Player Matchup

Cthulhu
Cthulhu
BigTony23
Cthulhu
Level 109
God Stats
3W - 0L
1,647 SR
Queue Stats
188W - 149L
1,566 Elo+
Party 2
Ao Kuang
Ao Kuang
Brazima
Ao Kuang
Level 143
God Stats
2W - 1L
1,261 SR
Queue Stats
393W - 349L
1,610 Elo+
Party 2
Raijin
Raijin
LadyKunaya
Raijin
Level 128
God Stats
2W - 2L
1,758 SR
Queue Stats
43W - 52L
1,539 Elo+
Party 3
Gilgamesh
Gilgamesh
bman0075
Gilgamesh
Level 153
God Stats
2W - 1L
1,688 SR
Queue Stats
39W - 44L
1,541 Elo+
Party 3
Danzaburou
Danzaburou
thegreatpandu
Danzaburou
Level 127
God Stats
6W - 5L
1,577 SR
Queue Stats
522W - 482L
1,515 Elo+
Solo
Team Averages
Level 132
1,586 SR
1,554 Elo+

VS

Team Averages
Level 135
1,537 SR
1,532 Elo+
Achilles
Achilles
Aielas
Achilles
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 247L
1,484 Elo+
Party 1
Poseidon
Poseidon
AvalonDireWolf
Poseidon
Level 128
God Stats
2W - 2L
1,670 SR
Queue Stats
105W - 124L
1,500 Elo+
Solo
Chronos
Chronos
Descorchador69
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,569 Elo+
Solo
Zeus
Zeus
ImNobodyAmazing
Zeus
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 87L
1,585 Elo+
Party 1
Kuzenbo
Kuzenbo
MNx ARTICUNO
Kuzenbo
Level 120
God Stats
4W - 2L
1,513 SR
Queue Stats
486W - 497L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigTony23
Cthulhu
17
3 / 2 / 16
11,552
889
16,896
14,333
15,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Brazima
Ao Kuang
18
9 / 4 / 14
11,576
890
15,318
16,342
13,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
LadyKunaya
Raijin
18
7 / 4 / 11
10,778
829
14,610
13,040
7,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bman0075
Gilgamesh
17
3 / 4 / 18
10,321
794
14,078
16,041
15,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
thegreatpandu
Danzaburou
17
6 / 4 / 13
11,309
870
23,336
11,136
5,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aielas
Achilles
17
7 / 4 / 8
10,196
784
14,051
26,894
22,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
14
0 / 9 / 11
8,646
665
8,924
12,752
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 9
9,385
722
8,737
14,980
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 6 / 9
10,132
779
16,628
12,582
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MNx ARTICUNO
Kuzenbo
17
1 / 4 / 16
9,152
704
9,275
24,839
21,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
70
28
Kills
17
18
Deaths
28
72
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aielas
Achilles
7
4
8
2.75
L
Poseidon
0
9
11
0.61
W
Cthulhu
BigTony23
Cthulhu
3
2
16
5.5
W
Ao Kuang
Brazima
Ao Kuang
9
4
14
4
L
3
5
9
1.5
L
6
6
9
1.75
W
Raijin
LadyKunaya
Raijin
7
4
11
3.13
L
Kuzenbo
MNx ARTICUNO
Kuzenbo
1
4
16
2.25
W
Gilgamesh
bman0075
Gilgamesh
3
4
18
3
W
Danzaburou
thegreatpandu
Danzaburou
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,238
Damage
57,615
70,892
Taken
92,047
57,431
Mitigated
60,266
29,983
Healing
33,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aielas
Achilles
14,051
4,431
2,812
10,286
26,894
22,849
182
12,854
13,648
0
16,199
L
Poseidon
8,924
773
1,415
859
12,752
4,491
0
5,924
6,714
26,539
0
W
Cthulhu
BigTony23
Cthulhu
16,896
1,197
1,468
1,976
14,333
15,146
327
7,464
6,869
30,706
0
W
Ao Kuang
Brazima
Ao Kuang
15,318
6,306
2,502
7,388
16,342
13,836
916
9,581
6,761
24,472
0
L
8,737
2,817
1,342
2,254
14,980
6,325
519
7,432
7,350
26,570
0
L
16,628
483
708
1,839
12,582
5,035
0
6,517
5,831
28,681
0
W
Raijin
LadyKunaya
Raijin
14,610
705
2,762
2,597
13,040
7,406
830
10,299
2,741
30,658
0
L
Kuzenbo
MNx ARTICUNO
Kuzenbo
9,275
2,564
3,146
8,826
24,839
21,566
72
12,834
11,680
20,735
0
W
Gilgamesh
bman0075
Gilgamesh
14,078
3,841
824
2,435
16,041
15,402
696
9,349
6,692
0
26,175
W
Danzaburou
thegreatpandu
Danzaburou
23,336
9,025
4,579
3,452
11,136
5,641
3,207
6,871
4,265
0
42,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,536
Gold Earned
47,511
151
Minions Killed
140
0
Camps Cleared
0
1,211,186
Distance Traveled
1,079,585
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,196
784
8
1
0
235,670
0
L
Poseidon
8,646
665
33
3
0
182,253
4
W
Cthulhu
11,552
889
41
3
0
257,597
0
W
Ao Kuang
11,576
890
11
1
0
255,522
2
L
Chronos
9,385
722
40
3
0
237,962
5
L
Zeus
10,132
779
36
3
0
194,781
0
W
Raijin
10,778
829
44
3
0
233,310
0
L
Kuzenbo
9,152
704
23
2
0
228,919
0
W
Gilgamesh
10,321
794
20
2
0
245,286
0
W
Danzaburou
11,309
870
35
3
0
219,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role