Player Matchup

Set
Set
AdrielAz07
Set
Level 52
God Stats
3W - 3L
1,408 SR
Queue Stats
12W - 12L
1,439 Elo+
Party 2
Fenrir
Fenrir
Halakanda
Fenrir
Level 73
God Stats
0W - 3L
1,527 SR
Queue Stats
18W - 16L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Majora_Posser
Kukulkan
Level 29
God Stats
5W - 4L
1,464 SR
Queue Stats
30W - 33L
1,428 Elo+
Party 1
Rama
Rama
MrLeandrao
Rama
Level 33
God Stats
0W - 2L
1,297 SR
Queue Stats
8W - 9L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
RSPRODAS171
Cabrakan
Level 58
God Stats
0W - 1L
1,719 SR
Queue Stats
31W - 33L
1,420 Elo+
Party 1
Team Averages
Level 49
1,483 SR
1,445 Elo+

VS

Team Averages
Level 44
1,503 SR
1,508 Elo+
Bakasura
Bakasura
JuakoGamer
Bakasura
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,553 Elo+
Solo
Izanami
Izanami
MrBraunis
Izanami
Level 46
God Stats
17W - 12L
1,619 SR
Queue Stats
130W - 108L
1,520 Elo+
Party 3
Nemesis
Nemesis
WanderWofle
Nemesis
Level 51
God Stats
6W - 7L
1,504 SR
Queue Stats
122W - 111L
1,584 Elo+
Party 3
Kuzenbo
Kuzenbo
Zuninain
Kuzenbo
Level 58
God Stats
1W - 1L
1,333 SR
Queue Stats
108W - 110L
1,429 Elo+
Party 3
Anubis
Anubis
lukrax
Anubis
Level 29
God Stats
15W - 14L
1,560 SR
Queue Stats
73W - 74L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,854
485
1,836
4,729
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Halakanda
Fenrir
11
5 / 2 / 0
6,134
613
5,376
7,440
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Majora_Posser
Kukulkan
8
0 / 2 / 0
4,545
455
3,151
3,352
1,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,159
516
2,050
4,452
1,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
RSPRODAS171
Cabrakan
7
0 / 3 / 0
4,543
454
2,310
5,974
2,532
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JuakoGamer
Bakasura
9
2 / 5 / 0
5,595
560
4,061
7,368
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
MrBraunis
Izanami
10
3 / 0 / 1
6,016
602
3,852
4,991
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
WanderWofle
Nemesis
12
3 / 0 / 4
6,404
640
3,728
5,138
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Zuninain
Kuzenbo
7
0 / 0 / 4
5,206
521
1,926
4,781
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
lukrax
Anubis
11
4 / 0 / 2
6,181
618
2,455
3,045
1,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
5
Kills
12
12
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Fenrir
Halakanda
Fenrir
5
2
0
2.5
W
Bakasura
JuakoGamer
Bakasura
2
5
0
0.4
L
Kukulkan
Majora_Posser
Kukulkan
0
2
0
0
W
Izanami
MrBraunis
Izanami
3
0
1
3.5
L
0
2
0
0
L
Cabrakan
RSPRODAS171
Cabrakan
0
3
0
0
W
Nemesis
WanderWofle
Nemesis
3
0
4
5
W
Kuzenbo
Zuninain
Kuzenbo
0
0
4
2
W
Anubis
lukrax
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,723
Damage
16,022
25,947
Taken
25,323
9,705
Mitigated
9,919
4,948
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,836
934
0
801
4,729
1,731
0
743
3,986
0
28,023
L
Fenrir
Halakanda
Fenrir
5,376
1,258
0
2,488
7,440
3,332
47
72
6,483
0
26,373
W
Bakasura
JuakoGamer
Bakasura
4,061
3,083
0
1,254
7,368
2,327
0
0
7,143
0
13,910
L
Kukulkan
Majora_Posser
Kukulkan
3,151
470
0
550
3,352
1,046
0
693
2,659
26,126
0
W
Izanami
MrBraunis
Izanami
3,852
2,403
0
3,143
4,991
1,414
827
1,933
3,058
0
42,332
L
2,050
1,513
0
829
4,452
1,064
0
1,558
2,894
0
25,347
L
Cabrakan
RSPRODAS171
Cabrakan
2,310
239
0
280
5,974
2,532
0
1,315
4,659
11,974
0
W
Nemesis
WanderWofle
Nemesis
3,728
1,715
0
1,430
5,138
1,807
523
0
5,113
0
36,442
W
Kuzenbo
Zuninain
Kuzenbo
1,926
1,069
0
1,380
4,781
2,898
56
3,528
1,253
8,678
0
W
Anubis
lukrax
Anubis
2,455
61
0
1,747
3,045
1,473
441
0
3,045
23,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
29,402
245
Minions Killed
278
0
Camps Cleared
0
951,040
Distance Traveled
1,019,625
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,854
485
55
6
0
207,918
1
L
Fenrir
6,134
613
58
6
0
198,012
0
W
Bakasura
5,595
560
44
4
0
198,609
1
L
Kukulkan
4,545
455
48
5
0
182,415
0
W
Izanami
6,016
602
83
8
0
187,141
3
L
Rama
5,159
516
59
6
0
178,399
1
L
Cabrakan
4,543
454
25
3
0
184,296
0
W
Nemesis
6,404
640
85
9
0
227,067
4
W
Kuzenbo
5,206
521
14
1
0
211,139
3
W
Anubis
6,181
618
52
5
0
195,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role