Player Matchup

Thoth
Thoth
JMHtown
Thoth
Level 97
God Stats
2W - 3L
1,564 SR
Queue Stats
362W - 280L
1,661 Elo+
Party 1
Sobek
Sobek
PaperBoater64
Sobek
Level 24
God Stats
13W - 12L
1,735 SR
Queue Stats
17W - 16L
1,669 Elo+
Party 1
Anhur
Anhur
Wheres
Anhur
Level 38
God Stats
1W - 1L
1,801 SR
Queue Stats
40W - 32L
1,543 Elo+
Party 1
Team Averages
Level 53
1,700 SR
1,624 Elo+

VS

Team Averages
Level 76
1,478 SR
1,733 Elo+
Chang'e
Chang'e
CuteJimi
Chang'e
Level 43
God Stats
5W - 0L
1,636 SR
Queue Stats
13W - 6L
1,727 Elo+
Party 2
Gilgamesh
Gilgamesh
Rahvere
Gilgamesh
Level 148
God Stats
1W - 0L
1,298 SR
Queue Stats
52W - 29L
1,826 Elo+
Party 2
Medusa
Medusa
xhomer367
Medusa
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JMHtown
Thoth
9
0 / 8 / 2
7,107
592
8,441
7,451
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 2
6,887
574
3,031
13,670
9,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Wheres
Anhur
11
2 / 5 / 0
8,051
671
4,521
6,592
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CuteJimi
Chang'e
12
3 / 1 / 17
9,083
757
6,635
9,072
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Rahvere
Gilgamesh
13
15 / 0 / 5
10,679
890
9,887
9,692
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
xhomer367
Medusa
12
3 / 1 / 16
8,751
729
7,846
4,671
1,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
2
Kills
21
21
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CuteJimi
Chang'e
3
1
17
11.5
L
Thoth
JMHtown
Thoth
0
8
2
0.13
L
0
8
2
0.13
W
Gilgamesh
Rahvere
Gilgamesh
15
0
5
17.5
L
Anhur
Wheres
Anhur
2
5
0
0.4
W
Medusa
xhomer367
Medusa
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
24,368
27,713
Taken
23,435
14,198
Mitigated
9,802
1,602
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CuteJimi
Chang'e
6,635
788
2,364
5,715
9,072
2,722
429
5,500
3,210
31,116
0
L
Thoth
JMHtown
Thoth
8,441
345
0
88
7,451
2,390
0
2,603
4,704
32,787
0
L
3,031
457
0
692
13,670
9,746
0
2,982
10,506
6,707
0
W
Gilgamesh
Rahvere
Gilgamesh
9,887
2,696
0
814
9,692
5,749
1,095
3,046
6,406
0
40,295
L
Anhur
Wheres
Anhur
4,521
1,454
0
822
6,592
2,062
0
796
5,764
0
25,537
W
Medusa
xhomer367
Medusa
7,846
3,371
0
168
4,671
1,331
1,467
2,171
2,301
0
29,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,045
Gold Earned
28,513
106
Minions Killed
156
0
Camps Cleared
0
621,125
Distance Traveled
692,829
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,083
757
73
6
0
226,072
3
L
Thoth
7,107
592
48
4
0
199,045
1
L
Sobek
6,887
574
10
1
0
225,575
4
W
Gilgamesh
10,679
890
47
4
0
224,406
2
L
Anhur
8,051
671
48
4
0
196,505
0
W
Medusa
8,751
729
36
3
0
242,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role