Player Matchup

Sol
Sol
Abzynthe6164
Sol
Level 28
God Stats
119W - 116L
1,498 SR
Queue Stats
190W - 244L
1,360 Elo+
Party 1
Cupid
Cupid
BoiBangley
Cupid
Level 28
God Stats
5W - 4L
1,288 SR
Queue Stats
6W - 8L
1,141 Elo+
Solo
Achilles
Achilles
FlintlockPaulie
Achilles
Level 29
God Stats
85W - 82L
1,537 SR
Queue Stats
237W - 301L
1,398 Elo+
Party 1
Thor
Thor
GotYoBishh
Thor
Level 12
God Stats
7W - 12L
1,255 SR
Queue Stats
23W - 27L
1,253 Elo+
Solo
Artemis
Artemis
UnagiChan
Artemis
Level 29
God Stats
89W - 73L
1,543 SR
Queue Stats
271W - 306L
1,485 Elo+
Solo
Team Averages
Level 25
1,424 SR
1,328 Elo+

VS

Team Averages
Level 20
1,431 SR
1,301 Elo+
Set
Set
BadiMosquito44
Set
Level 17
God Stats
1W - 4L
1,277 SR
Queue Stats
34W - 57L
1,261 Elo+
Solo
Apollo
Apollo
Bamaorc
Apollo
Level 21
God Stats
2W - 1L
1,657 SR
Queue Stats
8W - 11L
1,273 Elo+
Solo
Cthulhu
Cthulhu
CRAMSANDWICH
Cthulhu
Level 21
God Stats
25W - 23L
1,535 SR
Queue Stats
72W - 78L
1,466 Elo+
Solo
Da Ji
Da Ji
MONKEYZOMBIE13
Da Ji
Level 28
God Stats
1W - 1L
1,545 SR
Queue Stats
16W - 19L
1,359 Elo+
Solo
Susano
Susano
quetzalcoatl1304
Susano
Level 15
God Stats
0W - 5L
1,139 SR
Queue Stats
4W - 19L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 32
12,478
1,134
17,284
9,679
3,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
20
14 / 5 / 23
13,215
1,201
19,037
12,449
9,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
19
13 / 2 / 23
13,037
1,185
17,919
14,451
11,433
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 2 / 13
10,431
948
5,078
9,131
3,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
UnagiChan
Artemis
20
15 / 1 / 23
13,292
1,208
21,711
5,080
2,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 8
10,086
917
13,739
26,683
12,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Bamaorc
Apollo
16
1 / 12 / 6
10,098
918
6,970
21,887
8,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
CRAMSANDWICH
Cthulhu
16
2 / 1 / 5
10,466
951
10,028
7,121
3,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 9 / 2
11,785
1,071
11,613
19,361
9,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 11 / 2
9,631
876
4,013
16,923
7,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
34
49
Kills
11
11
Deaths
49
114
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
32
20
L
1
16
8
0.31
L
Apollo
Bamaorc
Apollo
1
12
6
0.33
W
Cupid
14
5
23
5.1
L
Cthulhu
CRAMSANDWICH
Cthulhu
2
1
5
4.5
W
Achilles
13
2
23
12.25
W
3
2
13
4.75
L
6
9
2
0.78
W
Artemis
UnagiChan
Artemis
15
1
23
26.5
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,029
Damage
46,363
50,790
Taken
91,975
31,437
Mitigated
41,304
5,409
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,284
6,083
0
1,532
9,679
3,876
0
1,192
8,487
31,970
0
L
13,739
5,875
0
3,331
26,683
12,711
0
7,187
19,496
0
23,479
L
Apollo
Bamaorc
Apollo
6,970
4,476
0
867
21,887
8,519
0
4,620
17,267
0
26,076
W
Cupid
19,037
10,509
657
1,925
12,449
9,622
0
1,631
10,818
0
32,639
L
Cthulhu
CRAMSANDWICH
Cthulhu
10,028
241
118
1,082
7,121
3,636
0
465
6,656
28,841
0
W
Achilles
17,919
9,950
0
179
14,451
11,433
0
3,555
10,896
0
36,152
W
5,078
252
0
0
9,131
3,936
0
2,614
6,517
0
24,709
L
11,613
4,560
0
382
19,361
9,103
0
3,760
15,601
0
27,966
W
Artemis
UnagiChan
Artemis
21,711
11,898
0
1,116
5,080
2,570
0
1,036
4,044
0
30,798
L
4,013
171
0
40
16,923
7,335
0
1,252
15,671
0
20,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
52,066
169
Minions Killed
165
4
Camps Cleared
4
1,009,371
Distance Traveled
947,533
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,478
1,134
42
4
1
194,260
1
L
Set
10,086
917
16
1
1
189,689
0
L
Apollo
10,098
918
41
4
0
183,613
0
W
Cupid
13,215
1,201
33
3
1
143,450
1
L
Cthulhu
10,466
951
46
4
0
190,855
0
W
Achilles
13,037
1,185
38
3
1
251,196
0
W
Thor
10,431
948
31
3
0
199,346
0
L
Da Ji
11,785
1,071
41
4
2
202,683
0
W
Artemis
13,292
1,208
25
2
1
221,119
3
L
Susano
9,631
876
21
2
1
180,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role