Player Matchup

Yemoja
Yemoja
DoomBandit5
Yemoja
Level 73
God Stats
2W - 9L
1,258 SR
Queue Stats
175W - 142L
1,604 Elo+
Solo
Sol
Sol
FruitzSalad
Sol
Level 126
God Stats
4W - 6L
1,471 SR
Queue Stats
180W - 207L
1,554 Elo+
Solo
Hercules
Hercules
OldAsDIRT73
Hercules
Level 158
God Stats
3W - 5L
1,723 SR
Queue Stats
109W - 91L
1,647 Elo+
Party 1
Janus
Janus
bl35sed
Janus
Level 102
God Stats
18W - 10L
1,704 SR
Queue Stats
224W - 216L
1,558 Elo+
Party 1
Hun Batz
Hun Batz
klymaks
Hun Batz
Level 141
God Stats
2W - 1L
1,800 SR
Queue Stats
194W - 182L
1,524 Elo+
Party 1
Team Averages
Level 120
1,591 SR
1,578 Elo+

VS

Team Averages
Level 111
1,566 SR
1,603 Elo+
Artemis
Artemis
BobScharffan01
Artemis
Level 118
God Stats
1W - 1L
1,664 SR
Queue Stats
146W - 138L
1,614 Elo+
Solo
Artio
Artio
IILasNochesII
Artio
Level 146
God Stats
7W - 6L
1,614 SR
Queue Stats
20W - 21L
1,563 Elo+
Solo
Camazotz
Camazotz
JACRONYM
Camazotz
Level 79
God Stats
0W - 2L
1,304 SR
Queue Stats
200W - 175L
1,613 Elo+
Party 2
Eset
Eset
RyanBooj
Eset
Level 84
God Stats
10W - 7L
1,500 SR
Queue Stats
567W - 513L
1,628 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ghast148
Cu Chulainn
Level 126
God Stats
2W - 3L
1,745 SR
Queue Stats
43W - 42L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 1 / 6
5,853
532
3,158
4,622
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 2 / 4
5,702
518
6,590
8,094
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
OldAsDIRT73
Hercules
13
5 / 0 / 0
7,434
676
7,460
8,010
5,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
bl35sed
Janus
10
3 / 1 / 4
5,939
540
3,635
5,455
1,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
klymaks
Hun Batz
11
5 / 1 / 4
6,511
592
5,590
7,253
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,327
575
6,479
7,579
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 3 / 1
5,959
542
3,612
9,074
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
JACRONYM
Camazotz
9
0 / 2 / 1
5,249
477
3,247
9,134
2,551
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
8
0 / 4 / 1
5,192
472
3,872
5,586
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ghast148
Cu Chulainn
10
0 / 5 / 0
5,454
496
3,644
9,445
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
5
5
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Yemoja
1
1
6
4
W
2
2
4
2
L
3
3
1
1.17
L
Camazotz
JACRONYM
Camazotz
0
2
1
0.25
W
Hercules
OldAsDIRT73
Hercules
5
0
0
5
L
Eset
0
4
1
0.13
W
Janus
bl35sed
Janus
3
1
4
5
L
Cu Chulainn
ghast148
Cu Chulainn
0
5
0
0
W
Hun Batz
klymaks
Hun Batz
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
20,854
33,434
Taken
40,818
12,270
Mitigated
13,370
14,822
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,479
3,578
0
2,305
7,579
2,135
0
3,717
3,862
0
30,854
W
Yemoja
3,158
1,031
1,264
1,739
4,622
1,810
152
1,598
2,984
12,099
0
W
6,590
2,397
0
4,113
8,094
1,640
1,116
1,368
6,686
40,193
0
L
3,612
304
411
2,919
9,074
3,422
0
4,070
5,004
12,545
0
L
Camazotz
JACRONYM
Camazotz
3,247
442
0
5,122
9,134
2,551
0
2,912
6,222
0
28,390
W
Hercules
OldAsDIRT73
Hercules
7,460
3,410
0
3,568
8,010
5,091
170
0
8,010
5,545
38,422
L
Eset
3,872
280
0
1,095
5,586
1,684
0
2,684
2,902
25,467
0
W
Janus
bl35sed
Janus
3,635
243
0
1,735
5,455
1,419
0
2,632
2,555
27,428
0
L
Cu Chulainn
ghast148
Cu Chulainn
3,644
1,248
0
1,186
9,445
3,578
0
551
8,894
0
29,420
W
Hun Batz
klymaks
Hun Batz
5,590
2,342
0
2,403
7,253
2,310
0
1,416
5,715
0
34,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
28,181
323
Minions Killed
250
0
Camps Cleared
0
1,049,791
Distance Traveled
975,549
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,327
575
64
6
0
157,451
0
W
Yemoja
5,853
532
24
2
0
189,483
4
W
Sol
5,702
518
64
6
0
190,815
5
L
Artio
5,959
542
7
1
0
192,390
2
L
Camazotz
5,249
477
59
5
0
218,438
2
W
Hercules
7,434
676
103
9
0
209,602
1
L
Eset
5,192
472
57
5
0
201,110
0
W
Janus
5,939
540
65
6
0
235,222
1
L
Cu Chulainn
5,454
496
63
6
0
206,160
5
W
Hun Batz
6,511
592
67
6
0
224,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role