Player Matchup

Hun Batz
Hun Batz
BearRiky
Hun Batz
Level 115
God Stats
12W - 14L
1,410 SR
Queue Stats
893W - 843L
1,570 Elo+
Party 1
Discordia
Discordia
BinnualName6
Discordia
Level 133
God Stats
3W - 5L
1,499 SR
Queue Stats
462W - 442L
1,542 Elo+
Party 1
Poseidon
Poseidon
ChilliWini
Poseidon
Level 120
God Stats
3W - 0L
1,806 SR
Queue Stats
130W - 130L
1,618 Elo+
Party 1
Apollo
Apollo
Echleon5250
Apollo
Level 18
God Stats
9W - 7L
1,536 SR
Queue Stats
32W - 21L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
TIKY69
Guan Yu
Level 120
God Stats
7W - 1L
1,903 SR
Queue Stats
669W - 633L
1,551 Elo+
Party 1
Team Averages
Level 101
1,631 SR
1,571 Elo+

VS

Team Averages
Level 84
1,648 SR
1,495 Elo+
Chronos
Chronos
 
Chronos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kaners169
Danzaburou
Level 127
God Stats
20W - 25L
1,551 SR
Queue Stats
461W - 549L
1,455 Elo+
Party 2
Pele
Pele
Superjuli2003
Pele
Level 96
God Stats
47W - 32L
1,648 SR
Queue Stats
238W - 247L
1,498 Elo+
Party 2
Ymir
Ymir
dadadigs
Ymir
Level 85
God Stats
11W - 1L
2,033 SR
Queue Stats
313W - 307L
1,569 Elo+
Party 2
Osiris
Osiris
iPxidz
Osiris
Level 68
God Stats
6W - 6L
1,506 SR
Queue Stats
335W - 364L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BearRiky
Hun Batz
15
4 / 0 / 9
9,388
552
9,878
8,042
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
BinnualName6
Discordia
15
6 / 1 / 10
9,403
553
9,046
5,143
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
ChilliWini
Poseidon
15
3 / 6 / 7
9,650
568
8,806
9,483
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
19
9 / 0 / 4
11,769
692
7,529
9,168
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
TIKY69
Guan Yu
17
3 / 2 / 5
10,141
597
5,600
14,781
7,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 7 / 1
7,575
446
4,849
12,119
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Kaners169
Danzaburou
13
1 / 4 / 0
7,725
454
2,532
6,411
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 4 / 2
8,082
475
7,846
12,780
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
0 / 6 / 3
6,995
411
3,814
14,904
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
iPxidz
Osiris
15
1 / 4 / 0
8,367
492
4,997
12,179
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
25
Kills
8
9
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
7
1
0.64
W
Hun Batz
BearRiky
Hun Batz
4
0
9
8.5
W
Discordia
BinnualName6
Discordia
6
1
10
11
W
Poseidon
ChilliWini
Poseidon
3
6
7
1.08
W
Apollo
9
0
4
11
L
Danzaburou
Kaners169
Danzaburou
1
4
0
0.25
L
2
4
2
0.75
W
Guan Yu
TIKY69
Guan Yu
3
2
5
2.75
L
Ymir
0
6
3
0.25
L
Osiris
iPxidz
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,859
Damage
24,038
46,617
Taken
58,393
19,248
Mitigated
25,431
13,937
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,849
728
0
2,709
12,119
3,745
0
4,645
7,422
30,050
0
W
Hun Batz
BearRiky
Hun Batz
9,878
2,755
0
3,968
8,042
3,209
549
1,041
7,001
0
55,795
W
Discordia
BinnualName6
Discordia
9,046
664
112
1,284
5,143
1,598
230
1,043
4,100
40,158
0
W
Poseidon
ChilliWini
Poseidon
8,806
1,478
0
351
9,483
3,343
179
3,906
5,577
61,419
0
W
Apollo
7,529
4,848
0
3,862
9,168
3,447
3,977
1,791
7,377
0
90,334
L
Danzaburou
Kaners169
Danzaburou
2,532
701
0
708
6,411
2,018
687
1,094
5,099
0
43,402
L
7,846
1,720
0
3,881
12,780
3,867
0
3,446
9,240
0
56,039
W
Guan Yu
TIKY69
Guan Yu
5,600
869
170
4,190
14,781
7,651
746
882
13,899
0
60,225
L
Ymir
3,814
429
0
2,312
14,904
9,912
0
5,029
9,454
27,301
0
L
Osiris
iPxidz
Osiris
4,997
1,412
0
3,354
12,179
5,889
0
2,741
9,326
0
54,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,351
Gold Earned
38,744
566
Minions Killed
381
0
Camps Cleared
0
1,650,622
Distance Traveled
1,513,549
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,575
446
48
3
0
301,368
2
W
Hun Batz
9,388
552
94
6
0
386,089
5
W
Discordia
9,403
553
67
4
0
331,055
3
W
Poseidon
9,650
568
115
7
0
293,798
6
W
Apollo
11,769
692
178
10
0
326,855
8
L
Danzaburou
7,725
454
83
5
0
251,842
0
L
Pele
8,082
475
105
6
0
331,693
0
W
Guan Yu
10,141
597
112
7
0
312,825
3
L
Ymir
6,995
411
36
2
0
301,137
2
L
Osiris
8,367
492
109
6
0
327,509
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role