Player Matchup

Cernunnos
Cernunnos
Depomed
Cernunnos
Level 63
God Stats
17W - 9L
1,607 SR
Queue Stats
36W - 23L
1,619 Elo+
Party 1
Cerberus
Cerberus
SQUI22
Cerberus
Level 89
God Stats
2W - 0L
1,805 SR
Queue Stats
67W - 45L
1,620 Elo+
Party 1
Janus
Janus
Schute mi
Janus
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 63L
1,626 Elo+
Party 1
Team Averages
Level 91
1,638 SR
1,622 Elo+

VS

Team Averages
Level 85
1,604 SR
1,476 Elo+
Fenrir
Fenrir
Bubblewad03
Fenrir
Level 87
God Stats
4W - 2L
1,689 SR
Queue Stats
158W - 156L
1,482 Elo+
Party 2
Khepri
Khepri
DiRTzeY
Khepri
Level 102
God Stats
9W - 6L
1,500 SR
Queue Stats
92W - 88L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
VibronicSun6792
Aphrodite
Level 65
God Stats
21W - 24L
1,623 SR
Queue Stats
134W - 131L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Depomed
Cernunnos
14
10 / 5 / 6
11,020
848
12,113
10,124
3,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
SQUI22
Cerberus
14
4 / 2 / 12
10,654
820
9,096
13,729
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Schute mi
Janus
13
2 / 2 / 14
9,267
713
14,793
6,852
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 8 / 2
8,698
669
7,375
14,753
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
DiRTzeY
Khepri
11
2 / 4 / 5
7,993
615
4,536
12,832
7,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
VibronicSun6792
Aphrodite
11
1 / 4 / 8
8,063
620
8,064
12,191
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
16
Kills
9
9
Deaths
16
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
8
2
0.88
W
Cernunnos
Depomed
Cernunnos
10
5
6
2.6
L
Khepri
DiRTzeY
Khepri
2
4
5
1.13
W
Cerberus
SQUI22
Cerberus
4
2
12
5
W
Janus
Schute mi
Janus
2
2
14
4.5
L
Aphrodite
VibronicSun6792
Aphrodite
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,002
Damage
19,975
30,705
Taken
39,776
15,935
Mitigated
18,320
14,023
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,375
1,246
0
964
14,753
5,320
0
7,364
7,157
0
29,475
W
Cernunnos
Depomed
Cernunnos
12,113
7,532
0
3,357
10,124
3,276
2,243
4,191
5,721
0
42,559
L
Khepri
DiRTzeY
Khepri
4,536
524
554
671
12,832
7,708
0
8,639
3,866
19,041
0
W
Cerberus
SQUI22
Cerberus
9,096
967
867
7,230
13,729
10,855
340
5,851
7,438
30,928
0
W
Janus
Schute mi
Janus
14,793
717
214
2,355
6,852
1,804
322
1,826
4,914
47,737
0
L
Aphrodite
VibronicSun6792
Aphrodite
8,064
1,160
3,957
4,483
12,191
5,292
0
7,125
4,798
35,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
24,754
191
Minions Killed
132
0
Camps Cleared
0
654,785
Distance Traveled
651,562
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,698
669
29
2
0
213,004
3
W
Cernunnos
11,020
848
64
5
0
197,104
2
L
Khepri
7,993
615
33
3
0
234,503
3
W
Cerberus
10,654
820
62
5
0
229,018
1
W
Janus
9,267
713
65
5
0
228,663
1
L
Aphrodite
8,063
620
70
5
0
204,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role