Player Matchup

Sol
Sol
Al3XVU14
Sol
Level 22
God Stats
1W - 1L
1,371 SR
Queue Stats
51W - 72L
1,125 Elo+
Party 1
Serqet
Serqet
MythicalGemini
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 94L
1,289 Elo+
Party 1
Medusa
Medusa
williamcr9961
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,082 Elo+
Party 1
Team Averages
Level 19
1,457 SR
1,166 Elo+

VS

Team Averages
Level 72
1,493 SR
1,254 Elo+
Vulcan
Vulcan
HARDHEADAPE
Vulcan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 103L
883 Elo+
Solo
Gilgamesh
Gilgamesh
Oin-Son-Of-Gloin
Gilgamesh
Level 66
God Stats
4W - 2L
1,479 SR
Queue Stats
116W - 124L
1,379 Elo+
Solo
Tiamat
Tiamat
River Ruin
Tiamat
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 118L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,522
710
11,067
9,930
3,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 1 / 3
8,657
721
5,796
9,063
3,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 3 / 2
7,656
638
4,213
7,353
2,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 4 / 4
7,875
656
7,056
7,154
2,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
12
4 / 1 / 0
8,328
694
4,543
11,269
6,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
River Ruin
Tiamat
10
0 / 3 / 4
7,109
592
5,850
10,239
6,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
6
6
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Vulcan
2
4
4
1
W
3
1
3
4.5
L
Gilgamesh
4
1
0
4
L
Tiamat
River Ruin
Tiamat
0
3
4
0.67
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,076
Damage
17,449
26,346
Taken
28,662
9,193
Mitigated
14,929
9,023
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,067
2,953
0
5,463
9,930
3,189
641
4,880
5,050
40,890
0
L
Vulcan
7,056
1,677
0
19
7,154
2,337
0
3,811
2,883
20,345
0
W
5,796
792
0
2,810
9,063
3,365
0
3,673
5,390
0
25,248
L
Gilgamesh
4,543
763
0
2,560
11,269
6,232
87
3,500
7,100
0
34,786
L
Tiamat
River Ruin
Tiamat
5,850
907
0
4,032
10,239
6,360
202
3,879
6,360
22,452
0
W
4,213
1,745
0
750
7,353
2,639
286
4,425
2,928
0
19,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
23,312
153
Minions Killed
118
0
Camps Cleared
0
671,878
Distance Traveled
667,219
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,522
710
66
6
0
202,518
0
L
Vulcan
7,875
656
29
2
0
187,323
2
W
Serqet
8,657
721
45
4
0
255,524
2
L
Gilgamesh
8,328
694
55
5
0
269,590
2
L
Tiamat
7,109
592
34
3
0
210,306
4
W
Medusa
7,656
638
42
4
0
213,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role