Player Matchup

Hades
Hades
Gold I
Darth_Dioux
Hades
Gold I
Level 156
God Stats
124W - 98L
1,586 SR
Queue Stats
192W - 218L
1,395 MMR
Solo
Chiron
Chiron
Silver I
IveMcFallen69
Chiron
Silver I
Level 118
God Stats
1W - 1L
1,725 SR
Queue Stats
69W - 71L
1,401 MMR
Party 1
Cthulhu
Cthulhu
Silver I
MP7-GOLD
Cthulhu
Silver I
Level 115
God Stats
5W - 5L
1,452 SR
Queue Stats
8W - 6L
1,407 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,588 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,659 SR
1,410 MMR
Neith
Neith
Gold V
MissPrincely
Neith
Gold V
Level 147
God Stats
18W - 11L
1,648 SR
Queue Stats
110W - 115L
1,388 MMR
Solo
Osiris
Osiris
Gold V
eG Quest
Osiris
Gold V
Level 120
God Stats
16W - 14L
1,584 SR
Queue Stats
198W - 222L
1,385 MMR
Solo
Tiamat
Tiamat
Silver II
ll Odssey ll
Tiamat
Silver II
Level 150
God Stats
5W - 3L
1,744 SR
Queue Stats
10W - 11L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 5
13,452
673
13,911
25,727
13,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 8
12,541
627
16,295
17,533
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MP7-GOLD
Cthulhu
17
6 / 4 / 6
13,135
657
15,646
22,231
25,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeChang'eVulcanAthenaCerberus

VS

Bans
ThothAresScyllaKumbhakarnaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
14,205
710
16,331
17,871
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Osiris
eG Quest
Osiris
16
4 / 4 / 12
13,426
671
13,068
26,870
18,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
20
13 / 4 / 10
15,524
776
29,939
18,542
11,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
13
Kills
23
23
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
11
5
0.68
L
2
8
8
0.75
L
Cthulhu
MP7-GOLD
Cthulhu
6
4
6
2.25
W
6
5
10
2.2
W
Osiris
eG Quest
Osiris
4
4
12
2.5
W
Tiamat
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,852
Damage
59,338
65,491
Taken
63,283
45,965
Mitigated
36,543
16,558
Healing
22,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,911
2,481
665
8,925
25,727
13,455
986
11,328
14,399
61,822
0
L
16,295
6,848
1,084
3,215
17,533
6,639
869
11,043
6,484
0
55,932
L
Cthulhu
MP7-GOLD
Cthulhu
15,646
350
358
2,311
22,231
25,871
252
8,005
14,226
49,152
0
W
16,331
7,636
0
6,591
17,871
6,140
1,544
10,065
7,385
0
73,407
W
Osiris
eG Quest
Osiris
13,068
5,101
0
9,262
26,870
18,735
316
11,070
15,400
483
72,195
W
Tiamat
29,939
2,341
0
7,041
18,542
11,668
1,142
7,842
10,563
93,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
43,155
222
Minions Killed
277
0
Camps Cleared
0
955,786
Distance Traveled
1,075,109
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,452
673
86
4
0
293,081
5
L
Chiron
12,541
627
81
4
0
314,029
3
L
Cthulhu
13,135
657
55
3
0
348,676
1
W
Neith
14,205
710
96
5
0
335,865
2
W
Osiris
13,426
671
69
3
0
364,827
4
W
Tiamat
15,524
776
112
6
0
374,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role