Player Matchup

Artemis
Artemis
CrayonsAreYUMMMY
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Hel
Hel
Genkìdama
Hel
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,805 Elo+
Solo
Hachiman
Hachiman
chelpsss
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,568 Elo+
Solo
Fenrir
Fenrir
neinfear
Fenrir
Level 22
God Stats
2W - 1L
1,551 SR
Queue Stats
2W - 1L
1,529 Elo+
Solo
Cabrakan
Cabrakan
pynon
Cabrakan
Level 18
God Stats
8W - 3L
1,520 SR
Queue Stats
73W - 96L
1,366 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,553 Elo+

VS

Team Averages
Level 20
1,539 SR
1,619 Elo+
Ah Muzen Cab
Ah Muzen Cab
Barding
Ah Muzen Cab
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,638 Elo+
Party 1
Agni
Agni
FlppnFajitas
Agni
Level 12
God Stats
11W - 8L
1,556 SR
Queue Stats
20W - 27L
1,341 Elo+
Solo
Heimdallr
Heimdallr
Inflectus
Heimdallr
Level 24
God Stats
6W - 3L
1,637 SR
Queue Stats
39W - 33L
1,653 Elo+
Party 1
Chang'e
Chang'e
IslasCaiman
Chang'e
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
38W - 40L
1,727 Elo+
Solo
Yemoja
Yemoja
JayUsaEu
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 16
14,974
1,248
41,108
25,992
16,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 3 / 16
14,032
1,169
20,602
21,957
23,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
chelpsss
Hachiman
17
0 / 5 / 15
11,066
922
5,022
13,245
6,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
neinfear
Fenrir
19
10 / 7 / 10
13,967
1,164
16,415
21,379
14,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
pynon
Cabrakan
19
2 / 10 / 20
12,342
1,029
15,916
28,391
48,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Barding
Ah Muzen Cab
20
12 / 6 / 14
14,693
1,224
34,447
23,231
9,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 4
9,553
796
3,502
4,898
1,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Inflectus
Heimdallr
20
14 / 12 / 13
15,260
1,272
39,238
33,162
15,804
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
IslasCaiman
Chang'e
19
3 / 5 / 20
12,369
1,031
18,156
26,742
10,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
JayUsaEu
Yemoja
19
0 / 5 / 24
11,917
993
7,695
14,333
10,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
104
32
Kills
29
29
Deaths
32
77
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Barding
Ah Muzen Cab
12
6
14
3.17
W
11
4
16
4.75
L
0
4
4
0.5
W
9
3
16
5.67
L
Heimdallr
Inflectus
Heimdallr
14
12
13
1.71
L
Chang'e
IslasCaiman
Chang'e
3
5
20
2.6
L
Yemoja
JayUsaEu
Yemoja
0
5
24
2.4
W
Hachiman
chelpsss
Hachiman
0
5
15
1.5
W
Fenrir
neinfear
Fenrir
10
7
10
2.14
W
Cabrakan
pynon
Cabrakan
2
10
20
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,063
Damage
103,038
110,964
Taken
102,366
109,614
Mitigated
47,336
48,059
Healing
35,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Barding
Ah Muzen Cab
34,447
13,471
0
3,516
23,231
9,408
0
10,671
12,560
0
63,367
W
41,108
30,297
0
7,236
25,992
16,652
0
7,431
18,561
0
72,199
L
3,502
412
0
0
4,898
1,529
0
1,892
3,006
7,885
0
W
20,602
477
17,562
15,224
21,957
23,091
0
7,538
14,419
45,800
0
L
Heimdallr
Inflectus
Heimdallr
39,238
23,909
0
7,151
33,162
15,804
0
9,811
23,351
0
69,703
L
Chang'e
IslasCaiman
Chang'e
18,156
2,039
6,011
8,692
26,742
10,564
0
9,758
16,984
32,331
0
L
Yemoja
JayUsaEu
Yemoja
7,695
2,639
9,034
1,172
14,333
10,031
0
4,386
9,947
19,224
0
W
Hachiman
chelpsss
Hachiman
5,022
2,954
0
848
13,245
6,752
0
2,699
10,546
0
20,654
W
Fenrir
neinfear
Fenrir
16,415
4,226
0
4,749
21,379
14,357
0
4,863
16,516
0
40,616
W
Cabrakan
pynon
Cabrakan
15,916
2,783
896
1,544
28,391
48,762
0
6,822
21,569
31,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,381
Gold Earned
63,792
275
Minions Killed
212
6
Camps Cleared
6
1,053,056
Distance Traveled
888,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,693
1,224
51
4
2
225,489
0
W
Artemis
14,974
1,248
80
7
2
181,176
0
L
Agni
9,553
796
4
0
0
62,509
0
W
Hel
14,032
1,169
66
6
0
277,771
0
L
Heimdallr
15,260
1,272
85
7
3
183,213
0
L
Chang'e
12,369
1,031
39
3
0
241,002
0
L
Yemoja
11,917
993
33
3
1
176,783
0
W
Hachiman
11,066
922
37
3
3
193,386
0
W
Fenrir
13,967
1,164
55
5
1
202,172
0
W
Cabrakan
12,342
1,029
37
3
0
198,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role