Player Matchup

Neith
Neith
AbyssalAngelz
Neith
Level 14
God Stats
5W - 6L
1,319 SR
Queue Stats
8W - 6L
1,418 Elo+
Solo
Chaac
Chaac
Miphoskha-
Chaac
Level 8
God Stats
5W - 4L
1,402 SR
Queue Stats
67W - 53L
1,392 Elo+
Solo
Sol
Sol
MnK Yellmo
Sol
Level 7
God Stats
1W - 6L
1,201 SR
Queue Stats
2W - 8L
1,164 Elo+
Solo
Team Averages
Level 10
1,307 SR
1,325 Elo+

VS

Team Averages
Level 50
1,255 SR
1,250 Elo+
Chang'e
Chang'e
DakHalestorm
Chang'e
Level 89
God Stats
15W - 18L
1,144 SR
Queue Stats
90W - 100L
1,256 Elo+
Party 1
Heimdallr
Heimdallr
RadioShack Swag
Heimdallr
Level 18
God Stats
41W - 46L
1,424 SR
Queue Stats
140W - 173L
1,252 Elo+
Party 1
Ymir
Ymir
bullshark2752
Ymir
Level 43
God Stats
38W - 28L
1,197 SR
Queue Stats
140W - 160L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
9,034
695
5,170
4,805
1,547
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
14
6 / 0 / 6
9,225
710
11,177
7,877
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 1 / 6
9,441
726
12,536
5,755
1,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DakHalestorm
Chang'e
11
2 / 3 / 0
8,120
625
6,463
11,435
3,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
RadioShack Swag
Heimdallr
10
0 / 5 / 1
7,417
571
3,114
11,440
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
7,142
549
3,356
12,168
8,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Chang'e
DakHalestorm
Chang'e
2
3
0
0.67
W
Chaac
6
0
6
9
W
5
1
6
8
L
Heimdallr
RadioShack Swag
Heimdallr
0
5
1
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
12,933
18,437
Taken
35,043
10,818
Mitigated
16,132
5,831
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,170
3,055
0
320
4,805
1,547
490
2,789
2,016
0
16,100
L
Chang'e
DakHalestorm
Chang'e
6,463
392
2,957
3,796
11,435
3,678
0
3,401
7,842
34,185
0
W
Chaac
11,177
1,141
850
3,300
7,877
7,317
0
4,038
3,839
0
35,691
W
12,536
1,261
0
1,361
5,755
1,954
2,179
3,004
2,751
45,843
0
L
Heimdallr
RadioShack Swag
Heimdallr
3,114
1,506
632
2,740
11,440
4,002
0
4,819
6,300
0
20,004
L
3,356
338
342
439
12,168
8,452
0
4,368
7,662
12,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
22,679
133
Minions Killed
120
0
Camps Cleared
0
644,972
Distance Traveled
613,299
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,034
695
22
2
0
145,672
0
L
Chang'e
8,120
625
53
4
0
212,241
1
W
Chaac
9,225
710
35
3
0
268,596
0
W
Sol
9,441
726
76
6
0
230,704
1
L
Heimdallr
7,417
571
47
4
0
177,727
0
L
Ymir
7,142
549
20
2
0
223,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role