Player Matchup

Medusa
Medusa
FALLbackBEEEEEEE
Medusa
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
61W - 63L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
IBIoodbath
Jormungandr
Level 62
God Stats
14W - 14L
1,529 SR
Queue Stats
51W - 59L
1,459 Elo+
Party 2
King Arthur
King Arthur
Inquisitor Levi
King Arthur
Level 59
God Stats
3W - 1L
1,746 SR
Queue Stats
3W - 2L
1,699 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Quandifi
Tsukuyomi
Level 124
God Stats
21W - 9L
1,738 SR
Queue Stats
125W - 122L
1,510 Elo+
Party 1
Tiamat
Tiamat
TheMinionWave
Tiamat
Level 103
God Stats
23W - 10L
1,780 SR
Queue Stats
88W - 78L
1,530 Elo+
Party 1
Team Averages
Level 94
1,659 SR
1,539 Elo+

VS

Team Averages
Level 108
1,535 SR
1,439 Elo+
Ratatoskr
Ratatoskr
AcidTabsBoi
Ratatoskr
Level 105
God Stats
6W - 10L
1,273 SR
Queue Stats
283W - 259L
1,477 Elo+
Solo
Apollo
Apollo
Cataphracted
Apollo
Level 115
God Stats
17W - 17L
1,543 SR
Queue Stats
33W - 28L
1,505 Elo+
Solo
Mulan
Mulan
Huevos12
Mulan
Level 143
God Stats
0W - 2L
1,771 SR
Queue Stats
20W - 36L
1,236 Elo+
Solo
Jormungandr
Jormungandr
alcohmist
Jormungandr
Level 93
God Stats
12W - 13L
1,589 SR
Queue Stats
694W - 755L
1,461 Elo+
Solo
Nox
Nox
datF1YA
Nox
Level 85
God Stats
48W - 54L
1,497 SR
Queue Stats
383W - 342L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 3
14,721
508
13,778
22,353
8,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
IBIoodbath
Jormungandr
19
3 / 6 / 6
12,612
435
10,016
22,733
10,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Inquisitor Levi
King Arthur
20
3 / 2 / 5
15,827
546
14,117
17,245
22,960
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Quandifi
Tsukuyomi
20
7 / 6 / 3
17,644
608
13,709
27,707
13,796
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 5
16,167
557
22,928
19,249
14,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AcidTabsBoi
Ratatoskr
20
3 / 4 / 6
14,965
516
13,570
20,790
17,052
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
20
14 / 11 / 4
14,388
496
27,277
28,164
12,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Huevos12
Mulan
2
0 / 0 / 0
7,339
253
0
0
0
Jormungandr
alcohmist
Jormungandr
20
2 / 6 / 19
12,956
447
12,494
25,105
29,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
20
7 / 2 / 9
14,812
511
14,088
22,722
10,764
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
22
Kills
26
26
Deaths
23
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AcidTabsBoi
Ratatoskr
3
4
6
1.5
L
Apollo
14
11
4
1.45
W
4
7
3
0.79
L
Mulan
Huevos12
Mulan
0
0
0
0
W
Jormungandr
IBIoodbath
Jormungandr
3
6
6
1
W
King Arthur
Inquisitor Levi
King Arthur
3
2
5
2.75
W
Tsukuyomi
Quandifi
Tsukuyomi
7
6
3
1.42
W
5
5
5
1.5
L
Jormungandr
alcohmist
Jormungandr
2
6
19
1.92
L
Nox
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,548
Damage
67,429
109,287
Taken
96,781
70,339
Mitigated
68,991
26,348
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AcidTabsBoi
Ratatoskr
13,570
4,465
0
1,299
20,790
17,052
0
1,338
18,823
0
108,953
L
Apollo
27,277
15,230
0
3,015
28,164
12,049
870
11,246
16,693
0
96,611
W
13,778
6,205
0
6,356
22,353
8,729
5,101
4,122
17,931
0
113,724
L
Mulan
Huevos12
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
IBIoodbath
Jormungandr
10,016
1,124
645
1,518
22,733
10,192
877
6,497
15,845
50,987
0
W
King Arthur
Inquisitor Levi
King Arthur
14,117
2,485
0
707
17,245
22,960
1,534
2,028
15,106
193
86,381
W
Tsukuyomi
Quandifi
Tsukuyomi
13,709
4,727
0
12,124
27,707
13,796
3,410
8,208
18,977
0
181,155
W
22,928
1,340
0
4,998
19,249
14,662
2,785
4,109
14,846
109,252
0
L
Jormungandr
alcohmist
Jormungandr
12,494
2,818
1,519
2,874
25,105
29,126
153
10,635
14,253
60,839
0
L
Nox
14,088
450
0
7,622
22,722
10,764
743
9,918
12,779
93,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,971
Gold Earned
64,460
775
Minions Killed
601
0
Camps Cleared
0
2,615,637
Distance Traveled
2,086,329
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
14,965
516
204
7
0
549,461
2
L
Apollo
14,388
496
120
4
0
444,667
0
W
Medusa
14,721
508
155
5
0
485,005
5
L
Mulan
7,339
253
0
0
0
0
0
W
Jormungandr
12,612
435
64
2
0
504,213
0
W
King Arthur
15,827
546
158
5
0
522,507
0
W
Tsukuyomi
17,644
608
223
8
0
587,278
8
W
Tiamat
16,167
557
175
6
0
516,634
9
L
Jormungandr
12,956
447
96
3
0
556,230
3
L
Nox
14,812
511
181
6
0
535,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role