Player Matchup

Thoth
Thoth
AzuNyan0215
Thoth
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 64L
1,621 Elo+
Solo
Ne Zha
Ne Zha
BlackOkoku
Ne Zha
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 121L
1,600 Elo+
Party 2
Ravana
Ravana
TTVuntouchable1
Ravana
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
obijohn223
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
pandazias
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,435 Elo+
Party 2
Team Averages
Level 128
1,500 SR
1,518 Elo+

VS

Team Averages
Level 80
1,633 SR
1,537 Elo+
Merlin
Merlin
Jesus938
Merlin
Level 78
God Stats
27W - 20L
1,653 SR
Queue Stats
355W - 319L
1,539 Elo+
Party 1
Pele
Pele
Sinrow
Pele
Level 105
God Stats
2W - 3L
1,799 SR
Queue Stats
335W - 308L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Superdav12
Danzaburou
Level 69
God Stats
19W - 13L
1,553 SR
Queue Stats
116W - 114L
1,541 Elo+
Party 3
Hercules
Hercules
Weizegger
Hercules
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 104L
1,495 Elo+
Solo
Athena
Athena
dixmanegamer
Athena
Level 100
God Stats
4W - 3L
1,662 SR
Queue Stats
305W - 283L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,593
549
2,280
6,978
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
BlackOkoku
Ne Zha
10
1 / 1 / 1
5,394
450
3,472
6,198
2,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 3 / 3
7,169
597
4,164
6,430
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
obijohn223
Danzaburou
10
0 / 3 / 2
6,048
504
3,817
7,181
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
pandazias
King Arthur
11
2 / 4 / 0
6,388
532
4,654
7,987
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jesus938
Merlin
14
4 / 1 / 2
8,149
679
6,195
5,361
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Sinrow
Pele
13
5 / 2 / 3
7,670
639
3,948
7,291
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Superdav12
Danzaburou
11
2 / 1 / 2
7,054
588
4,976
5,517
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Weizegger
Hercules
12
3 / 2 / 0
7,280
607
4,656
8,022
3,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
1 / 1 / 7
6,772
564
3,296
6,197
1,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
15
15
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ne Zha
BlackOkoku
Ne Zha
1
1
1
1.5
W
Merlin
Jesus938
Merlin
4
1
2
5
W
Pele
Sinrow
Pele
5
2
3
3.25
W
Danzaburou
Superdav12
Danzaburou
2
1
2
3
L
3
3
3
1.5
W
Hercules
Weizegger
Hercules
3
2
0
1.5
W
Athena
1
1
7
4.5
L
Danzaburou
obijohn223
Danzaburou
0
3
2
0.33
L
King Arthur
pandazias
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
23,071
34,774
Taken
32,388
14,622
Mitigated
10,772
10,722
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,280
33
0
1,111
6,978
2,149
0
4,384
2,594
37,993
0
L
Ne Zha
BlackOkoku
Ne Zha
3,472
1,068
359
2,339
6,198
2,165
217
1,669
4,529
0
18,715
W
Merlin
Jesus938
Merlin
6,195
748
0
1,129
5,361
1,793
0
1,330
4,031
59,731
0
W
Pele
Sinrow
Pele
3,948
749
0
829
7,291
2,348
0
697
6,594
0
47,706
W
Danzaburou
Superdav12
Danzaburou
4,976
1,457
0
1,499
5,517
1,568
1,032
0
5,517
0
44,129
L
4,164
1,138
0
1,686
6,430
2,320
0
1,859
4,571
0
29,615
W
Hercules
Weizegger
Hercules
4,656
1,127
0
1,316
8,022
3,298
231
253
7,444
0
33,422
W
Athena
3,296
1,082
0
2,846
6,197
1,765
0
0
6,197
12,981
0
L
Danzaburou
obijohn223
Danzaburou
3,817
1,451
0
2,526
7,181
1,921
936
1,312
5,869
0
34,863
L
King Arthur
pandazias
King Arthur
4,654
581
0
2,701
7,987
6,067
0
267
7,720
0
25,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
36,925
314
Minions Killed
396
0
Camps Cleared
0
1,145,172
Distance Traveled
1,216,148
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,593
549
90
8
0
227,800
5
L
Ne Zha
5,394
450
22
2
0
259,576
3
W
Merlin
8,149
679
113
9
0
225,796
0
W
Pele
7,670
639
83
7
0
286,544
2
W
Danzaburou
7,054
588
92
8
0
209,779
1
L
Ravana
7,169
597
75
6
0
269,851
0
W
Hercules
7,280
607
89
7
0
201,495
5
W
Athena
6,772
564
19
2
0
292,534
5
L
Danzaburou
6,048
504
82
7
0
206,026
1
L
King Arthur
6,388
532
45
4
0
181,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role