Player Matchup

Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chosennn--
Anhur
Level 25
God Stats
36W - 27L
1,469 SR
Queue Stats
118W - 122L
1,468 Elo+
Solo
Bellona
Bellona
WhiffyTuba379
Bellona
Level 28
God Stats
49W - 40L
1,531 SR
Queue Stats
197W - 262L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
buck shot 04
Tsukuyomi
Level 33
God Stats
17W - 17L
1,481 SR
Queue Stats
416W - 470L
1,413 Elo+
Party 1
Tyr
Tyr
cruzgamer55
Tyr
Level 29
God Stats
10W - 18L
1,787 SR
Queue Stats
481W - 544L
1,407 Elo+
Party 1
Team Averages
Level 27
1,554 SR
1,437 Elo+

VS

Team Averages
Level 19
1,517 SR
1,368 Elo+
Hera
Hera
Aillyst
Hera
Level 28
God Stats
14W - 12L
1,597 SR
Queue Stats
43W - 51L
1,372 Elo+
Solo
Cabrakan
Cabrakan
ElQue5abe
Cabrakan
Level 12
God Stats
1W - 2L
1,584 SR
Queue Stats
8W - 12L
1,379 Elo+
Solo
Thor
Thor
Mowerman56
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
RolliePollieTv
Apollo
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
SrTiburonsin
Achilles
Level 29
God Stats
3W - 5L
1,402 SR
Queue Stats
53W - 81L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 0 / 22
11,755
560
9,295
13,237
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
19
20 / 0 / 6
12,849
612
17,116
8,834
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
14
0 / 6 / 1
9,547
455
5,519
15,492
9,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
buck shot 04
Tsukuyomi
18
9 / 6 / 10
11,898
567
14,799
15,089
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 6 / 8
11,182
532
8,969
16,406
12,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aillyst
Hera
15
4 / 6 / 3
9,498
452
11,978
10,193
3,512
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
ElQue5abe
Cabrakan
10
1 / 12 / 2
7,466
356
4,234
18,421
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 9 / 5
7,902
376
3,531
14,801
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 7 / 2
9,977
475
8,669
13,860
4,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
SrTiburonsin
Achilles
14
7 / 6 / 4
9,487
452
11,623
16,534
11,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
39
Kills
17
18
Deaths
40
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
22
14
L
Hera
Aillyst
Hera
4
6
3
0.92
W
Anhur
20
0
6
23
L
Cabrakan
ElQue5abe
Cabrakan
1
12
2
0.17
L
0
9
5
0.28
L
5
7
2
0.86
L
Achilles
SrTiburonsin
Achilles
7
6
4
1.5
W
Bellona
0
6
1
0.08
W
Tsukuyomi
buck shot 04
Tsukuyomi
9
6
10
2.33
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,698
Damage
40,035
69,058
Taken
73,809
50,498
Mitigated
34,030
14,305
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,295
1,238
0
3,804
13,237
17,797
1,717
2,743
10,419
47,639
0
L
Hera
Aillyst
Hera
11,978
3,026
681
1,587
10,193
3,512
0
1,505
8,688
35,917
0
W
Anhur
17,116
11,321
0
5,186
8,834
4,022
4,070
1,640
7,044
0
80,461
L
Cabrakan
ElQue5abe
Cabrakan
4,234
900
0
528
18,421
9,716
0
2,505
15,916
25,298
0
L
3,531
630
0
2,469
14,801
4,496
0
2,662
12,139
0
29,314
L
8,669
4,445
0
300
13,860
4,825
780
3,039
10,821
0
50,890
L
Achilles
SrTiburonsin
Achilles
11,623
4,078
0
1,271
16,534
11,481
412
497
16,037
0
41,523
W
Bellona
5,519
2,481
0
1,038
15,492
9,905
2,014
629
14,463
248
51,523
W
Tsukuyomi
buck shot 04
Tsukuyomi
14,799
4,338
0
1,393
15,089
6,445
3,447
4,140
10,824
0
75,444
W
8,969
1,625
0
2,884
16,406
12,329
1,118
7,060
9,296
890
51,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,231
Gold Earned
44,330
483
Minions Killed
321
0
Camps Cleared
0
2,007,711
Distance Traveled
1,816,016
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,755
560
74
4
0
426,881
0
L
Hera
9,498
452
47
2
0
370,018
2
W
Anhur
12,849
612
116
6
0
406,513
4
L
Cabrakan
7,466
356
37
2
0
290,046
0
L
Thor
7,902
376
65
3
0
345,037
0
L
Apollo
9,977
475
104
5
0
399,563
0
L
Achilles
9,487
452
68
3
0
411,352
0
W
Bellona
9,547
455
81
4
0
355,656
4
W
Tsukuyomi
11,898
567
115
5
0
402,072
0
W
Tyr
11,182
532
97
5
0
416,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role