Player Matchup

Gilgamesh
Gilgamesh
HMSMJ
Gilgamesh
Level 83
God Stats
0W - 1L
1,383 SR
Queue Stats
119W - 94L
1,516 Elo+
Party 2
Skadi
Skadi
NeonAbby
Skadi
Level 17
God Stats
3W - 4L
1,484 SR
Queue Stats
41W - 60L
1,340 Elo+
Solo
Ymir
Ymir
NightSparta
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,489 Elo+
Solo
Bakasura
Bakasura
jfrosty55
Bakasura
Level 18
God Stats
3W - 5L
1,543 SR
Queue Stats
73W - 109L
1,315 Elo+
Solo
Fenrir
Fenrir
αΩKitsune
Fenrir
Level 6
God Stats
11W - 10L
1,500 SR
Queue Stats
18W - 20L
1,379 Elo+
Party 2
Team Averages
Level 28
1,482 SR
1,408 Elo+

VS

Team Averages
Level 45
1,524 SR
1,391 Elo+
Ullr
Ullr
Srium
Ullr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,393 Elo+
Party 1
Anubis
Anubis
YouMadAtRico
Anubis
Level 16
God Stats
58W - 33L
1,757 SR
Queue Stats
63W - 42L
1,584 Elo+
Solo
Fenrir
Fenrir
born_firewood5
Fenrir
Level 10
God Stats
13W - 6L
1,581 SR
Queue Stats
13W - 12L
1,402 Elo+
Party 1
Tiamat
Tiamat
deyandelta
Tiamat
Level 28
God Stats
2W - 1L
1,283 SR
Queue Stats
5W - 12L
1,160 Elo+
Solo
Ymir
Ymir
livinlife5195
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
485W - 616L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HMSMJ
Gilgamesh
20
5 / 9 / 10
15,436
1,103
20,720
25,939
20,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
NeonAbby
Skadi
20
3 / 8 / 12
13,321
952
20,706
18,528
7,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 10 / 3
11,246
803
5,236
17,461
12,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
jfrosty55
Bakasura
20
3 / 8 / 5
13,122
937
7,708
23,670
10,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
19
6 / 4 / 5
13,398
957
10,418
12,979
8,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Srium
Ullr
20
17 / 3 / 13
17,022
1,216
31,542
16,277
7,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
20
9 / 3 / 13
14,957
1,068
19,251
14,010
7,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 0 / 16
13,802
986
9,474
6,525
5,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
deyandelta
Tiamat
20
6 / 6 / 19
14,511
1,037
19,853
13,216
10,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 6 / 20
13,267
948
8,370
19,845
19,934
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
120
18
Kills
39
39
Deaths
18
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HMSMJ
Gilgamesh
5
9
10
1.11
L
Skadi
NeonAbby
Skadi
3
8
12
1.13
L
1
10
3
0.25
W
Ullr
Srium
Ullr
17
3
13
7.83
W
Anubis
9
3
13
5.17
W
7
0
16
15
W
Tiamat
deyandelta
Tiamat
6
6
19
2.58
L
Bakasura
jfrosty55
Bakasura
3
8
5
0.69
W
0
6
20
1.67
L
Fenrir
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,788
Damage
88,490
98,577
Taken
69,873
58,921
Mitigated
51,200
7,182
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HMSMJ
Gilgamesh
20,720
4,633
0
2,076
25,939
20,232
0
12,337
13,602
0
50,600
L
Skadi
NeonAbby
Skadi
20,706
12,639
0
720
18,528
7,151
0
6,641
11,887
0
40,940
L
5,236
1,484
0
188
17,461
12,464
0
8,518
8,943
12,587
0
W
Ullr
Srium
Ullr
31,542
19,085
0
3,624
16,277
7,818
0
685
15,592
0
59,018
W
Anubis
19,251
345
1,419
6,014
14,010
7,434
0
1,351
12,659
72,586
0
W
9,474
1,367
0
81
6,525
5,618
0
1,202
5,323
0
11,128
W
Tiamat
deyandelta
Tiamat
19,853
5,033
425
3,470
13,216
10,396
0
676
12,540
38,411
0
L
Bakasura
jfrosty55
Bakasura
7,708
5,760
0
3,789
23,670
10,838
0
14,415
9,255
0
47,813
W
8,370
1,421
0
887
19,845
19,934
0
1,322
18,523
22,783
0
L
Fenrir
10,418
1,415
0
409
12,979
8,236
0
5,563
7,416
0
20,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,523
Gold Earned
73,559
239
Minions Killed
270
8
Camps Cleared
9
1,277,786
Distance Traveled
1,156,046
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,436
1,103
61
4
0
292,292
0
L
Skadi
13,321
952
23
2
1
281,284
0
L
Ymir
11,246
803
12
1
1
148,341
1
W
Ullr
17,022
1,216
49
4
4
260,229
0
W
Anubis
14,957
1,068
136
10
1
220,880
2
W
Fenrir
13,802
986
5
0
2
290,118
0
W
Tiamat
14,511
1,037
46
3
2
222,527
0
L
Bakasura
13,122
937
123
9
5
261,638
0
W
Ymir
13,267
948
34
2
0
162,292
1
L
Fenrir
13,398
957
20
1
1
294,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role