Player Matchup

Yemoja
Yemoja
Fr1zZoH
Yemoja
Level 24
God Stats
8W - 10L
1,446 SR
Queue Stats
59W - 56L
1,391 Elo+
Solo
Da Ji
Da Ji
Mr_Ms_Illusion
Da Ji
Level 25
God Stats
3W - 2L
1,949 SR
Queue Stats
64W - 57L
1,310 Elo+
Solo
Heimdallr
Heimdallr
Noruoe
Heimdallr
Level 27
God Stats
6W - 0L
1,904 SR
Queue Stats
69W - 58L
1,352 Elo+
Solo
Chiron
Chiron
PsycheMarilo
Chiron
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 111L
1,302 Elo+
Solo
Arachne
Arachne
wookiepo
Arachne
Level 28
God Stats
13W - 13L
1,527 SR
Queue Stats
24W - 32L
1,377 Elo+
Solo
Team Averages
Level 26
1,665 SR
1,346 Elo+

VS

Team Averages
Level 24
1,459 SR
1,355 Elo+
Chaac
Chaac
Hanzoo3D
Chaac
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 93L
1,397 Elo+
Party 1
Ymir
Ymir
RenatusIgne
Ymir
Level 13
God Stats
1W - 4L
1,121 SR
Queue Stats
13W - 20L
1,270 Elo+
Party 1
Pele
Pele
luv drizzzy
Pele
Level 27
God Stats
2W - 1L
1,672 SR
Queue Stats
16W - 21L
1,344 Elo+
Solo
Artemis
Artemis
pengiun70
Artemis
Level 24
God Stats
34W - 26L
1,598 SR
Queue Stats
452W - 455L
1,460 Elo+
Solo
Tiamat
Tiamat
r8v3n7254
Tiamat
Level 18
God Stats
29W - 29L
1,404 SR
Queue Stats
105W - 103L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fr1zZoH
Yemoja
20
7 / 2 / 24
17,422
498
16,367
23,740
35,307
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 16 / 3
15,354
439
18,547
33,289
16,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Noruoe
Heimdallr
20
16 / 6 / 16
19,174
548
55,131
32,175
20,531
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
20
5 / 11 / 9
15,370
439
19,299
29,055
21,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
wookiepo
Arachne
20
15 / 6 / 7
19,655
562
38,136
33,874
23,617
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hanzoo3D
Chaac
20
11 / 4 / 11
16,445
470
32,186
46,713
67,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
0 / 17 / 7
12,456
356
6,124
45,790
46,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
22 / 16 / 2
19,283
551
41,735
42,770
20,761
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
pengiun70
Artemis
12
3 / 3 / 1
10,871
311
7,437
12,930
4,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
r8v3n7254
Tiamat
20
5 / 9 / 14
16,818
481
25,937
39,346
39,119
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
76
49
Kills
41
41
Deaths
49
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Fr1zZoH
Yemoja
7
2
24
9.5
L
Chaac
Hanzoo3D
Chaac
11
4
11
4.13
W
6
16
3
0.47
W
Heimdallr
Noruoe
Heimdallr
16
6
16
4
W
Chiron
5
11
9
0.86
L
0
17
7
0.21
L
22
16
2
1.44
L
Artemis
pengiun70
Artemis
3
3
1
1.17
L
Tiamat
r8v3n7254
Tiamat
5
9
14
1.33
W
Arachne
wookiepo
Arachne
15
6
7
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,480
Damage
113,419
152,133
Taken
187,549
117,232
Mitigated
178,715
39,133
Healing
48,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Fr1zZoH
Yemoja
16,367
2,374
3,776
2,175
23,740
35,307
1,398
5,771
17,709
53,064
0
L
Chaac
Hanzoo3D
Chaac
32,186
5,559
0
18,106
46,713
67,860
1,170
2,450
44,263
0
113,423
W
18,547
6,817
0
4,222
33,289
16,668
3,324
7,222
25,693
0
72,383
W
Heimdallr
Noruoe
Heimdallr
55,131
47,605
0
12,050
32,175
20,531
6,747
7,595
24,430
0
142,179
W
Chiron
19,299
10,179
481
5,847
29,055
21,109
1,079
4,684
24,159
0
89,324
L
6,124
2,021
0
1,393
45,790
46,521
292
6,294
39,496
32,744
0
L
41,735
10,798
1,197
9,451
42,770
20,761
1,280
2,154
40,616
0
137,023
L
Artemis
pengiun70
Artemis
7,437
2,786
0
3,200
12,930
4,454
310
3,492
9,438
0
32,924
L
Tiamat
r8v3n7254
Tiamat
25,937
2,877
410
14,972
39,346
39,119
264
1,977
37,369
112,487
0
W
Arachne
wookiepo
Arachne
38,136
28,388
0
10,582
33,874
23,617
3,846
5,523
28,081
0
161,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,975
Gold Earned
75,873
668
Minions Killed
589
0
Camps Cleared
0
2,972,611
Distance Traveled
2,781,711
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,422
498
71
2
0
660,482
2
L
Chaac
16,445
470
156
4
0
678,908
0
W
Da Ji
15,354
439
102
3
0
562,297
3
W
Heimdallr
19,174
548
155
4
0
614,119
4
W
Chiron
15,370
439
120
3
0
482,692
0
L
Ymir
12,456
356
43
1
0
567,240
2
L
Pele
19,283
551
146
4
0
618,088
0
L
Artemis
10,871
311
59
2
0
314,609
4
L
Tiamat
16,818
481
185
5
0
602,866
2
W
Arachne
19,655
562
220
6
0
653,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role