Player Matchup

Cerberus
Cerberus
CommodoreDaWolf
Cerberus
Level 112
God Stats
10W - 7L
1,625 SR
Queue Stats
108W - 112L
1,485 Elo+
Party 1
Izanami
Izanami
JacMacDaddy
Izanami
Level 40
God Stats
29W - 15L
1,592 SR
Queue Stats
154W - 156L
1,390 Elo+
Party 1
Set
Set
NoLancerDied
Set
Level 122
God Stats
1W - 0L
1,707 SR
Queue Stats
153W - 145L
1,486 Elo+
Party 1
Scylla
Scylla
TYZEN2400
Scylla
Level 28
God Stats
5W - 1L
1,910 SR
Queue Stats
79W - 46L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Tyburstt
Sun Wukong
Level 64
God Stats
4W - 0L
1,765 SR
Queue Stats
141W - 118L
1,496 Elo+
Solo
Team Averages
Level 73
1,720 SR
1,471 Elo+

VS

Team Averages
Level 113
1,631 SR
1,506 Elo+
Chang'e
Chang'e
A_Broken_Zebra
Chang'e
Level 132
God Stats
18W - 15L
1,587 SR
Queue Stats
20W - 18L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
GingerCR
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kitikasis
Tiamat
Level 28
God Stats
3W - 5L
1,804 SR
Queue Stats
56W - 52L
1,736 Elo+
Solo
King Arthur
King Arthur
RELIQUEM
King Arthur
Level 148
God Stats
9W - 5L
1,569 SR
Queue Stats
240W - 263L
1,422 Elo+
Solo
Khepri
Khepri
keyboard_ninja
Khepri
Level 101
God Stats
2W - 6L
1,697 SR
Queue Stats
10W - 11L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 0 / 8
9,248
771
4,873
6,426
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
JacMacDaddy
Izanami
16
2 / 1 / 8
8,878
740
5,797
5,047
2,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 3
8,225
685
6,062
8,651
3,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
TYZEN2400
Scylla
17
5 / 1 / 7
9,968
831
17,667
8,109
3,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Tyburstt
Sun Wukong
16
4 / 2 / 8
9,490
791
8,156
10,044
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,384
615
3,748
8,706
2,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
GingerCR
Danzaburou
15
3 / 6 / 2
9,353
779
6,168
10,950
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Kitikasis
Tiamat
14
0 / 4 / 3
7,612
634
8,539
9,592
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RELIQUEM
King Arthur
14
2 / 1 / 1
7,979
665
8,484
11,805
9,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
0 / 2 / 4
7,833
653
3,463
9,379
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
15
Kills
6
6
Deaths
15
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Cerberus
3
0
8
7
L
Danzaburou
GingerCR
Danzaburou
3
6
2
0.67
W
Izanami
JacMacDaddy
Izanami
2
1
8
6
L
Tiamat
Kitikasis
Tiamat
0
4
3
0.38
W
1
2
3
1.25
L
King Arthur
RELIQUEM
King Arthur
2
1
1
2.5
W
Scylla
TYZEN2400
Scylla
5
1
7
8.5
W
Sun Wukong
Tyburstt
Sun Wukong
4
2
8
4
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
30,402
38,277
Taken
50,432
21,643
Mitigated
30,386
11,621
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,748
684
2,221
2,199
8,706
2,989
0
3,910
4,796
21,370
0
W
Cerberus
4,873
173
0
2,128
6,426
4,885
0
2,569
3,857
15,677
0
L
Danzaburou
GingerCR
Danzaburou
6,168
1,276
0
1,052
10,950
4,334
242
3,683
7,267
0
36,811
W
Izanami
JacMacDaddy
Izanami
5,797
3,199
0
405
5,047
2,086
1,260
1,944
3,103
0
26,140
L
Tiamat
Kitikasis
Tiamat
8,539
436
0
1,794
9,592
5,466
102
5,318
4,274
26,551
0
W
6,062
2,734
0
2,787
8,651
3,870
0
4,156
4,495
0
27,306
L
King Arthur
RELIQUEM
King Arthur
8,484
419
0
0
11,805
9,566
0
5,446
6,359
0
24,672
W
Scylla
TYZEN2400
Scylla
17,667
1,895
265
3,868
8,109
3,348
0
4,096
4,013
51,778
0
W
Sun Wukong
Tyburstt
Sun Wukong
8,156
2,017
0
2,168
10,044
7,454
1
3,727
6,317
0
30,180
L
3,463
499
0
520
9,379
8,031
0
4,441
4,938
13,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,809
Gold Earned
40,161
309
Minions Killed
224
10
Camps Cleared
6
1,119,732
Distance Traveled
1,094,389
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,384
615
41
3
0
197,022
4
W
Cerberus
9,248
771
24
2
0
218,633
6
L
Danzaburou
9,353
779
83
7
5
203,182
1
W
Izanami
8,878
740
56
5
2
225,302
2
L
Tiamat
7,612
634
46
4
0
227,619
3
W
Set
8,225
685
61
5
1
232,034
1
L
King Arthur
7,979
665
39
3
1
234,872
3
W
Scylla
9,968
831
113
9
3
223,143
1
W
Sun Wukong
9,490
791
55
5
4
220,620
2
L
Khepri
7,833
653
15
1
0
231,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role