Player Matchup

Khepri
Khepri
ANDYE8
Khepri
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 152L
1,704 Elo+
Party 1
Scylla
Scylla
VBEAR15
Scylla
Level 155
God Stats
4W - 10L
1,683 SR
Queue Stats
235W - 234L
1,634 Elo+
Party 1
Horus
Horus
XELGAMERYT
Horus
Level 157
God Stats
1W - 4L
1,408 SR
Queue Stats
312W - 300L
1,670 Elo+
Party 1
Sylvanus
Sylvanus
nicoaj
Sylvanus
Level 155
God Stats
6W - 2L
1,785 SR
Queue Stats
174W - 146L
1,700 Elo+
Party 1
Apollo
Apollo
pablo12000
Apollo
Level 129
God Stats
4W - 6L
1,813 SR
Queue Stats
333W - 300L
1,659 Elo+
Party 1
Team Averages
Level 148
1,638 SR
1,673 Elo+

VS

Team Averages
Level 127
1,529 SR
1,626 Elo+
Merlin
Merlin
GoldenCooler
Merlin
Level 157
God Stats
27W - 31L
1,524 SR
Queue Stats
543W - 500L
1,656 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gunshyyyyy
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HopeCWL
Izanami
Level 101
God Stats
7W - 4L
1,565 SR
Queue Stats
322W - 231L
1,743 Elo+
Party 2
Arachne
Arachne
LRCSM
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LiTTleBl0ndie19
Xing Tian
Level 143
God Stats
11W - 5L
1,556 SR
Queue Stats
444W - 221L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ANDYE8
Khepri
13
1 / 1 / 0
7,493
468
1,418
8,743
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
VBEAR15
Scylla
14
1 / 5 / 2
7,843
490
4,001
10,102
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
0 / 2 / 4
6,823
426
3,443
14,632
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
nicoaj
Sylvanus
15
3 / 3 / 1
8,625
539
9,636
13,517
11,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
pablo12000
Apollo
13
2 / 7 / 1
8,167
510
7,198
14,233
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 0 / 3
10,557
660
13,049
6,668
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Gunshyyyyy
Cu Chulainn
16
4 / 2 / 4
9,991
624
9,325
15,865
11,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
HopeCWL
Izanami
19
5 / 1 / 1
11,520
720
12,105
9,623
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LRCSM
Arachne
14
0 / 4 / 5
8,727
545
5,086
14,707
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LiTTleBl0ndie19
Xing Tian
12
3 / 0 / 6
9,314
582
7,001
12,987
8,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
18
18
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
ANDYE8
Khepri
1
1
0
1
W
Merlin
6
0
3
7.5
W
Cu Chulainn
Gunshyyyyy
Cu Chulainn
4
2
4
3
W
Izanami
HopeCWL
Izanami
5
1
1
5.5
W
Arachne
LRCSM
Arachne
0
4
5
0.63
W
Xing Tian
LiTTleBl0ndie19
Xing Tian
3
0
6
6
L
Scylla
VBEAR15
Scylla
1
5
2
0.4
L
Horus
0
2
4
1
L
Sylvanus
nicoaj
Sylvanus
3
3
1
1.17
L
Apollo
pablo12000
Apollo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
46,566
61,227
Taken
59,850
36,372
Mitigated
32,461
22,158
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ANDYE8
Khepri
1,418
173
0
3,255
8,743
3,787
0
3,109
5,634
46,324
0
W
Merlin
13,049
469
187
4,159
6,668
2,717
81
2,077
4,547
86,271
0
W
Cu Chulainn
Gunshyyyyy
Cu Chulainn
9,325
1,437
0
3,605
15,865
11,506
249
6,730
9,116
3,241
59,030
W
Izanami
HopeCWL
Izanami
12,105
8,870
0
4,550
9,623
4,320
2,262
159
9,464
0
109,053
W
Arachne
LRCSM
Arachne
5,086
2,807
0
5,027
14,707
5,160
0
3,698
10,921
0
67,465
W
Xing Tian
LiTTleBl0ndie19
Xing Tian
7,001
731
130
2,565
12,987
8,758
0
2,198
10,747
17,701
0
L
Scylla
VBEAR15
Scylla
4,001
388
0
956
10,102
3,811
0
5,497
4,605
52,689
0
L
Horus
3,443
2,029
2,130
6,857
14,632
12,304
0
6,302
8,330
0
12,853
L
Sylvanus
nicoaj
Sylvanus
9,636
2,169
1,182
5,533
13,517
11,262
0
3,395
10,122
55,683
0
L
Apollo
pablo12000
Apollo
7,198
4,484
0
2,245
14,233
5,208
0
2,505
11,728
0
56,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
50,109
478
Minions Killed
608
0
Camps Cleared
0
1,537,276
Distance Traveled
1,641,018
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,493
468
99
6
0
357,112
6
W
Merlin
10,557
660
155
10
0
319,977
7
W
Cu Chulainn
9,991
624
123
8
0
318,666
2
W
Izanami
11,520
720
191
12
0
308,290
4
W
Arachne
8,727
545
115
7
0
328,362
2
W
Xing Tian
9,314
582
24
2
0
365,723
9
L
Scylla
7,843
490
135
8
0
264,361
4
L
Horus
6,823
426
20
1
0
348,670
8
L
Sylvanus
8,625
539
102
6
0
273,078
1
L
Apollo
8,167
510
122
8
0
294,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role