Player Matchup

Horus
Horus
HAYABUSA2178
Horus
Level 141
God Stats
1W - 1L
1,948 SR
Queue Stats
54W - 61L
1,567 Elo+
Party 1
Nox
Nox
Incubus_Jay
Nox
Level 155
God Stats
3W - 7L
1,755 SR
Queue Stats
94W - 88L
1,584 Elo+
Party 1
Terra
Terra
LaSenju
Terra
Level 126
God Stats
10W - 5L
1,768 SR
Queue Stats
154W - 149L
1,570 Elo+
Party 2
Hachiman
Hachiman
Silverbeast007
Hachiman
Level 140
God Stats
3W - 4L
1,587 SR
Queue Stats
92W - 72L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
Verѕal
Cthulhu
Level 107
God Stats
33W - 21L
1,708 SR
Queue Stats
72W - 70L
1,570 Elo+
Solo
Team Averages
Level 134
1,753 SR
1,573 Elo+

VS

Team Averages
Level 109
1,594 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
Gathering_Weed
Cabrakan
Level 82
God Stats
1W - 0L
1,759 SR
Queue Stats
5W - 5L
1,599 Elo+
Solo
Tiamat
Tiamat
MasterTacoNK
Tiamat
Level 106
God Stats
1W - 3L
1,443 SR
Queue Stats
69W - 72L
1,484 Elo+
Party 3
Nu Wa
Nu Wa
VulcanIsBae
Nu Wa
Level 106
God Stats
3W - 3L
1,614 SR
Queue Stats
3W - 5L
1,557 Elo+
Party 4
Ra
Ra
ZanahorioKGB
Ra
Level 107
God Stats
8W - 3L
1,653 SR
Queue Stats
114W - 128L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
3,851
770
716
4,617
2,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 2
4,498
900
2,439
2,706
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
LaSenju
Terra
8
0 / 2 / 1
3,759
752
762
3,734
2,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
10
2 / 2 / 0
4,591
918
1,667
3,634
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Verѕal
Cthulhu
4
0 / 0 / 0
3,324
665
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 0 / 1
4,784
957
2,648
1,003
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
9
0 / 2 / 4
4,489
898
2,668
4,600
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
10
2 / 0 / 2
4,838
968
1,719
1,583
1,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 0
3,868
774
1,662
594
185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 1
3,953
791
1,822
1,783
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
4
4
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Cabrakan
0
2
4
1
L
0
0
2
1
L
1
0
2
2
L
Terra
LaSenju
Terra
0
2
1
0.25
W
Tiamat
2
0
2
3
L
Hachiman
2
2
0
1
L
Cthulhu
Verѕal
Cthulhu
0
0
0
0
W
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,584
Damage
10,519
14,691
Taken
9,563
7,049
Mitigated
5,734
2,960
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,648
0
0
0
1,003
285
0
194
809
12,750
0
W
Cabrakan
2,668
430
0
615
4,600
3,393
0
1,976
2,552
5,948
0
L
716
343
211
1,395
4,617
2,224
0
2,922
1,581
0
6,730
L
2,439
136
0
336
2,706
947
0
2,165
489
21,409
0
L
Terra
LaSenju
Terra
762
207
336
477
3,734
2,595
0
2,408
1,187
3,738
0
W
Tiamat
1,719
56
159
612
1,583
1,246
0
145
1,396
7,713
0
L
Hachiman
1,667
464
0
205
3,634
1,283
0
2,813
739
0
12,254
L
Cthulhu
Verѕal
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
1,662
857
0
25
594
185
314
476
118
10,291
0
W
1,822
109
371
590
1,783
625
0
886
897
11,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,023
Gold Earned
21,932
100
Minions Killed
107
2
Camps Cleared
5
345,824
Distance Traveled
469,502
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,784
957
26
5
2
89,786
0
W
Cabrakan
4,489
898
9
2
1
95,565
0
L
Horus
3,851
770
10
2
0
86,890
0
L
Nox
4,498
900
54
11
0
100,116
3
L
Terra
3,759
752
9
2
1
83,958
1
W
Tiamat
4,838
968
18
4
1
95,154
2
L
Hachiman
4,591
918
27
5
1
74,860
0
L
Cthulhu
3,324
665
0
0
0
0
0
W
Nu Wa
3,868
774
22
4
1
97,663
4
W
Ra
3,953
791
32
6
0
91,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role