Player Matchup

Fenrir
Fenrir
ANTIANGEL6777
Fenrir
Level 16
God Stats
1W - 2L
1,307 SR
Queue Stats
48W - 32L
1,630 Elo+
Solo
Nox
Nox
Fiend Zaxbys
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,821 Elo+
Solo
Ullr
Ullr
MrPickleSnickel
Ullr
Level 5
God Stats
2W - 4L
1,244 SR
Queue Stats
10W - 11L
1,742 Elo+
Solo
Gilgamesh
Gilgamesh
Nickls-02
Gilgamesh
Level 30
God Stats
12W - 6L
1,589 SR
Queue Stats
163W - 155L
1,594 Elo+
Solo
Sylvanus
Sylvanus
SwiftThe117
Sylvanus
Level 25
God Stats
7W - 5L
1,897 SR
Queue Stats
18W - 22L
1,677 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,693 Elo+

VS

Team Averages
Level 24
1,605 SR
1,671 Elo+
Hou Yi
Hou Yi
EpicGamerMan992
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,697 Elo+
Solo
Poseidon
Poseidon
MagedMercTTV
Poseidon
Level 26
God Stats
0W - 1L
1,509 SR
Queue Stats
42W - 25L
1,868 Elo+
Solo
Gilgamesh
Gilgamesh
Miguel1111111
Gilgamesh
Level 26
God Stats
13W - 20L
1,550 SR
Queue Stats
89W - 95L
1,590 Elo+
Solo
Cthulhu
Cthulhu
Omar23122
Cthulhu
Level 27
God Stats
18W - 13L
1,640 SR
Queue Stats
40W - 42L
1,592 Elo+
Solo
The Morrigan
The Morrigan
holmwood21
The Morrigan
Level 29
God Stats
1W - 1L
1,828 SR
Queue Stats
110W - 108L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,411
554
9,800
25,147
11,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 0 / 5
10,894
641
6,503
7,215
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 0
9,507
559
11,164
9,673
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Nickls-02
Gilgamesh
16
4 / 2 / 4
9,225
543
3,862
11,534
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
SwiftThe117
Sylvanus
13
1 / 3 / 9
7,884
464
5,362
12,072
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,189
482
5,772
12,666
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
MagedMercTTV
Poseidon
13
4 / 5 / 2
8,183
481
9,963
11,844
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Miguel1111111
Gilgamesh
12
2 / 5 / 3
7,501
441
5,909
15,812
12,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Omar23122
Cthulhu
14
1 / 4 / 1
8,276
487
15,682
12,784
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
holmwood21
The Morrigan
13
2 / 4 / 0
7,637
449
2,367
6,337
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
11
11
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
2
4
2
0.75
W
5
0
5
7.5
L
Poseidon
MagedMercTTV
Poseidon
4
5
2
1
L
Gilgamesh
Miguel1111111
Gilgamesh
2
5
3
0.7
W
6
3
0
2
W
Gilgamesh
Nickls-02
Gilgamesh
4
2
4
3
L
Cthulhu
Omar23122
Cthulhu
1
4
1
0.38
W
Sylvanus
SwiftThe117
Sylvanus
1
3
9
1.83
L
The Morrigan
holmwood21
The Morrigan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
39,693
65,641
Taken
59,443
31,340
Mitigated
28,869
22,424
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,800
1,862
0
12,033
25,147
11,691
0
15,563
9,584
0
48,073
L
5,772
3,420
0
3,797
12,666
3,928
177
1,561
11,105
0
47,508
W
6,503
673
0
2,055
7,215
3,219
0
2,780
4,435
82,430
0
L
Poseidon
MagedMercTTV
Poseidon
9,963
1,945
0
2,005
11,844
3,562
0
2,834
9,010
52,443
0
L
Gilgamesh
Miguel1111111
Gilgamesh
5,909
1,360
771
4,728
15,812
12,779
0
4,442
11,370
0
39,874
W
11,164
5,398
0
1,680
9,673
3,519
624
887
8,786
0
65,321
W
Gilgamesh
Nickls-02
Gilgamesh
3,862
1,017
0
816
11,534
4,909
0
4,660
6,874
0
68,882
L
Cthulhu
Omar23122
Cthulhu
15,682
1,504
0
1,260
12,784
6,202
400
831
11,953
55,126
0
W
Sylvanus
SwiftThe117
Sylvanus
5,362
1,420
566
5,274
12,072
8,002
322
3,733
8,339
26,637
4,670
L
The Morrigan
holmwood21
The Morrigan
2,367
135
90
411
6,337
2,398
0
1,989
4,348
41,280
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
39,786
549
Minions Killed
413
0
Camps Cleared
0
1,601,312
Distance Traveled
1,555,582
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,411
554
89
5
0
307,193
2
L
Hou Yi
8,189
482
83
5
0
282,348
4
W
Nox
10,894
641
177
10
0
341,350
6
L
Poseidon
8,183
481
91
5
0
302,371
3
L
Gilgamesh
7,501
441
69
4
0
330,948
7
W
Ullr
9,507
559
104
6
0
295,117
7
W
Gilgamesh
9,225
543
116
7
0
351,520
3
L
Cthulhu
8,276
487
99
6
0
328,081
4
W
Sylvanus
7,884
464
63
4
0
306,132
0
L
The Morrigan
7,637
449
71
4
0
311,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role