Player Matchup

Jing Wei
Jing Wei
DeflatedBalloons
Jing Wei
Level 5
God Stats
0W - 3L
1,283 SR
Queue Stats
14W - 10L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
ElBlanco622
Gilgamesh
Level 18
God Stats
3W - 3L
1,715 SR
Queue Stats
107W - 90L
1,742 Elo+
Solo
Ymir
Ymir
PossiblyStooky
Ymir
Level 28
God Stats
8W - 4L
1,495 SR
Queue Stats
118W - 96L
1,644 Elo+
Solo
Scylla
Scylla
Sevvro
Scylla
Level 9
God Stats
8W - 4L
1,466 SR
Queue Stats
112W - 109L
1,635 Elo+
Solo
Nemesis
Nemesis
Wunzee21
Nemesis
Level 26
God Stats
4W - 7L
1,282 SR
Queue Stats
121W - 114L
1,591 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,648 Elo+

VS

Team Averages
Level 47
1,549 SR
1,625 Elo+
Heimdallr
Heimdallr
Aesclops
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,430 Elo+
Solo
Ra
Ra
BaconFlavorD
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Lambytoes47
Ne Zha
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
321W - 55L
1,913 Elo+
Party 1
Bacchus
Bacchus
PecinaHumildeCT
Bacchus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
PurplePangolin14
Loki
Level 25
God Stats
9W - 3L
1,747 SR
Queue Stats
225W - 80L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,512
476
8,636
14,129
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ElBlanco622
Gilgamesh
18
4 / 5 / 2
10,538
527
6,991
15,568
8,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 4
9,970
499
6,776
20,746
17,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Sevvro
Scylla
15
1 / 8 / 4
8,894
445
6,651
11,356
3,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Wunzee21
Nemesis
10
1 / 4 / 2
7,549
377
4,043
10,151
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aesclops
Heimdallr
18
2 / 1 / 1
11,119
556
7,865
14,214
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 3 / 6
12,491
625
11,786
12,287
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
20
12 / 2 / 11
12,875
644
18,889
16,036
8,992
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 5
9,587
479
5,161
11,171
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 7
12,329
616
13,954
15,065
8,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
27
27
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aesclops
Heimdallr
2
1
1
2.5
W
7
3
6
3.33
L
1
4
1
0.38
L
Gilgamesh
ElBlanco622
Gilgamesh
4
5
2
1
W
Ne Zha
12
2
11
8.75
W
1
2
5
1.75
L
3
6
4
0.83
W
5
2
7
4.25
L
Scylla
Sevvro
Scylla
1
8
4
0.38
L
Nemesis
Wunzee21
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
57,655
71,950
Taken
68,773
36,721
Mitigated
38,515
12,173
Healing
30,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aesclops
Heimdallr
7,865
4,906
0
5,941
14,214
6,227
4,162
2,297
11,917
0
93,085
W
11,786
1,687
2,074
4,346
12,287
5,845
880
4,976
7,311
103,121
0
L
8,636
6,602
0
4,719
14,129
4,954
0
2,897
11,202
0
71,750
L
Gilgamesh
ElBlanco622
Gilgamesh
6,991
1,668
0
1,329
15,568
8,449
0
2,001
13,509
0
55,593
W
Ne Zha
18,889
5,633
0
7,681
16,036
8,992
0
2,482
13,554
0
96,584
W
5,161
494
0
3,284
11,171
8,615
234
1,894
9,277
28,900
0
L
6,776
1,771
0
2,335
20,746
17,254
0
7,107
13,348
23,782
0
W
13,954
3,517
0
7,046
15,065
8,836
0
1,778
13,287
0
91,272
L
Scylla
Sevvro
Scylla
6,651
85
0
495
11,356
3,239
0
2,795
8,410
50,512
0
L
Nemesis
Wunzee21
Nemesis
4,043
1,575
0
3,295
10,151
2,825
0
1,528
8,534
0
32,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
58,401
466
Minions Killed
724
0
Camps Cleared
0
1,655,146
Distance Traveled
2,017,346
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,119
556
153
8
0
352,083
9
W
Ra
12,491
625
184
9
0
416,715
3
L
Jing Wei
9,512
476
151
8
0
351,059
8
L
Gilgamesh
10,538
527
113
6
0
402,326
0
W
Ne Zha
12,875
644
157
8
0
464,166
3
W
Bacchus
9,587
479
48
2
0
406,629
4
L
Ymir
9,970
499
26
1
0
358,518
6
W
Loki
12,329
616
182
9
0
377,753
3
L
Scylla
8,894
445
102
5
0
314,493
1
L
Nemesis
7,549
377
74
4
0
228,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role