,359
11,625
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
voidgadson
Cu Chulainn
18
9 / 4 / 8
11,987
571
16,034
21,841
19,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dr_Bustdown
Cu Chulainn
16
2 / 5 / 3
10,064
479
9,624
16,257
10,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
GokuJrSS3
Zhong Kui
16
6 / 4 / 2
10,264
489
13,948
17,144
13,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
15
4 / 7 / 1
9,446
450
12,989
15,937
10,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
13
0 / 5 / 5
8,405
400
6,981
12,647
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
VizTa Blood
Cthulhu
14
2 / 3 / 2
8,965
427
9,133
20,259
19,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
24
Kills
14
14
Deaths
24
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dr_Bustdown
Cu Chulainn
2
5
3
0.7
L
Zhong Kui
GokuJrSS3
Zhong Kui
6
4
2
1.75
W
7
2
7
5.25
W
Olorun
6
2
6
4.5
L
Gilgamesh
4
7
1
0.64
L
Jing Wei
0
5
5
0.5
L
Cthulhu
VizTa Blood
Cthulhu
2
3
2
1
W
1
3
12
2.33
W
1
3
8
1.67
W
Cu Chulainn
voidgadson
Cu Chulainn
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,160
Damage
52,675
78,147
Taken
82,244
48,882
Mitigated
58,194
35,072
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dr_Bustdown
Cu Chulainn
9,624
1,757
0
2,888
16,257
10,733
142
3,806
12,451
6,736
55,234
L
Zhong Kui
GokuJrSS3
Zhong Kui
13,948
189
0
6,066
17,144
13,153
980
4,362
12,782
57,081
0
W
10,684
2,808
0
4,947
14,949
6,270
1,606
4,647
10,188
0
73,101
W
Olorun
12,282
7,154
2,509
7,149
13,891
6,051
825
4,595
9,220
64,738
0
L
Gilgamesh
12,989
2,378
0
163
15,937
10,127
0
5,894
10,043
0
64,620
L
Jing Wei
6,981
4,752
0
3,136
12,647
4,461
823
7,492
5,155
0
47,228
L
Cthulhu
VizTa Blood
Cthulhu
9,133
692
318
5,068
20,259
19,720
410
9,888
10,371
39,814
0
W
10,801
1,001
4,204
4,594
15,841
12,440
281
7,207
8,344
49,588
0
W
8,359
1,977
0
4,082
11,625
4,670
1,849
1,720
9,769
67,432
0
W
Cu Chulainn
voidgadson
Cu Chulainn
16,034
2,790
0
7,587
21,841
19,451
48
5,220
16,481
0
71,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,172
Gold Earned
47,144
535
Minions Killed
483
0
Camps Cleared
0
1,928,368
Distance Traveled
1,883,219
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,064
479
123
6
0
380,556
3
L
Zhong Kui
10,264
489
125
6
0
357,740
2
W
Pele
10,880
518
99
5
0
445,763
0
W
Olorun
10,986
523
112
5
0
356,938
2
L
Gilgamesh
9,446
450
102
5
0
416,029
5
L
Jing Wei
8,405
400
74
4
0
378,299
6
L
Cthulhu
8,965
427
59
3
0
350,595
2
W
Ra
9,871
470
68
3
0
377,839
3
W
Sol
10,448
498
145
7
0
369,215
8
W
Cu Chulainn
11,987
571
111
5
0
378,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role