Player Matchup

Hades
Hades
Camote420
Hades
Level 29
God Stats
27W - 28L
1,484 SR
Queue Stats
67W - 115L
1,280 Elo+
Party 3
Guan Yu
Guan Yu
Corey123P
Guan Yu
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 11L
1,181 Elo+
Solo
Neith
Neith
NoWayMustuken
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Samychevy
Anubis
Level 28
God Stats
33W - 51L
1,337 SR
Queue Stats
63W - 114L
1,244 Elo+
Party 3
Yemoja
Yemoja
Xirdex
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 18
1,464 SR
1,341 Elo+

VS

Team Averages
Level 8
1,447 SR
1,352 Elo+
Artemis
Artemis
BigCountry2014
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Majeiter
Cthulhu
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 8L
1,111 Elo+
Party 1
Da Ji
Da Ji
aqua200811
Da Ji
Level 29
God Stats
0W - 4L
1,235 SR
Queue Stats
108W - 138L
1,149 Elo+
Party 1
Ra
Ra
haziielon
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
sipraomer
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Camote420
Hades
14
16 / 1 / 8
10,075
593
8,886
8,589
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Corey123P
Guan Yu
14
6 / 4 / 8
9,425
554
7,707
14,080
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 0 / 7
9,385
552
9,112
7,939
3,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Samychevy
Anubis
14
7 / 0 / 11
9,019
531
8,831
6,063
3,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Xirdex
Yemoja
11
1 / 3 / 11
8,112
477
4,277
6,918
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
7,113
418
6,250
10,756
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Majeiter
Cthulhu
11
2 / 8 / 1
6,795
400
8,195
14,067
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
11
3 / 8 / 0
7,258
427
6,403
12,551
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 3 / 1
5,049
297
108
1,904
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
sipraomer
Artio
8
0 / 13 / 3
5,778
340
2,075
15,407
6,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
37
Kills
8
8
Deaths
40
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Hades
Camote420
Hades
16
1
8
20
W
Guan Yu
Corey123P
Guan Yu
6
4
8
2.5
L
Cthulhu
Majeiter
Cthulhu
2
8
1
0.31
W
7
0
7
10.5
W
Anubis
Samychevy
Anubis
7
0
11
12.5
W
Yemoja
Xirdex
Yemoja
1
3
11
2.17
L
Da Ji
3
8
0
0.38
L
0
3
1
0.17
L
Artio
sipraomer
Artio
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
23,031
43,589
Taken
54,685
24,133
Mitigated
24,142
14,990
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,250
2,232
0
36
10,756
3,594
327
3,744
6,987
0
35,100
W
Hades
Camote420
Hades
8,886
1,834
234
2,711
8,589
3,526
2,306
2,496
5,920
36,047
0
W
Guan Yu
Corey123P
Guan Yu
7,707
1,602
449
4,683
14,080
9,822
1,159
3,332
10,548
0
37,799
L
Cthulhu
Majeiter
Cthulhu
8,195
635
112
1,439
14,067
9,467
0
7,057
6,820
33,476
0
W
9,112
5,442
0
2,358
7,939
3,006
6,970
1,274
6,590
0
50,957
W
Anubis
Samychevy
Anubis
8,831
517
0
3,219
6,063
3,024
1,520
1,535
4,453
38,856
0
W
Yemoja
Xirdex
Yemoja
4,277
1,419
698
638
6,918
4,755
438
1,193
5,700
16,146
0
L
Da Ji
6,403
2,025
0
1,779
12,551
3,782
0
3,810
8,616
0
31,295
L
108
108
0
0
1,904
375
0
667
1,212
3,902
0
L
Artio
sipraomer
Artio
2,075
1,030
65
999
15,407
6,924
136
6,716
8,541
11,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
31,993
329
Minions Killed
191
0
Camps Cleared
0
1,506,587
Distance Traveled
1,180,623
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,113
418
60
4
0
254,815
1
W
Hades
10,075
593
62
4
0
335,078
0
W
Guan Yu
9,425
554
71
4
0
299,060
2
L
Cthulhu
6,795
400
48
3
0
265,990
3
W
Neith
9,385
552
108
6
0
311,332
0
W
Anubis
9,019
531
68
4
0
301,760
0
W
Yemoja
8,112
477
20
1
0
259,357
0
L
Da Ji
7,258
427
59
3
0
288,876
1
L
Ra
5,049
297
12
1
0
59,234
2
L
Artio
5,778
340
12
1
0
311,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role