Player Matchup

Nemesis
Nemesis
Nexigent
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Nosalisis
Danzaburou
Level 33
God Stats
3W - 4L
1,508 SR
Queue Stats
107W - 87L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
OklahomaSt8
Gilgamesh
Level 26
God Stats
36W - 18L
1,703 SR
Queue Stats
62W - 66L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
Xerces02
Aphrodite
Level 25
God Stats
7W - 5L
1,549 SR
Queue Stats
46W - 51L
1,536 Elo+
Solo
Terra
Terra
izzy2021
Terra
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 14L
1,654 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,562 Elo+

VS

Team Averages
Level 20
1,671 SR
1,646 Elo+
Pele
Pele
BongRippp
Pele
Level 29
God Stats
12W - 6L
1,765 SR
Queue Stats
147W - 141L
1,577 Elo+
Solo
Agni
Agni
DionisioVicious1
Agni
Level 29
God Stats
28W - 36L
1,558 SR
Queue Stats
345W - 346L
1,622 Elo+
Solo
Hades
Hades
I_am_Therapy
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,757 Elo+
Party 1
Danzaburou
Danzaburou
IamIllUSI0NS
Danzaburou
Level 8
God Stats
2W - 2L
1,796 SR
Queue Stats
2W - 3L
1,757 Elo+
Party 1
Cernunnos
Cernunnos
PEPW
Cernunnos
Level 26
God Stats
5W - 3L
1,733 SR
Queue Stats
82W - 71L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nexigent
Nemesis
12
9 / 2 / 0
7,700
592
6,423
9,608
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Nosalisis
Danzaburou
13
6 / 0 / 1
7,780
598
8,695
7,321
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
OklahomaSt8
Gilgamesh
13
6 / 1 / 1
8,040
618
6,678
8,666
3,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Xerces02
Aphrodite
13
0 / 1 / 4
7,488
576
2,748
7,144
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
izzy2021
Terra
10
1 / 4 / 4
6,337
487
1,436
7,496
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 3 / 1
7,278
560
3,467
9,186
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 0
7,356
566
2,989
6,778
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 4
5,775
444
4,138
8,644
2,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
IamIllUSI0NS
Danzaburou
11
2 / 8 / 1
6,818
524
5,233
8,650
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
PEPW
Cernunnos
11
2 / 1 / 1
6,307
485
3,566
6,589
1,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
22
Kills
8
8
Deaths
22
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
2
3
1
0.83
L
1
4
0
0.25
L
1
6
4
0.5
L
Danzaburou
IamIllUSI0NS
Danzaburou
2
8
1
0.31
W
Nemesis
Nexigent
Nemesis
9
2
0
4.5
W
Danzaburou
Nosalisis
Danzaburou
6
0
1
6.5
W
Gilgamesh
OklahomaSt8
Gilgamesh
6
1
1
6.5
L
Cernunnos
PEPW
Cernunnos
2
1
1
2.5
W
Aphrodite
Xerces02
Aphrodite
0
1
4
2
W
Terra
izzy2021
Terra
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
19,393
40,235
Taken
39,847
16,499
Mitigated
12,671
16,278
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,467
938
0
2,763
9,186
2,440
288
631
8,473
0
36,246
L
2,989
398
0
2,257
6,778
1,868
522
1,151
5,423
41,446
0
L
4,138
823
0
1,310
8,644
2,775
360
908
7,736
13,385
0
L
Danzaburou
IamIllUSI0NS
Danzaburou
5,233
2,286
0
553
8,650
3,606
746
632
7,970
0
27,642
W
Nemesis
Nexigent
Nemesis
6,423
3,763
0
690
9,608
4,045
0
2,133
7,371
0
37,507
W
Danzaburou
Nosalisis
Danzaburou
8,695
3,933
0
4,166
7,321
2,302
725
1,302
5,987
0
51,865
W
Gilgamesh
OklahomaSt8
Gilgamesh
6,678
1,798
0
2,779
8,666
3,430
1,632
0
8,666
0
40,479
L
Cernunnos
PEPW
Cernunnos
3,566
1,514
0
2,708
6,589
1,982
0
528
6,061
0
36,653
W
Aphrodite
Xerces02
Aphrodite
2,748
106
1,128
4,546
7,144
2,190
476
1,286
5,720
38,647
0
W
Terra
izzy2021
Terra
1,436
99
996
1,973
7,496
4,532
155
2,132
5,364
13,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
33,534
376
Minions Killed
312
0
Camps Cleared
0
1,182,512
Distance Traveled
1,125,673
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,278
560
81
6
0
216,369
0
L
Agni
7,356
566
93
7
0
208,198
0
L
Hades
5,775
444
22
2
0
237,998
0
L
Danzaburou
6,818
524
49
4
0
230,821
0
W
Nemesis
7,700
592
59
5
0
243,723
0
W
Danzaburou
7,780
598
96
7
0
239,329
4
W
Gilgamesh
8,040
618
97
7
0
224,246
1
L
Cernunnos
6,307
485
67
5
0
232,287
5
W
Aphrodite
7,488
576
98
8
0
241,813
2
W
Terra
6,337
487
26
2
0
233,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role