Player Matchup

Xbalanque
Xbalanque
Bigtreyma
Xbalanque
Level 127
God Stats
2W - 1L
1,681 SR
Queue Stats
38W - 28L
1,560 Elo+
Party 2
Tyr
Tyr
Broncody
Tyr
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,517 Elo+
Solo
Apollo
Apollo
Castor33
Apollo
Level 145
God Stats
9W - 12L
1,371 SR
Queue Stats
852W - 880L
1,455 Elo+
Solo
Bacchus
Bacchus
ThiccLowry
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,549 Elo+
Party 2
Thor
Thor
yaboiravens
Thor
Level 109
God Stats
0W - 1L
1,305 SR
Queue Stats
35W - 26L
1,559 Elo+
Party 2
Team Averages
Level 121
1,471 SR
1,528 Elo+

VS

Team Averages
Level 114
1,565 SR
1,531 Elo+
Rama
Rama
BigUnder
Rama
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 53L
1,620 Elo+
Solo
Bellona
Bellona
HighTimesDC
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 218L
1,576 Elo+
Solo
Jormungandr
Jormungandr
K1ngSquish
Jormungandr
Level 140
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 49L
1,578 Elo+
Party 1
Cerberus
Cerberus
UnstableS3RPENT
Cerberus
Level 118
God Stats
4W - 2L
1,857 SR
Queue Stats
36W - 40L
1,455 Elo+
Party 1
Hera
Hera
x58racing
Hera
Level 146
God Stats
1W - 0L
1,253 SR
Queue Stats
24W - 27L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bigtreyma
Xbalanque
19
5 / 6 / 10
11,257
750
23,145
18,776
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 9 / 15
9,845
656
9,295
22,201
18,208
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Castor33
Apollo
16
4 / 6 / 9
10,798
720
10,515
13,785
5,368
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ThiccLowry
Bacchus
20
9 / 6 / 8
12,611
841
18,985
17,045
12,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 13
10,148
677
14,357
16,523
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
3 / 3 / 21
11,313
754
12,844
14,685
8,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
HighTimesDC
Bellona
17
5 / 5 / 18
11,274
752
11,901
20,404
32,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
K1ngSquish
Jormungandr
19
5 / 5 / 24
11,657
777
15,208
20,147
21,827
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
20
10 / 5 / 18
12,791
853
14,006
20,828
20,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
20
10 / 4 / 18
13,074
872
21,517
11,676
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
132
22
Kills
33
33
Deaths
22
55
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Rama
3
3
21
4.5
L
Xbalanque
Bigtreyma
Xbalanque
5
6
10
1.67
L
1
9
15
0.94
L
Apollo
Castor33
Apollo
4
6
9
1.42
W
Bellona
HighTimesDC
Bellona
5
5
18
2.8
W
Jormungandr
K1ngSquish
Jormungandr
5
5
24
3.4
L
Bacchus
ThiccLowry
Bacchus
9
6
8
2.17
W
Cerberus
10
5
18
3.8
W
Hera
10
4
18
4.75
L
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,297
Damage
75,476
88,330
Taken
87,740
49,080
Mitigated
89,713
26,306
Healing
28,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,844
11,218
2,940
3,645
14,685
8,811
2,979
4,514
10,171
0
31,582
L
Xbalanque
Bigtreyma
Xbalanque
23,145
11,362
1,496
6,112
18,776
7,253
1,080
11,059
7,478
0
50,847
L
9,295
435
2,012
2,584
22,201
18,208
133
10,656
11,238
0
19,638
L
Apollo
Castor33
Apollo
10,515
7,555
1,622
2,666
13,785
5,368
718
7,514
6,209
0
23,362
W
Bellona
HighTimesDC
Bellona
11,901
1,968
3,116
2,373
20,404
32,064
581
5,250
15,154
0
16,850
W
Jormungandr
K1ngSquish
Jormungandr
15,208
1,836
1,804
2,695
20,147
21,827
567
3,164
16,983
38,636
0
L
Bacchus
ThiccLowry
Bacchus
18,985
1,269
1,464
4,976
17,045
12,202
228
9,866
6,968
36,656
0
W
Cerberus
14,006
261
2,442
6,883
20,828
20,987
546
4,091
16,737
27,863
0
W
Hera
21,517
4,561
1,770
1,159
11,676
6,024
847
1,966
9,710
39,753
0
L
14,357
1,008
1,692
1,682
16,523
6,049
153
10,614
5,706
0
25,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
60,109
146
Minions Killed
180
0
Camps Cleared
0
1,279,171
Distance Traveled
1,295,774
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,313
754
31
2
0
255,767
0
L
Xbalanque
11,257
750
60
4
0
230,417
0
L
Tyr
9,845
656
10
1
0
268,805
1
L
Apollo
10,798
720
31
2
0
231,322
1
W
Bellona
11,274
752
14
1
0
274,925
2
W
Jormungandr
11,657
777
38
3
0
231,473
2
L
Bacchus
12,611
841
26
2
0
282,424
0
W
Cerberus
12,791
853
36
2
0
276,414
0
W
Hera
13,074
872
61
4
0
257,195
0
L
Thor
10,148
677
19
1
0
266,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role