Player Matchup

Nu Wa
Nu Wa
Crasian12
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Solo
Izanami
Izanami
GoodbyeFools
Izanami
Level 30
God Stats
35W - 32L
1,586 SR
Queue Stats
72W - 103L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
JPE2K17
Sun Wukong
Level 24
God Stats
14W - 7L
1,554 SR
Queue Stats
241W - 175L
1,577 Elo+
Solo
Janus
Janus
SolomonKaine
Janus
Level 29
God Stats
1W - 5L
1,272 SR
Queue Stats
47W - 94L
1,326 Elo+
Party 2
Fenrir
Fenrir
Yeshers
Fenrir
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
31W - 43L
1,449 Elo+
Party 2
Team Averages
Level 24
1,522 SR
1,509 Elo+

VS

Team Averages
Level 24
1,531 SR
1,590 Elo+
Hachiman
Hachiman
I AM TRELLBALL
Hachiman
Level 2
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Tiamat
Tiamat
PortalAbyss
Tiamat
Level 69
God Stats
1W - 0L
1,666 SR
Queue Stats
33W - 40L
1,460 Elo+
Party 3
Sun Wukong
Sun Wukong
TheLandCastr95
Sun Wukong
Level 28
God Stats
1W - 0L
1,286 SR
Queue Stats
9W - 6L
1,889 Elo+
Party 3
Neith
Neith
TrumpTooOP
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
moe713
Cthulhu
Level 6
God Stats
2W - 0L
1,705 SR
Queue Stats
17W - 14L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crasian12
Nu Wa
17
2 / 8 / 3
11,204
862
18,242
22,093
8,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
GoodbyeFools
Izanami
17
1 / 10 / 3
11,233
864
25,491
27,188
10,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
JPE2K17
Sun Wukong
17
2 / 7 / 3
11,073
852
13,153
32,437
31,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 9 / 1
10,734
826
7,001
19,095
6,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Yeshers
Fenrir
17
1 / 11 / 2
10,604
816
6,821
23,647
10,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
1 / 3 / 16
11,182
860
8,377
10,830
3,674
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
20
11 / 0 / 26
14,832
1,141
35,605
17,111
14,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TheLandCastr95
Sun Wukong
20
3 / 1 / 27
12,699
977
13,870
17,345
15,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
20
19 / 0 / 15
14,213
1,093
34,885
10,693
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
moe713
Cthulhu
20
11 / 3 / 28
14,301
1,100
25,789
20,055
21,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
157
7
Kills
45
45
Deaths
7
12
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Crasian12
Nu Wa
2
8
3
0.44
L
Izanami
GoodbyeFools
Izanami
1
10
3
0.25
W
Hachiman
1
3
16
3
L
Sun Wukong
JPE2K17
Sun Wukong
2
7
3
0.5
W
Tiamat
11
0
26
24
L
1
9
1
0.17
W
Sun Wukong
TheLandCastr95
Sun Wukong
3
1
27
16.5
W
Neith
19
0
15
26.5
L
Fenrir
Yeshers
Fenrir
1
11
2
0.18
W
Cthulhu
moe713
Cthulhu
11
3
28
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,708
Damage
118,526
124,460
Taken
76,034
66,713
Mitigated
59,485
9,533
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Crasian12
Nu Wa
18,242
5,230
560
2,111
22,093
8,327
0
13,903
8,190
40,279
0
L
Izanami
GoodbyeFools
Izanami
25,491
12,308
137
2,599
27,188
10,183
0
12,309
14,879
0
78,778
W
Hachiman
8,377
7,412
0
1,853
10,830
3,674
0
3,347
7,349
0
29,694
L
Sun Wukong
JPE2K17
Sun Wukong
13,153
4,473
0
1,362
32,437
31,934
0
15,923
16,514
0
23,187
W
Tiamat
35,605
4,185
1,224
9,192
17,111
14,145
0
6,002
10,932
61,644
0
L
7,001
1,227
0
1,216
19,095
6,156
0
10,566
8,529
23,430
0
W
Sun Wukong
TheLandCastr95
Sun Wukong
13,870
2,326
0
1,618
17,345
15,702
0
5,753
11,417
0
41,507
W
Neith
34,885
18,182
0
2,216
10,693
4,866
0
2,659
8,009
0
50,306
L
Fenrir
Yeshers
Fenrir
6,821
1,437
0
1,548
23,647
10,113
0
8,693
14,954
0
19,277
W
Cthulhu
moe713
Cthulhu
25,789
1,483
640
3,023
20,055
21,098
0
7,332
12,506
48,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
67,227
245
Minions Killed
270
4
Camps Cleared
5
1,028,292
Distance Traveled
1,232,244
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,204
862
48
4
1
185,536
2
L
Izanami
11,233
864
113
9
1
174,685
1
W
Hachiman
11,182
860
63
5
0
204,847
2
L
Sun Wukong
11,073
852
25
2
0
231,120
0
W
Tiamat
14,832
1,141
80
6
2
254,344
0
L
Janus
10,734
826
34
3
0
203,446
0
W
Sun Wukong
12,699
977
55
4
1
251,044
0
W
Neith
14,213
1,093
43
3
0
257,403
0
L
Fenrir
10,604
816
25
2
2
233,505
1
W
Cthulhu
14,301
1,100
29
2
2
264,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role