Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Giv toes pls
Sol
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
SciTechNerd4985
Amaterasu
Level 69
God Stats
7W - 9L
1,413 SR
Queue Stats
122W - 144L
1,457 Elo+
Solo
Hachiman
Hachiman
SupaSpirm
Hachiman
Level 65
God Stats
206W - 218L
1,483 SR
Queue Stats
342W - 352L
1,435 Elo+
Solo
Loki
Loki
iunm
Loki
Level 126
God Stats
1W - 1L
1,886 SR
Queue Stats
7W - 5L
1,574 Elo+
Party 1
Team Averages
Level 91
1,556 SR
1,491 Elo+

VS

Team Averages
Level 95
1,343 SR
1,431 Elo+
Nox
Nox
Batidodemamey13
Nox
Level 115
God Stats
3W - 1L
1,523 SR
Queue Stats
11W - 21L
1,388 Elo+
Solo
Sol
Sol
Fire Reactor
Sol
Level 69
God Stats
4W - 6L
1,247 SR
Queue Stats
10W - 15L
1,422 Elo+
Solo
Ganesha
Ganesha
RadThibodeaux
Ganesha
Level 104
God Stats
1W - 0L
1,391 SR
Queue Stats
47W - 45L
1,442 Elo+
Solo
Tiamat
Tiamat
SmilingOmen
Tiamat
Level 107
God Stats
5W - 7L
1,214 SR
Queue Stats
234W - 273L
1,416 Elo+
Solo
Izanami
Izanami
freakniknj2k1
Izanami
Level 79
God Stats
11W - 18L
1,339 SR
Queue Stats
280W - 301L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 15 / 1
11,102
854
18,202
38,588
33,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
7,820
602
0
0
0
Amaterasu
SciTechNerd4985
Amaterasu
17
0 / 12 / 2
10,711
824
13,676
27,447
19,108
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
SupaSpirm
Hachiman
18
1 / 4 / 0
11,438
880
14,086
20,287
7,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
iunm
Loki
13
0 / 0 / 0
7,820
602
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 18
12,734
980
12,234
8,173
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 0 / 23
12,321
948
17,915
9,006
3,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
20
1 / 1 / 25
12,200
938
13,028
11,901
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
20
12 / 0 / 13
13,234
1,018
18,945
11,860
7,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
18
6 / 1 / 13
11,572
890
16,463
9,840
4,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
123
2
Kills
31
31
Deaths
2
3
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
15
1
0.1
W
8
0
18
17
W
4
0
23
15.5
L
0
0
0
0
W
Ganesha
1
1
25
13.5
L
Amaterasu
SciTechNerd4985
Amaterasu
0
12
2
0.08
W
Tiamat
12
0
13
18.5
L
Hachiman
SupaSpirm
Hachiman
1
4
0
0.25
W
Izanami
6
1
13
12.5
L
Loki
iunm
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,964
Damage
78,585
86,322
Taken
50,780
59,764
Mitigated
25,265
6,281
Healing
20,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
18,202
5,199
536
3,532
38,588
33,499
0
26,579
11,519
45,587
0
W
12,234
1,315
0
2,390
8,173
3,632
0
2,612
5,561
27,382
0
W
17,915
6,911
0
6,573
9,006
3,366
0
3,087
5,919
35,360
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
13,028
2,198
789
1,924
11,901
7,103
0
4,264
7,637
36,106
0
L
Amaterasu
SciTechNerd4985
Amaterasu
13,676
8,130
328
1,885
27,447
19,108
0
19,334
7,782
0
27,604
W
Tiamat
18,945
881
533
5,166
11,860
7,134
0
5,978
5,882
46,586
0
L
Hachiman
SupaSpirm
Hachiman
14,086
5,945
0
0
20,287
7,157
0
15,200
4,899
0
55,955
W
Izanami
16,463
12,939
1,342
2,108
9,840
4,030
0
2,261
7,579
0
37,971
L
Loki
iunm
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
62,061
182
Minions Killed
267
3
Camps Cleared
10
594,365
Distance Traveled
1,025,896
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,102
854
59
5
1
234,570
1
W
Nox
12,734
980
51
4
0
215,416
0
W
Sol
12,321
948
43
3
5
214,407
0
L
Sol
7,820
602
0
0
0
0
0
W
Ganesha
12,200
938
3
0
2
209,419
1
L
Amaterasu
10,711
824
30
2
1
178,526
0
W
Tiamat
13,234
1,018
92
7
1
236,505
0
L
Hachiman
11,438
880
93
7
1
181,269
0
W
Izanami
11,572
890
78
6
2
150,149
0
L
Loki
7,820
602
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role