Player Matchup

Artio
Artio
ChipsAndGravy15
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
DemonTimeNI9
Gilgamesh
Level 64
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Merlin
Merlin
RelentlessRevan
Merlin
Level 56
God Stats
0W - 1L
1,153 SR
Queue Stats
2W - 6L
1,477 Elo+
Party 1
Izanami
Izanami
jazminum
Izanami
Level 16
God Stats
0W - 1L
1,910 SR
Queue Stats
3W - 8L
1,715 Elo+
Party 1
Team Averages
Level 59
1,541 SR
1,626 Elo+

VS

Team Averages
Level 50
1,516 SR
1,500 Elo+
Neith
Neith
Enderking5s
Neith
Level 17
God Stats
2W - 0L
1,686 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ScoutOps163
Gilgamesh
Level 68
God Stats
2W - 0L
1,623 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nox
Nox
ThatBruh
Nox
Level 64
God Stats
4W - 2L
1,254 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 2
Thor
Thor
ΞΠΙδΜε
Thor
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,483
729
5,139
16,067
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
DemonTimeNI9
Gilgamesh
14
0 / 6 / 1
8,541
657
7,163
10,833
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 1
9,861
759
5,618
10,603
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
jazminum
Izanami
13
1 / 5 / 1
8,412
647
2,402
6,659
2,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
10,086
776
7,451
6,902
2,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ScoutOps163
Gilgamesh
17
10 / 3 / 4
12,061
928
13,987
13,764
11,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 1 / 6
11,230
864
11,703
5,927
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 2
8,672
667
1,861
2,257
832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
18
18
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Gilgamesh
DemonTimeNI9
Gilgamesh
0
6
1
0.08
W
2
2
9
3.25
L
4
6
1
0.75
W
Gilgamesh
ScoutOps163
Gilgamesh
10
3
4
4
W
6
1
6
9
L
Izanami
jazminum
Izanami
1
5
1
0.3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
35,002
44,162
Taken
28,850
28,638
Mitigated
17,366
6,146
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,139
470
106
4,388
16,067
14,201
93
5,107
10,640
32,447
0
L
Gilgamesh
DemonTimeNI9
Gilgamesh
7,163
2,056
0
843
10,833
7,473
0
2,810
7,927
0
31,704
W
7,451
4,265
0
1,185
6,902
2,809
2,563
2,778
4,049
0
31,677
L
5,618
159
0
791
10,603
4,590
0
3,247
7,126
29,574
0
W
Gilgamesh
ScoutOps163
Gilgamesh
13,987
4,917
0
2,561
13,764
11,243
1,030
3,534
10,130
0
48,336
W
11,703
181
0
533
5,927
2,482
1,427
3,113
2,639
41,757
0
L
Izanami
jazminum
Izanami
2,402
1,335
0
18
6,659
2,374
210
672
5,953
0
17,389
W
1,861
161
0
0
2,257
832
0
1,235
974
0
7,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
42,049
195
Minions Killed
194
9
Camps Cleared
8
796,087
Distance Traveled
855,753
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,483
729
62
5
3
219,878
1
L
Gilgamesh
8,541
657
50
4
6
184,322
0
W
Neith
10,086
776
41
3
2
246,297
0
L
Merlin
9,861
759
49
4
0
195,673
0
W
Gilgamesh
12,061
928
64
5
2
263,771
1
W
Nox
11,230
864
79
6
3
242,461
0
L
Izanami
8,412
647
34
3
0
196,214
5
W
Thor
8,672
667
10
1
1
103,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role