Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SSJ4Shook
Xbalanque
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,559 Elo+
Party 1
Poseidon
Poseidon
ripleysavage
Poseidon
Level 122
God Stats
22W - 13L
1,583 SR
Queue Stats
86W - 66L
1,646 Elo+
Party 1
Team Averages
Level 114
1,528 SR
1,568 Elo+

VS

Team Averages
Level 118
1,527 SR
1,703 Elo+
Aphrodite
Aphrodite
Kynng Lanezz
Aphrodite
Level 142
God Stats
1W - 1L
1,649 SR
Queue Stats
18W - 18L
1,872 Elo+
Party 2
Chernobog
Chernobog
Ragevin
Chernobog
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 2
Osiris
Osiris
TaDash2495
Osiris
Level 122
God Stats
0W - 1L
1,432 SR
Queue Stats
32W - 27L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 8
8,367
697
3,877
7,461
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SSJ4Shook
Xbalanque
11
2 / 2 / 8
8,633
719
11,382
9,906
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ripleysavage
Poseidon
13
8 / 2 / 1
9,563
797
9,723
5,429
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kynng Lanezz
Aphrodite
10
0 / 3 / 0
7,213
601
6,239
10,814
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Ragevin
Chernobog
11
2 / 2 / 0
8,401
700
4,977
9,098
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
TaDash2495
Osiris
10
2 / 6 / 2
8,140
678
4,733
10,702
7,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
4
4
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
8
5
L
Aphrodite
Kynng Lanezz
Aphrodite
0
3
0
0
L
Chernobog
Ragevin
Chernobog
2
2
0
1
W
Xbalanque
SSJ4Shook
Xbalanque
2
2
8
3
L
Osiris
TaDash2495
Osiris
2
6
2
0.5
W
Poseidon
ripleysavage
Poseidon
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
15,949
22,796
Taken
30,614
12,612
Mitigated
13,795
6,805
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,877
904
1,778
2,862
7,461
7,056
192
2,130
5,075
15,280
3,357
L
Aphrodite
Kynng Lanezz
Aphrodite
6,239
224
2,482
6,244
10,814
3,770
0
2,888
7,638
34,789
0
L
Chernobog
Ragevin
Chernobog
4,977
2,817
0
2,260
9,098
2,541
74
4,880
3,830
0
31,084
W
Xbalanque
SSJ4Shook
Xbalanque
11,382
2,971
0
1,471
9,906
3,825
2,224
2,312
7,342
0
38,559
L
Osiris
TaDash2495
Osiris
4,733
731
0
410
10,702
7,484
20
4,718
5,629
0
13,412
W
Poseidon
ripleysavage
Poseidon
9,723
1,295
0
694
5,429
1,731
480
1,265
4,100
38,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
23,754
155
Minions Killed
142
0
Camps Cleared
0
667,038
Distance Traveled
660,430
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,367
697
29
2
0
230,252
3
L
Aphrodite
7,213
601
63
5
0
225,262
4
L
Chernobog
8,401
700
63
5
0
212,546
0
W
Xbalanque
8,633
719
59
5
0
222,233
0
L
Osiris
8,140
678
16
1
0
222,622
3
W
Poseidon
9,563
797
67
6
0
214,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role