Player Matchup

Agni
Agni
Manurgalur
Agni
Level 128
God Stats
4W - 1L
1,918 SR
Queue Stats
73W - 40L
1,797 Elo+
Party 2
King Arthur
King Arthur
TurntFetuz
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,160 Elo+
Party 2
Danzaburou
Danzaburou
Wheézy
Danzaburou
Level 155
God Stats
4W - 1L
1,585 SR
Queue Stats
133W - 76L
1,700 Elo+
Party 2
Sylvanus
Sylvanus
WhiteRoundYoLip
Sylvanus
Level 138
God Stats
4W - 1L
1,821 SR
Queue Stats
70W - 38L
1,754 Elo+
Party 2
Team Averages
Level 138
1,706 SR
1,603 Elo+

VS

Team Averages
Level 135
1,687 SR
1,700 Elo+
Tsukuyomi
Tsukuyomi
Rajangu
Tsukuyomi
Level 157
God Stats
13W - 15L
1,600 SR
Queue Stats
104W - 99L
1,541 Elo+
Solo
Cernunnos
Cernunnos
friedsteak
Cernunnos
Level 125
God Stats
0W - 1L
1,765 SR
Queue Stats
16W - 11L
1,794 Elo+
Party 1
Sylvanus
Sylvanus
misterking09
Sylvanus
Level 156
God Stats
0W - 2L
2,003 SR
Queue Stats
8W - 13L
1,672 Elo+
Solo
Janus
Janus
teddday
Janus
Level 102
God Stats
0W - 1L
1,379 SR
Queue Stats
22W - 11L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,216
922
7,246
4,767
1,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TurntFetuz
King Arthur
14
6 / 1 / 6
9,176
918
9,931
15,609
11,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Wheézy
Danzaburou
14
2 / 1 / 5
9,002
900
7,576
7,375
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
14
2 / 3 / 5
8,691
869
4,396
8,812
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Rajangu
Tsukuyomi
13
4 / 5 / 1
8,079
808
9,408
10,242
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
friedsteak
Cernunnos
12
0 / 4 / 0
6,998
700
4,693
8,710
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
misterking09
Sylvanus
13
1 / 2 / 1
7,832
783
3,408
9,698
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
teddday
Janus
12
0 / 5 / 2
7,264
726
4,710
5,520
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
5
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Tsukuyomi
Rajangu
Tsukuyomi
4
5
1
0.9
W
King Arthur
TurntFetuz
King Arthur
6
1
6
9
W
Danzaburou
Wheézy
Danzaburou
2
1
5
4.5
W
Sylvanus
2
3
5
1.5
L
Cernunnos
friedsteak
Cernunnos
0
4
0
0
L
Sylvanus
misterking09
Sylvanus
1
2
1
0.75
L
Janus
teddday
Janus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,149
Damage
22,219
36,563
Taken
34,170
23,114
Mitigated
18,652
13,450
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,246
528
232
1,822
4,767
1,809
1,027
2,253
2,402
33,137
0
L
Tsukuyomi
Rajangu
Tsukuyomi
9,408
2,582
0
1,309
10,242
4,480
0
1,600
8,642
0
27,676
W
King Arthur
TurntFetuz
King Arthur
9,931
819
0
4,226
15,609
11,027
0
2,596
12,818
0
25,349
W
Danzaburou
Wheézy
Danzaburou
7,576
3,716
0
2,826
7,375
2,656
2,587
1,655
5,690
0
40,678
W
Sylvanus
4,396
795
1,753
2,591
8,812
7,622
450
1,577
7,173
13,933
0
L
Cernunnos
friedsteak
Cernunnos
4,693
2,640
0
1,998
8,710
3,274
0
2,786
5,924
0
21,807
L
Sylvanus
misterking09
Sylvanus
3,408
356
759
3,563
9,698
9,124
0
4,722
4,976
16,727
0
L
Janus
teddday
Janus
4,710
189
0
184
5,520
1,774
0
2,849
2,671
23,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
30,173
184
Minions Killed
164
9
Camps Cleared
10
757,701
Distance Traveled
656,343
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,216
922
67
7
2
201,001
1
L
Tsukuyomi
8,079
808
38
4
5
177,313
1
W
King Arthur
9,176
918
35
4
3
219,506
0
W
Danzaburou
9,002
900
59
6
4
158,806
2
W
Sylvanus
8,691
869
23
2
0
178,388
2
L
Cernunnos
6,998
700
36
4
2
154,365
2
L
Sylvanus
7,832
783
39
4
1
151,535
3
L
Janus
7,264
726
51
5
2
173,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role