Player Matchup

Hercules
Hercules
Barkolai
Hercules
Level 136
God Stats
1W - 1L
1,683 SR
Queue Stats
42W - 26L
1,663 Elo+
Solo
Mulan
Mulan
MrrBackpack
Mulan
Level 153
God Stats
10W - 14L
1,477 SR
Queue Stats
585W - 486L
1,620 Elo+
Party 1
Ares
Ares
NotConformed122
Ares
Level 142
God Stats
4W - 8L
1,460 SR
Queue Stats
26W - 32L
1,487 Elo+
Party 3
Zeus
Zeus
OMLPonchoWit
Zeus
Level 102
God Stats
6W - 7L
1,878 SR
Queue Stats
9W - 9L
1,889 Elo+
Party 1
Chiron
Chiron
xXFEARXxCARNAGE
Chiron
Level 157
God Stats
11W - 6L
1,629 SR
Queue Stats
191W - 213L
1,538 Elo+
Party 3
Team Averages
Level 138
1,625 SR
1,639 Elo+

VS

Team Averages
Level 119
1,562 SR
1,555 Elo+
Neith
Neith
AzathothThe1st
Neith
Level 105
God Stats
16W - 16L
1,737 SR
Queue Stats
476W - 384L
1,608 Elo+
Solo
Tiamat
Tiamat
Jigga007WB
Tiamat
Level 104
God Stats
6W - 7L
1,574 SR
Queue Stats
314W - 283L
1,562 Elo+
Party 2
Ravana
Ravana
Punchyy19
Ravana
Level 89
God Stats
11W - 6L
1,748 SR
Queue Stats
435W - 429L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadeKhan
Gilgamesh
Level 149
God Stats
38W - 42L
1,471 SR
Queue Stats
812W - 813L
1,547 Elo+
Solo
Athena
Athena
admiralcactus
Athena
Level 147
God Stats
1W - 0L
1,283 SR
Queue Stats
73W - 70L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Barkolai
Hercules
12
0 / 2 / 0
6,980
499
5,561
13,113
9,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 4 / 2
7,597
543
8,026
11,968
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 2
5,837
417
3,442
7,720
4,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 0
5,980
427
3,979
7,151
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 1
7,179
513
6,406
7,487
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,940
496
4,050
4,093
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Jigga007WB
Tiamat
16
6 / 1 / 5
9,096
650
10,806
12,324
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Punchyy19
Ravana
14
5 / 1 / 3
8,029
574
4,372
5,682
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
ShadeKhan
Gilgamesh
14
2 / 0 / 1
8,057
576
9,992
10,734
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
6,620
473
3,002
10,638
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
16
16
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Hercules
Barkolai
Hercules
0
2
0
0
W
Tiamat
Jigga007WB
Tiamat
6
1
5
8.5
L
1
4
2
0.5
L
1
2
2
1
L
0
6
0
0
W
Ravana
Punchyy19
Ravana
5
1
3
6.5
W
Gilgamesh
ShadeKhan
Gilgamesh
2
0
1
2.5
W
2
2
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,414
Damage
32,222
47,439
Taken
43,471
24,065
Mitigated
20,139
13,031
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,050
1,079
0
2,361
4,093
1,096
1,198
389
3,704
0
44,232
L
Hercules
Barkolai
Hercules
5,561
2,127
0
5,751
13,113
9,641
0
0
13,113
0
41,120
W
Tiamat
Jigga007WB
Tiamat
10,806
948
0
5,441
12,324
7,579
486
3,332
8,803
68,225
0
L
8,026
2,234
0
2,500
11,968
4,843
0
3,825
8,143
0
58,057
L
3,442
82
0
0
7,720
4,598
0
2,587
5,133
19,840
0
L
3,979
366
0
725
7,151
2,483
0
4,870
2,281
28,417
0
W
Ravana
Punchyy19
Ravana
4,372
756
0
3,805
5,682
2,235
0
762
4,870
0
41,960
W
Gilgamesh
ShadeKhan
Gilgamesh
9,992
3,682
0
5,001
10,734
5,405
0
0
10,734
0
54,067
W
3,002
1,006
0
3,026
10,638
3,824
0
2,699
7,939
14,526
0
L
6,406
2,875
853
3,202
7,487
2,500
0
2,526
4,957
0
43,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
38,742
387
Minions Killed
424
0
Camps Cleared
0
1,214,325
Distance Traveled
1,367,217
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,940
496
84
6
0
250,713
3
L
Hercules
6,980
499
98
7
0
258,410
4
W
Tiamat
9,096
650
118
8
0
279,521
1
L
Mulan
7,597
543
108
8
0
281,677
3
L
Ares
5,837
417
31
2
0
250,111
6
L
Zeus
5,980
427
65
5
0
206,027
3
W
Ravana
8,029
574
88
6
0
310,821
5
W
Gilgamesh
8,057
576
109
8
0
247,133
3
W
Athena
6,620
473
25
2
0
279,029
4
L
Chiron
7,179
513
85
6
0
218,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role