Player Matchup

Anhur
Anhur
CrUsTy_S0cKz-
Anhur
Level 61
God Stats
6W - 4L
1,577 SR
Queue Stats
181W - 187L
1,380 Elo+
Solo
Skadi
Skadi
Irockyo34
Skadi
Level 105
God Stats
7W - 7L
1,588 SR
Queue Stats
326W - 346L
1,471 Elo+
Solo
Ymir
Ymir
RadThibodeaux
Ymir
Level 104
God Stats
5W - 4L
1,532 SR
Queue Stats
135W - 138L
1,459 Elo+
Solo
Merlin
Merlin
SirK1llz
Merlin
Level 106
God Stats
7W - 6L
1,616 SR
Queue Stats
78W - 88L
1,404 Elo+
Party 1
Chaac
Chaac
Vkind Gaymer
Chaac
Level 125
God Stats
18W - 14L
1,686 SR
Queue Stats
334W - 331L
1,434 Elo+
Party 1
Team Averages
Level 100
1,600 SR
1,430 Elo+

VS

Team Averages
Level 88
1,372 SR
1,375 Elo+
Hachiman
Hachiman
CaptainClorg
Hachiman
Level 125
God Stats
1W - 8L
1,161 SR
Queue Stats
155W - 172L
1,376 Elo+
Party 2
Tyr
Tyr
HoIy_Goose-
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,161 Elo+
Solo
Cabrakan
Cabrakan
IWasted30Bucks
Cabrakan
Level 100
God Stats
1W - 2L
1,335 SR
Queue Stats
216W - 202L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
bigpetwussy69
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 2
Scylla
Scylla
lucajulien87
Scylla
Level 84
God Stats
47W - 50L
1,364 SR
Queue Stats
147W - 132L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,667
476
3,623
7,382
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Irockyo34
Skadi
15
4 / 0 / 4
8,693
621
7,234
6,746
3,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 5
7,152
511
2,439
6,735
2,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
SirK1llz
Merlin
12
1 / 3 / 5
7,328
523
3,443
4,741
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
9 / 1 / 3
8,478
606
7,912
7,768
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptainClorg
Hachiman
6
3 / 7 / 2
5,687
406
4,297
8,145
1,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 0
7,000
500
1,793
9,406
4,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
12
5 / 3 / 1
7,109
508
7,322
8,358
5,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
10
0 / 1 / 3
6,033
431
3,261
6,050
5,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
11
2 / 4 / 0
6,670
476
2,473
7,337
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
10
10
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CaptainClorg
Hachiman
3
7
2
0.57
W
3
3
2
1.33
L
0
3
0
0
L
Cabrakan
5
3
1
1.83
W
Skadi
Irockyo34
Skadi
4
0
4
6
W
1
3
5
1.17
W
Merlin
SirK1llz
Merlin
1
3
5
1.17
W
9
1
3
10.5
L
Kuzenbo
0
1
3
1.5
L
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
19,146
33,372
Taken
39,296
12,775
Mitigated
19,095
10,737
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CaptainClorg
Hachiman
4,297
2,473
0
1,421
8,145
1,202
0
430
7,715
0
14,167
W
3,623
2,048
0
2,400
7,382
1,843
0
3,079
4,303
0
25,767
L
1,793
216
0
2,484
9,406
4,848
0
376
9,030
0
44,361
L
Cabrakan
7,322
1,054
0
1,002
8,358
5,215
0
763
7,595
38,188
0
W
Skadi
Irockyo34
Skadi
7,234
3,251
0
2,739
6,746
3,542
683
1,906
4,840
0
65,253
W
2,439
462
210
557
6,735
2,630
0
3,092
3,643
20,105
0
W
Merlin
SirK1llz
Merlin
3,443
38
0
500
4,741
1,604
247
2,721
1,842
37,873
0
W
7,912
745
0
4,331
7,768
3,156
0
2,008
5,688
0
46,581
L
Kuzenbo
3,261
1,479
0
363
6,050
5,677
0
1,433
4,617
20,450
0
L
Scylla
2,473
0
0
1,656
7,337
2,153
0
2,880
4,457
32,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
32,499
386
Minions Killed
291
0
Camps Cleared
0
1,276,335
Distance Traveled
1,226,041
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,687
406
19
1
0
202,447
4
W
Anhur
6,667
476
56
4
0
233,334
2
L
Tyr
7,000
500
101
7
0
258,546
2
L
Cabrakan
7,109
508
71
5
0
243,155
7
W
Skadi
8,693
621
127
9
0
271,031
3
W
Ymir
7,152
511
27
2
0
253,762
4
W
Merlin
7,328
523
89
6
0
203,293
4
W
Chaac
8,478
606
87
6
0
314,915
1
L
Kuzenbo
6,033
431
29
2
0
259,996
3
L
Scylla
6,670
476
71
5
0
261,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role