Player Matchup

Sylvanus
Sylvanus
DWHITT__20
Sylvanus
Level 58
God Stats
34W - 34L
1,530 SR
Queue Stats
191W - 214L
1,431 Elo+
Party 2
Chaac
Chaac
J_Mikevc
Chaac
Level 56
God Stats
7W - 10L
1,485 SR
Queue Stats
99W - 112L
1,382 Elo+
Party 2
Arachne
Arachne
King3zscari
Arachne
Level 41
God Stats
2W - 2L
1,445 SR
Queue Stats
102W - 120L
1,298 Elo+
Solo
Heimdallr
Heimdallr
blakef15
Heimdallr
Level 54
God Stats
24W - 34L
1,567 SR
Queue Stats
234W - 263L
1,379 Elo+
Party 2
Hera
Hera
mUrkd_you
Hera
Level 69
God Stats
2W - 7L
1,312 SR
Queue Stats
228W - 211L
1,348 Elo+
Party 2
Team Averages
Level 56
1,468 SR
1,367 Elo+

VS

Team Averages
Level 53
1,562 SR
1,355 Elo+
Awilix
Awilix
Diamondboii117
Awilix
Level 85
God Stats
15W - 12L
1,637 SR
Queue Stats
95W - 69L
1,414 Elo+
Party 1
Ullr
Ullr
HeyItsKobra
Ullr
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 173L
1,471 Elo+
Party 1
Sobek
Sobek
Majin_MiGoon
Sobek
Level 17
God Stats
3W - 1L
1,586 SR
Queue Stats
37W - 32L
1,329 Elo+
Party 1
Ra
Ra
SxFxlcon
Ra
Level 75
God Stats
48W - 46L
1,579 SR
Queue Stats
115W - 126L
1,334 Elo+
Solo
Horus
Horus
YoungTonyBlanco
Horus
Level 69
God Stats
6W - 3L
1,510 SR
Queue Stats
10W - 8L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DWHITT__20
Sylvanus
13
2 / 4 / 4
8,183
431
8,494
14,816
11,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
J_Mikevc
Chaac
15
2 / 3 / 0
9,332
491
6,845
21,550
11,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
King3zscari
Arachne
11
1 / 5 / 3
7,786
410
2,953
11,219
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
blakef15
Heimdallr
14
7 / 7 / 2
9,036
476
12,079
17,085
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
15
4 / 6 / 2
9,980
525
10,765
10,206
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 3
11,868
625
10,149
8,766
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 2 / 3
11,205
590
13,820
14,304
4,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 7 / 9
9,565
503
4,249
15,365
11,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 8
10,184
536
7,739
9,777
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 4
10,000
526
10,925
13,984
9,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
16
Kills
25
25
Deaths
16
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DWHITT__20
Sylvanus
2
4
4
1
W
8
0
3
9.5
W
8
2
3
4.75
L
Chaac
J_Mikevc
Chaac
2
3
0
0.67
L
Arachne
King3zscari
Arachne
1
5
3
0.5
W
3
7
9
1.07
W
2
4
8
1.5
W
4
3
4
2
L
Heimdallr
blakef15
Heimdallr
7
7
2
1.14
L
Hera
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,136
Damage
46,882
74,876
Taken
62,196
37,163
Mitigated
32,439
23,269
Healing
21,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DWHITT__20
Sylvanus
8,494
2,073
692
3,167
14,816
11,383
1,106
3,143
11,521
31,468
6,532
W
10,149
4,190
0
0
8,766
3,617
3,203
2,368
6,266
0
91,140
W
13,820
8,587
0
5,332
14,304
4,487
3,709
3,151
11,080
0
73,672
L
Chaac
J_Mikevc
Chaac
6,845
915
0
11,710
21,550
11,613
1,295
1,017
20,437
0
54,158
L
Arachne
King3zscari
Arachne
2,953
2,280
0
1,980
11,219
4,604
272
1,141
10,036
0
33,546
W
4,249
366
624
5,034
15,365
11,545
402
4,720
10,587
18,438
0
W
7,739
490
869
3,483
9,777
3,485
430
5,184
4,284
52,130
0
W
10,925
5,175
580
5,808
13,984
9,305
1,746
2,812
11,106
0
46,823
L
Heimdallr
blakef15
Heimdallr
12,079
6,012
0
4,678
17,085
6,054
588
4,178
12,728
0
50,056
L
Hera
10,765
2,137
0
1,042
10,206
3,509
546
1,720
8,166
61,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
52,822
424
Minions Killed
461
0
Camps Cleared
0
1,550,810
Distance Traveled
1,963,450
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,183
431
57
3
0
302,483
3
W
Awilix
11,868
625
143
8
0
460,325
0
W
Ullr
11,205
590
117
6
0
390,732
1
L
Chaac
9,332
491
105
6
0
324,643
2
L
Arachne
7,786
410
68
4
0
277,739
6
W
Sobek
9,565
503
22
1
0
370,927
4
W
Ra
10,184
536
115
6
0
397,794
0
W
Horus
10,000
526
64
3
0
343,672
4
L
Heimdallr
9,036
476
79
4
0
350,496
1
L
Hera
9,980
525
115
6
0
295,449
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role