Player Matchup

Chaac
Chaac
Chubzilla20012
Chaac
Level 66
God Stats
7W - 12L
1,281 SR
Queue Stats
306W - 320L
1,446 Elo+
Party 1
Tiamat
Tiamat
Fresh_Grlicbread
Tiamat
Level 16
God Stats
8W - 3L
1,696 SR
Queue Stats
60W - 62L
1,185 Elo+
Solo
Cerberus
Cerberus
Onion-Man20012
Cerberus
Level 4
God Stats
4W - 3L
1,285 SR
Queue Stats
72W - 104L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheGoldenKi3_-
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
arima_smurf
Hachiman
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
570W - 694L
1,339 Elo+
Solo
Team Averages
Level 24
1,452 SR
1,394 Elo+

VS

Team Averages
Level 29
1,491 SR
1,331 Elo+
Cu Chulainn
Cu Chulainn
GamepadGeek
Cu Chulainn
Level 28
God Stats
20W - 18L
1,405 SR
Queue Stats
76W - 65L
1,310 Elo+
Solo
Mercury
Mercury
Midbro15
Mercury
Level 53
God Stats
5W - 0L
1,796 SR
Queue Stats
530W - 518L
1,390 Elo+
Party 2
Eset
Eset
Zuko Aqui
Eset
Level 8
God Stats
2W - 0L
1,722 SR
Queue Stats
14W - 7L
1,439 Elo+
Party 2
Ymir
Ymir
bosslordbobo
Ymir
Level 28
God Stats
1W - 1L
1,261 SR
Queue Stats
29W - 23L
1,313 Elo+
Solo
Yemoja
Yemoja
choppingchoper
Yemoja
Level 26
God Stats
104W - 151L
1,269 SR
Queue Stats
209W - 267L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 2
12,273
472
19,838
28,240
30,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 3
9,419
362
11,703
17,976
12,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
14
1 / 11 / 5
9,468
364
7,261
22,271
17,641
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 17 / 1
8,638
332
6,666
21,605
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
arima_smurf
Hachiman
12
0 / 13 / 2
8,326
320
4,402
20,354
5,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GamepadGeek
Cu Chulainn
17
6 / 3 / 8
12,343
475
16,856
15,463
10,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Midbro15
Mercury
20
13 / 1 / 8
15,396
592
17,250
17,850
9,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
20
21 / 2 / 7
15,844
609
21,506
17,221
6,816
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 1 / 9
13,052
502
7,907
16,111
18,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 5 / 9
15,182
584
19,527
23,090
10,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
10
Kills
52
54
Deaths
12
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
4
2
2.25
L
0
9
3
0.17
W
Cu Chulainn
GamepadGeek
Cu Chulainn
6
3
8
3.33
W
Mercury
Midbro15
Mercury
13
1
8
17
L
Cerberus
1
11
5
0.32
L
1
17
1
0.09
W
Eset
21
2
7
12.25
L
Hachiman
arima_smurf
Hachiman
0
13
2
0.08
W
1
1
9
5.5
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,870
Damage
83,046
110,446
Taken
89,735
73,679
Mitigated
57,042
18,454
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,838
7,593
0
7,820
28,240
30,933
0
11,843
16,165
0
60,726
L
11,703
801
0
1,045
17,976
12,095
0
7,358
10,503
58,740
0
W
Cu Chulainn
GamepadGeek
Cu Chulainn
16,856
5,212
0
3,754
15,463
10,646
1,909
1,942
13,071
0
58,552
W
Mercury
Midbro15
Mercury
17,250
10,767
0
820
17,850
9,817
786
2,842
14,938
0
144,443
L
Cerberus
7,261
406
0
3,239
22,271
17,641
0
13,318
8,909
24,050
0
L
6,666
3,007
0
1,744
21,605
7,301
308
7,944
13,501
0
26,796
W
Eset
21,506
3,956
718
5,410
17,221
6,816
6,894
1,709
15,412
118,010
0
L
Hachiman
arima_smurf
Hachiman
4,402
1,793
207
4,399
20,354
5,709
756
7,832
12,428
0
40,229
W
7,907
461
0
798
16,111
18,876
861
6,768
9,276
66,163
0
W
19,527
6,702
695
7,184
23,090
10,887
6,502
6,043
16,822
94,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
71,817
322
Minions Killed
728
0
Camps Cleared
0
1,982,030
Distance Traveled
2,448,294
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,273
472
79
3
0
406,380
0
L
Tiamat
9,419
362
80
3
0
420,634
0
W
Cu Chulainn
12,343
475
80
3
0
513,090
1
W
Mercury
15,396
592
210
8
0
621,648
2
L
Cerberus
9,468
364
50
2
0
388,165
1
L
Fenrir
8,638
332
43
2
0
440,280
1
W
Eset
15,844
609
163
6
0
473,603
1
L
Hachiman
8,326
320
70
3
0
326,571
0
W
Ymir
13,052
502
124
5
0
465,850
0
W
Yemoja
15,182
584
151
6
0
374,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role