Player Matchup

Neith
Neith
BmwM3Gtr777
Neith
Level 26
God Stats
11W - 11L
1,562 SR
Queue Stats
14W - 12L
1,529 Elo+
Party 1
Ra
Ra
Crosmisis
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 11L
1,781 Elo+
Party 1
Chaac
Chaac
bowser153
Chaac
Level 29
God Stats
10W - 7L
1,738 SR
Queue Stats
86W - 78L
1,568 Elo+
Party 1
Ymir
Ymir
happyrogue97
Ymir
Level 24
God Stats
28W - 29L
1,643 SR
Queue Stats
68W - 67L
1,560 Elo+
Party 1
Thanatos
Thanatos
ironwall
Thanatos
Level 85
God Stats
2W - 2L
1,735 SR
Queue Stats
41W - 44L
1,500 Elo+
Party 1
Team Averages
Level 38
1,636 SR
1,588 Elo+

VS

Team Averages
Level 11
1,469 SR
1,420 Elo+
Guan Yu
Guan Yu
Giraffejeff
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Ra
Ra
MrSir525
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,271 Elo+
Party 3
Nemesis
Nemesis
edwintheshooter
Nemesis
Level 29
God Stats
6W - 5L
1,534 SR
Queue Stats
141W - 200L
1,351 Elo+
Party 3
Hachiman
Hachiman
hinshxw
Hachiman
Level 6
God Stats
1W - 3L
1,311 SR
Queue Stats
15W - 17L
1,613 Elo+
Party 2
Fenrir
Fenrir
sirswagllama
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,047
587
4,293
4,138
1,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 1 / 4
7,441
620
4,764
4,181
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
bowser153
Chaac
13
8 / 1 / 1
7,975
665
7,002
8,670
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 8
6,866
572
5,525
7,563
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ironwall
Thanatos
10
4 / 1 / 5
6,553
546
4,202
8,182
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Giraffejeff
Guan Yu
8
0 / 8 / 0
4,594
383
1,548
8,757
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 0
4,817
401
962
5,558
1,623
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 1
5,950
496
3,510
6,950
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
hinshxw
Hachiman
9
1 / 2 / 2
5,533
461
2,534
3,902
985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
4 / 5 / 2
6,564
547
3,195
10,332
5,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
7
7
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
7
1
4
9
L
Guan Yu
Giraffejeff
Guan Yu
0
8
0
0
L
0
6
0
0
W
Chaac
bowser153
Chaac
8
1
1
8.5
L
2
3
1
0.83
W
2
3
8
2
L
Hachiman
hinshxw
Hachiman
1
2
2
1
W
Thanatos
ironwall
Thanatos
4
1
5
6.5
L
Fenrir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
11,749
32,734
Taken
35,499
15,203
Mitigated
15,100
16,092
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,293
2,385
0
1,683
4,138
1,066
2,379
0
4,138
0
36,362
W
4,764
768
361
1,322
4,181
1,392
1,419
384
3,797
35,164
0
L
Guan Yu
Giraffejeff
Guan Yu
1,548
543
0
829
8,757
4,986
0
664
7,731
0
12,675
L
962
295
0
127
5,558
1,623
0
2,194
3,205
17,591
0
W
Chaac
bowser153
Chaac
7,002
1,655
0
3,430
8,670
6,558
220
0
8,470
0
38,351
L
3,510
1,829
0
584
6,950
2,373
0
1,837
4,991
0
25,456
W
5,525
2,023
0
1,707
7,563
3,913
407
380
7,183
19,962
0
L
Hachiman
hinshxw
Hachiman
2,534
1,080
0
888
3,902
985
0
1,566
2,336
0
22,079
W
Thanatos
ironwall
Thanatos
4,202
621
0
7,589
8,182
2,274
0
198
7,984
0
24,122
L
Fenrir
3,195
502
282
908
10,332
5,133
0
3,760
6,522
0
17,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
27,458
298
Minions Killed
166
0
Camps Cleared
0
1,082,879
Distance Traveled
1,027,171
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,047
587
70
6
0
212,845
1
W
Ra
7,441
620
66
6
0
223,784
1
L
Guan Yu
4,594
383
22
2
0
208,903
0
L
Ra
4,817
401
23
2
0
165,156
0
W
Chaac
7,975
665
75
6
0
199,886
6
L
Nemesis
5,950
496
48
4
0
244,317
1
W
Ymir
6,866
572
35
3
0
209,773
3
L
Hachiman
5,533
461
53
4
0
178,845
0
W
Thanatos
6,553
546
52
4
0
236,591
2
L
Fenrir
6,564
547
20
2
0
229,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role