Player Matchup

Apollo
Apollo
Herzuh
Apollo
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
46W - 48L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
KhaosKelly
Sun Wukong
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 16L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
SerpentMoon
Kukulkan
Level 19
God Stats
31W - 21L
1,682 SR
Queue Stats
49W - 55L
1,494 Elo+
Party 1
Team Averages
Level 17
1,640 SR
1,494 Elo+

VS

Team Averages
Level 69
1,448 SR
1,428 Elo+
Janus
Janus
CyrooHS
Janus
Level 46
God Stats
4W - 3L
1,343 SR
Queue Stats
176W - 244L
1,398 Elo+
Solo
Rama
Rama
Noy Me Noy
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 76L
1,466 Elo+
Party 2
Ganesha
Ganesha
Shutterace
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Herzuh
Apollo
10
2 / 8 / 0
7,647
637
8,841
12,420
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
KhaosKelly
Sun Wukong
10
1 / 6 / 0
8,043
670
2,870
11,181
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
SerpentMoon
Kukulkan
10
0 / 6 / 1
7,233
603
3,485
7,566
2,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CyrooHS
Janus
13
9 / 1 / 11
10,002
834
11,109
6,542
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 1 / 6
9,804
817
9,288
8,738
3,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Shutterace
Ganesha
12
0 / 1 / 17
8,150
679
4,198
8,353
10,669
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
3
Kills
20
20
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
CyrooHS
Janus
9
1
11
14.5
L
Apollo
Herzuh
Apollo
2
8
0
0.25
L
Sun Wukong
KhaosKelly
Sun Wukong
1
6
0
0.17
W
11
1
6
14
L
Kukulkan
SerpentMoon
Kukulkan
0
6
1
0.08
W
Ganesha
Shutterace
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,196
Damage
24,595
31,167
Taken
23,633
13,903
Mitigated
16,708
2,103
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CyrooHS
Janus
11,109
761
59
1,950
6,542
2,317
854
1,838
4,704
59,870
0
L
Apollo
Herzuh
Apollo
8,841
3,654
0
1,312
12,420
4,560
1,000
6,282
6,138
0
30,774
L
Sun Wukong
KhaosKelly
Sun Wukong
2,870
1,157
0
791
11,181
6,530
124
5,006
6,175
0
13,615
W
9,288
8,016
0
3,124
8,738
3,722
2,440
1,212
7,526
0
29,576
L
Kukulkan
SerpentMoon
Kukulkan
3,485
230
0
0
7,566
2,813
423
4,071
3,495
20,826
0
W
Ganesha
Shutterace
Ganesha
4,198
605
0
0
8,353
10,669
269
455
7,898
9,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
27,956
113
Minions Killed
152
0
Camps Cleared
0
559,331
Distance Traveled
639,344
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,002
834
91
8
0
206,718
2
L
Apollo
7,647
637
48
4
0
189,400
0
L
Sun Wukong
8,043
670
23
2
0
212,908
0
W
Rama
9,804
817
60
5
0
210,246
3
L
Kukulkan
7,233
603
42
4
0
157,023
0
W
Ganesha
8,150
679
1
0
0
222,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role