Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RF_Kauandaniel
Nu Wa
Level 36
God Stats
14W - 10L
1,611 SR
Queue Stats
252W - 289L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
RF_Sam
Danzaburou
Level 28
God Stats
9W - 10L
1,541 SR
Queue Stats
50W - 41L
1,459 Elo+
Party 2
Artemis
Artemis
SereiaMística
Artemis
Level 6
God Stats
2W - 3L
1,471 SR
Queue Stats
22W - 22L
1,531 Elo+
Solo
Janus
Janus
juan490
Janus
Level 28
God Stats
1W - 4L
1,289 SR
Queue Stats
60W - 50L
1,498 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,491 Elo+

VS

Team Averages
Level 20
1,408 SR
1,507 Elo+
Ganesha
Ganesha
AaerysTargaryen
Ganesha
Level 27
God Stats
2W - 1L
1,334 SR
Queue Stats
13W - 7L
1,602 Elo+
Party 1
Hun Batz
Hun Batz
Habbibss
Hun Batz
Level 15
God Stats
2W - 1L
1,546 SR
Queue Stats
10W - 7L
1,532 Elo+
Party 1
King Arthur
King Arthur
Lysts
King Arthur
Level 17
God Stats
1W - 1L
1,359 SR
Queue Stats
10W - 8L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
monkeyffoo
Danzaburou
Level 29
God Stats
8W - 7L
1,652 SR
Queue Stats
354W - 396L
1,430 Elo+
Solo
Chang'e
Chang'e
saw4yama
Chang'e
Level 13
God Stats
7W - 7L
1,149 SR
Queue Stats
39W - 30L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 0
4,699
470
1,927
6,777
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 6 / 1
5,409
541
3,144
6,025
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
RF_Sam
Danzaburou
8
0 / 4 / 1
4,984
498
2,256
7,001
1,956
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 1
4,949
495
1,021
5,804
1,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
juan490
Janus
8
0 / 6 / 1
4,804
480
2,368
6,630
1,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 14
6,170
617
4,173
5,066
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Habbibss
Hun Batz
11
10 / 1 / 2
6,850
685
5,707
6,751
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Lysts
King Arthur
9
1 / 1 / 5
5,648
565
2,421
7,331
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
monkeyffoo
Danzaburou
11
12 / 0 / 4
7,200
720
7,073
3,815
980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
saw4yama
Chang'e
10
1 / 0 / 5
6,309
631
3,437
4,339
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
24
24
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
0
1
14
7
W
Hun Batz
Habbibss
Hun Batz
10
1
2
11
W
King Arthur
Lysts
King Arthur
1
1
5
3.5
L
2
6
1
0.42
L
Danzaburou
RF_Sam
Danzaburou
0
4
1
0.13
L
1
5
1
0.3
L
Janus
juan490
Janus
0
6
1
0.08
W
Danzaburou
monkeyffoo
Danzaburou
12
0
4
14
W
Chang'e
saw4yama
Chang'e
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,716
Damage
22,811
32,237
Taken
27,302
9,728
Mitigated
10,561
4,507
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,927
39
111
847
6,777
3,314
22
446
6,037
0
13,398
W
4,173
748
0
856
5,066
2,229
282
1,483
3,529
15,020
0
W
Hun Batz
Habbibss
Hun Batz
5,707
2,058
0
2,146
6,751
2,032
0
884
5,751
0
32,220
W
King Arthur
Lysts
King Arthur
2,421
571
0
2,072
7,331
3,957
0
691
6,281
0
15,864
L
3,144
801
528
632
6,025
1,285
744
2,179
3,775
22,795
0
L
Danzaburou
RF_Sam
Danzaburou
2,256
645
0
420
7,001
1,956
0
1,297
5,658
0
23,826
L
1,021
458
123
1,057
5,804
1,391
865
1,855
3,949
0
12,268
L
Janus
juan490
Janus
2,368
159
0
789
6,630
1,782
0
1,645
4,889
16,650
0
W
Danzaburou
monkeyffoo
Danzaburou
7,073
2,114
0
864
3,815
980
1,358
870
2,843
0
27,086
W
Chang'e
saw4yama
Chang'e
3,437
38
472
2,379
4,339
1,363
612
1,296
3,013
29,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
32,177
190
Minions Killed
242
0
Camps Cleared
0
895,332
Distance Traveled
1,070,261
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,699
470
33
3
0
191,659
0
W
Ganesha
6,170
617
3
0
0
233,797
2
W
Hun Batz
6,850
685
69
7
0
227,600
0
W
King Arthur
5,648
565
33
3
0
197,771
0
L
Nu Wa
5,409
541
42
4
0
169,765
0
L
Danzaburou
4,984
498
49
5
0
166,350
0
L
Artemis
4,949
495
34
3
0
175,693
0
L
Janus
4,804
480
32
3
0
191,865
2
W
Danzaburou
7,200
720
65
7
0
209,191
0
W
Chang'e
6,309
631
72
7
0
201,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role