Player Matchup

Hercules
Hercules
GargleMeSenpi
Hercules
Level 18
God Stats
5W - 5L
1,647 SR
Queue Stats
125W - 57L
1,692 Elo+
Party 2
Erlang Shen
Erlang Shen
GustavitoLastra
Erlang Shen
Level 22
God Stats
8W - 3L
1,952 SR
Queue Stats
66W - 19L
1,863 Elo+
Solo
Cabrakan
Cabrakan
OneTone4All
Cabrakan
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
544W - 343L
1,646 Elo+
Party 2
Apollo
Apollo
SoloOrDrunk
Apollo
Level 28
God Stats
4W - 6L
1,418 SR
Queue Stats
113W - 90L
1,652 Elo+
Solo
Skadi
Skadi
YungBootyCall
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,671 Elo+

VS

Team Averages
Level 20
1,696 SR
1,728 Elo+
Tyr
Tyr
DonJulio42
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,641 Elo+
Solo
Anhur
Anhur
Fuhmbled
Anhur
Level 8
God Stats
6W - 2L
1,801 SR
Queue Stats
22W - 8L
1,774 Elo+
Party 1
Ra
Ra
Tortellini159
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,826 Elo+
Solo
Nemesis
Nemesis
fastslowzip
Nemesis
Level 30
God Stats
87W - 51L
1,671 SR
Queue Stats
181W - 144L
1,642 Elo+
Solo
Thor
Thor
xIDeMoNightMare
Thor
Level 40
God Stats
5W - 0L
2,007 SR
Queue Stats
209W - 68L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GargleMeSenpi
Hercules
15
2 / 7 / 3
10,766
489
7,828
14,622
7,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
GustavitoLastra
Erlang Shen
17
3 / 5 / 1
10,828
492
10,650
19,983
10,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
OneTone4All
Cabrakan
16
1 / 6 / 4
10,481
476
6,916
13,914
18,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
16
2 / 4 / 2
10,546
479
9,302
15,550
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 1
10,601
482
8,347
12,226
4,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
11,889
540
9,501
16,018
13,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
Fuhmbled
Anhur
20
9 / 1 / 3
14,036
638
16,053
18,729
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
2 / 4 / 8
12,066
548
8,529
9,239
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
fastslowzip
Nemesis
20
10 / 1 / 7
13,155
598
13,724
11,439
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 13
11,240
511
6,688
19,045
17,438
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
26
27
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Anhur
Fuhmbled
Anhur
9
1
3
10.5
L
Hercules
GargleMeSenpi
Hercules
2
7
3
0.5
L
Erlang Shen
GustavitoLastra
Erlang Shen
3
5
1
0.7
L
Cabrakan
OneTone4All
Cabrakan
1
6
4
0.5
L
Apollo
2
4
2
0.75
W
2
4
8
1.5
L
3
5
1
0.7
W
Nemesis
fastslowzip
Nemesis
10
1
7
13.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
54,495
76,295
Taken
74,470
44,528
Mitigated
50,310
12,770
Healing
32,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,501
1,130
0
5,587
16,018
13,779
1,382
4,864
11,154
0
55,295
W
Anhur
Fuhmbled
Anhur
16,053
8,538
0
12,950
18,729
8,791
2,124
318
18,411
0
122,819
L
Hercules
GargleMeSenpi
Hercules
7,828
1,729
0
1,551
14,622
7,079
0
2,297
12,325
0
33,159
L
Erlang Shen
GustavitoLastra
Erlang Shen
10,650
4,961
0
3,266
19,983
10,485
0
1,212
18,771
0
89,320
L
Cabrakan
OneTone4All
Cabrakan
6,916
549
0
2,220
13,914
18,089
0
1,093
12,821
60,127
0
L
Apollo
9,302
5,645
0
3,692
15,550
4,844
0
1,396
14,154
0
69,069
W
8,529
771
2,673
4,612
9,239
3,995
534
572
8,667
85,100
0
L
8,347
3,531
0
2,041
12,226
4,031
0
2,531
9,695
0
81,301
W
Nemesis
fastslowzip
Nemesis
13,724
8,779
0
1,739
11,439
6,307
2,699
1,260
10,179
0
114,122
W
6,688
2,154
0
4,485
19,045
17,438
0
705
18,340
0
26,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,222
Gold Earned
62,386
589
Minions Killed
628
0
Camps Cleared
0
2,076,571
Distance Traveled
2,273,389
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,889
540
109
5
0
488,142
6
W
Anhur
14,036
638
187
9
0
412,843
9
L
Hercules
10,766
489
44
2
0
437,231
8
L
Erlang Shen
10,828
492
143
7
0
436,518
3
L
Cabrakan
10,481
476
121
6
0
354,923
6
L
Apollo
10,546
479
139
6
0
451,149
4
W
Ra
12,066
548
148
7
0
433,296
6
L
Skadi
10,601
482
142
6
0
396,750
5
W
Nemesis
13,155
598
155
7
0
503,208
6
W
Thor
11,240
511
29
1
0
435,900
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role