Player Matchup

Fenrir
Fenrir
Essex Corp
Fenrir
Level 28
God Stats
44W - 44L
1,538 SR
Queue Stats
171W - 152L
1,508 Elo+
Party 1
Janus
Janus
HailOG
Janus
Level 24
God Stats
85W - 59L
1,607 SR
Queue Stats
150W - 110L
1,483 Elo+
Party 1
Ganesha
Ganesha
MojavesCourier6
Ganesha
Level 25
God Stats
76W - 38L
1,707 SR
Queue Stats
161W - 130L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
bobbyboy131231
Sun Wukong
Level 17
God Stats
1W - 3L
1,351 SR
Queue Stats
21W - 24L
1,437 Elo+
Solo
He Bo
He Bo
sX 7ViiGhTmArE
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,395 Elo+
Party 1
Team Averages
Level 23
1,541 SR
1,472 Elo+

VS

Team Averages
Level 16
1,487 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
Gengipolo38
Tsukuyomi
Level 14
God Stats
6W - 5L
1,376 SR
Queue Stats
41W - 67L
1,338 Elo+
Solo
Vamana
Vamana
Sevaraseth
Vamana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,407 Elo+
Party 2
Fenrir
Fenrir
Winchongx
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,391 Elo+
Party 2
Raijin
Raijin
kevYeezus
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
kreamymariio
Ao Kuang
Level 28
God Stats
13W - 15L
1,561 SR
Queue Stats
63W - 67L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Essex Corp
Fenrir
20
19 / 3 / 7
18,270
1,142
32,274
24,638
16,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
HailOG
Janus
20
8 / 5 / 17
15,435
965
30,973
14,266
8,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 1 / 30
17,004
1,063
27,505
22,966
34,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
bobbyboy131231
Sun Wukong
20
4 / 13 / 14
14,646
915
21,373
37,235
43,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 10 / 15
15,406
963
15,647
23,746
12,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gengipolo38
Tsukuyomi
20
4 / 13 / 14
14,814
926
19,407
28,289
9,008
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
Sevaraseth
Vamana
20
3 / 7 / 17
14,762
923
18,110
33,144
28,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Winchongx
Fenrir
20
11 / 6 / 10
16,560
1,035
21,404
23,922
12,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
kevYeezus
Raijin
20
6 / 9 / 20
15,996
1,000
33,601
24,247
7,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
kreamymariio
Ao Kuang
20
8 / 3 / 15
16,430
1,027
20,336
32,295
11,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
108
38
Kills
32
32
Deaths
38
83
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Essex Corp
Fenrir
19
3
7
7.5
W
Tsukuyomi
Gengipolo38
Tsukuyomi
4
13
14
0.85
L
Janus
HailOG
Janus
8
5
17
3.3
L
1
1
30
16
W
Vamana
Sevaraseth
Vamana
3
7
17
1.64
W
Fenrir
Winchongx
Fenrir
11
6
10
2.67
L
Sun Wukong
bobbyboy131231
Sun Wukong
4
13
14
0.85
W
Raijin
kevYeezus
Raijin
6
9
20
1.78
W
Ao Kuang
kreamymariio
Ao Kuang
8
3
15
5.17
L
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,772
Damage
112,858
122,851
Taken
141,897
114,666
Mitigated
68,834
3,589
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Essex Corp
Fenrir
32,274
8,203
0
962
24,638
16,021
0
11,268
13,120
0
45,220
W
Tsukuyomi
Gengipolo38
Tsukuyomi
19,407
5,900
0
737
28,289
9,008
0
15,257
13,032
0
39,006
L
Janus
HailOG
Janus
30,973
988
0
0
14,266
8,096
0
3,789
10,377
67,373
0
L
27,505
1,536
0
2,020
22,966
34,511
0
12,309
10,382
54,097
0
W
Vamana
Sevaraseth
Vamana
18,110
8,322
0
5,888
33,144
28,560
0
19,459
13,418
585
38,936
W
Fenrir
Winchongx
Fenrir
21,404
7,153
0
1,666
23,922
12,643
0
11,172
12,750
0
39,976
L
Sun Wukong
bobbyboy131231
Sun Wukong
21,373
4,112
0
607
37,235
43,943
0
19,307
17,553
18
46,414
W
Raijin
kevYeezus
Raijin
33,601
4,754
119
626
24,247
7,576
0
12,152
12,095
70,324
0
W
Ao Kuang
kreamymariio
Ao Kuang
20,336
6,225
0
7,051
32,295
11,047
0
16,097
16,198
57,850
0
L
15,647
3,265
0
0
23,746
12,095
0
7,825
15,721
31,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,761
Gold Earned
78,562
250
Minions Killed
295
10
Camps Cleared
7
1,591,048
Distance Traveled
1,528,065
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,270
1,142
42
3
6
358,802
0
W
Tsukuyomi
14,814
926
44
3
0
260,301
0
L
Janus
15,435
965
113
7
1
305,187
0
L
Ganesha
17,004
1,063
0
0
0
342,325
0
W
Vamana
14,762
923
32
2
0
367,042
2
W
Fenrir
16,560
1,035
35
2
3
325,545
0
L
Sun Wukong
14,646
915
57
4
2
304,917
0
W
Raijin
15,996
1,000
89
6
1
275,152
0
W
Ao Kuang
16,430
1,027
95
6
3
300,025
1
L
He Bo
15,406
963
38
2
1
279,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role