Player Matchup

Olorun
Olorun
Buen00
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
EdVirgem
Tsukuyomi
Level 29
God Stats
0W - 1L
1,259 SR
Queue Stats
70W - 85L
1,366 Elo+
Party 2
Neith
Neith
Guto_BR_1979
Neith
Level 4
God Stats
2W - 2L
1,734 SR
Queue Stats
2W - 4L
1,227 Elo+
Party 2
Ah Puch
Ah Puch
MLatine
Ah Puch
Level 105
God Stats
16W - 14L
1,237 SR
Queue Stats
226W - 237L
1,461 Elo+
Party 2
Yemoja
Yemoja
jwcjoebestt
Yemoja
Level 21
God Stats
8W - 8L
1,427 SR
Queue Stats
237W - 268L
1,434 Elo+
Solo
Team Averages
Level 33
1,432 SR
1,394 Elo+

VS

Team Averages
Level 19
1,493 SR
1,429 Elo+
Hel
Hel
AfrionDionisio
Hel
Level 6
God Stats
2W - 0L
1,735 SR
Queue Stats
21W - 18L
1,481 Elo+
Party 1
Anubis
Anubis
CaraDePao666
Anubis
Level 28
God Stats
11W - 16L
1,375 SR
Queue Stats
88W - 109L
1,432 Elo+
Solo
Chang'e
Chang'e
Jow_Pryde
Chang'e
Level 21
God Stats
5W - 2L
1,544 SR
Queue Stats
36W - 35L
1,398 Elo+
Solo
Yemoja
Yemoja
MoondayOwl
Yemoja
Level 5
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 4L
1,246 Elo+
Solo
Sol
Sol
RyanGod
Sol
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 29L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Buen00
Olorun
19
5 / 8 / 20
12,664
1,151
23,291
23,903
9,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
EdVirgem
Tsukuyomi
18
10 / 9 / 12
12,726
1,157
21,513
23,737
9,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 8 / 8
10,095
918
7,366
17,623
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MLatine
Ah Puch
19
10 / 6 / 15
13,502
1,227
25,158
20,366
7,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
17
4 / 6 / 14
11,990
1,090
10,892
12,671
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

9

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 15
11,617
1,056
4,979
13,741
7,526
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
18
5 / 8 / 9
11,435
1,040
11,305
15,226
7,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Jow_Pryde
Chang'e
19
1 / 4 / 16
11,278
1,025
3,535
13,075
11,374
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MoondayOwl
Yemoja
19
1 / 9 / 16
11,956
1,087
10,046
19,844
16,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
20
29 / 5 / 7
18,334
1,667
64,067
32,610
12,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
100
30
Kills
37
37
Deaths
30
69
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
L
Olorun
Buen00
Olorun
5
8
20
1.88
W
Anubis
5
8
9
1.19
L
Tsukuyomi
EdVirgem
Tsukuyomi
10
9
12
1.78
L
1
8
8
0.63
W
Chang'e
Jow_Pryde
Chang'e
1
4
16
2.25
L
Ah Puch
MLatine
Ah Puch
10
6
15
2.92
W
Yemoja
MoondayOwl
Yemoja
1
9
16
1
W
Sol
29
5
7
6.5
L
Yemoja
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,220
Damage
93,932
98,300
Taken
94,496
38,285
Mitigated
55,746
12,584
Healing
40,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,979
569
3,026
3,424
13,741
7,526
0
10,003
3,738
15,070
0
L
Olorun
Buen00
Olorun
23,291
16,907
1,600
6,980
23,903
9,191
0
22,747
1,156
46,639
0
W
Anubis
11,305
274
480
1,347
15,226
7,308
0
11,619
3,607
25,019
0
L
Tsukuyomi
EdVirgem
Tsukuyomi
21,513
8,814
0
258
23,737
9,064
0
22,444
1,293
0
31,091
L
7,366
4,323
0
887
17,623
7,032
0
17,052
571
0
13,134
W
Chang'e
Jow_Pryde
Chang'e
3,535
132
3,724
2,877
13,075
11,374
0
6,957
6,118
17,797
0
L
Ah Puch
MLatine
Ah Puch
25,158
1,422
0
388
20,366
7,518
0
19,454
912
54,507
0
W
Yemoja
MoondayOwl
Yemoja
10,046
1,595
1,552
2,669
19,844
16,640
0
12,266
7,578
34,674
0
W
Sol
64,067
27,701
0
21,441
32,610
12,898
0
18,496
14,114
98,245
0
L
Yemoja
10,892
1,577
1,308
1,163
12,671
5,480
0
12,235
436
22,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,977
Gold Earned
64,620
161
Minions Killed
230
3
Camps Cleared
7
833,423
Distance Traveled
911,923
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,617
1,056
27
2
0
203,995
0
L
Olorun
12,664
1,151
46
4
0
171,182
0
W
Anubis
11,435
1,040
42
4
0
133,540
3
L
Tsukuyomi
12,726
1,157
21
2
1
207,480
0
L
Neith
10,095
918
13
1
0
146,392
0
W
Chang'e
11,278
1,025
34
3
0
206,686
1
L
Ah Puch
13,502
1,227
59
5
1
196,009
0
W
Yemoja
11,956
1,087
45
4
1
171,263
0
W
Sol
18,334
1,667
82
7
6
196,439
2
L
Yemoja
11,990
1,090
22
2
1
112,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role