Player Matchup

Yemoja
Yemoja
FrankieRedHot
Yemoja
Level 26
God Stats
4W - 3L
1,269 SR
Queue Stats
31W - 18L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
GreedyGoblin367
Danzaburou
Level 99
God Stats
2W - 0L
1,295 SR
Queue Stats
39W - 22L
1,616 Elo+
Party 1
Merlin
Merlin
RedDebate
Merlin
Level 69
God Stats
3W - 3L
1,269 SR
Queue Stats
35W - 20L
1,616 Elo+
Party 1
Team Averages
Level 65
1,278 SR
1,603 Elo+

VS

Team Averages
Level 11
1,557 SR
1,452 Elo+
Merlin
Merlin
Chancicus
Merlin
Level 13
God Stats
0W - 2L
1,389 SR
Queue Stats
5W - 8L
1,263 Elo+
Party 2
Sobek
Sobek
CskunK
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,263 Elo+
Party 2
Artemis
Artemis
Light7
Artemis
Level 11
God Stats
5W - 2L
1,784 SR
Queue Stats
5W - 2L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 14
9,179
765
1,763
6,505
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GreedyGoblin367
Danzaburou
13
7 / 0 / 7
10,486
874
8,987
5,253
1,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
RedDebate
Merlin
13
7 / 0 / 6
9,442
787
9,839
4,085
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chancicus
Merlin
10
0 / 5 / 0
6,927
577
3,470
5,956
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
CskunK
Sobek
9
0 / 4 / 0
7,324
610
2,820
12,395
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Light7
Artemis
9
0 / 5 / 0
6,846
571
3,242
7,970
2,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chancicus
Merlin
0
5
0
0
L
Sobek
CskunK
Sobek
0
4
0
0
W
0
0
14
7
W
Danzaburou
GreedyGoblin367
Danzaburou
7
0
7
10.5
L
Artemis
Light7
Artemis
0
5
0
0
W
Merlin
RedDebate
Merlin
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
9,532
15,843
Taken
26,321
8,822
Mitigated
13,647
7,233
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chancicus
Merlin
3,470
123
0
663
5,956
1,681
0
2,763
3,193
22,776
0
L
Sobek
CskunK
Sobek
2,820
324
0
2,162
12,395
9,771
0
5,033
7,362
11,059
0
W
1,763
683
2,106
3,493
6,505
5,542
214
3,410
3,095
6,087
0
W
Danzaburou
GreedyGoblin367
Danzaburou
8,987
4,286
0
974
5,253
1,832
1,633
1,784
3,469
0
48,338
L
Artemis
Light7
Artemis
3,242
1,349
0
1,660
7,970
2,195
0
3,842
4,128
0
27,578
W
Merlin
RedDebate
Merlin
9,839
575
0
660
4,085
1,448
934
1,610
2,475
51,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
21,097
155
Minions Killed
123
0
Camps Cleared
0
682,453
Distance Traveled
591,144
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,927
577
42
4
0
196,124
0
L
Sobek
7,324
610
12
1
0
215,497
4
W
Yemoja
9,179
765
6
1
0
240,048
4
W
Danzaburou
10,486
874
65
5
0
229,176
1
L
Artemis
6,846
571
69
6
0
179,523
3
W
Merlin
9,442
787
84
7
0
213,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role