Player Matchup

Cerberus
Cerberus
AMERICAN_THYCOON
Cerberus
Level 43
God Stats
2W - 1L
1,491 SR
Queue Stats
146W - 207L
1,262 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BruceWayne1320
Cu Chulainn
Level 69
God Stats
2W - 3L
1,360 SR
Queue Stats
268W - 338L
1,352 Elo+
Solo
Nike
Nike
DoodleJarv
Nike
Level 42
God Stats
1W - 1L
1,537 SR
Queue Stats
128W - 166L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
Shtogie
Gilgamesh
Level 60
God Stats
41W - 48L
1,468 SR
Queue Stats
479W - 525L
1,354 Elo+
Solo
Zeus
Zeus
scratchjelly
Zeus
Level 44
God Stats
4W - 1L
1,388 SR
Queue Stats
36W - 34L
1,337 Elo+
Solo
Team Averages
Level 52
1,449 SR
1,325 Elo+

VS

Team Averages
Level 65
1,608 SR
1,299 Elo+
Tiamat
Tiamat
Royalty80x
Tiamat
Level 55
God Stats
5W - 4L
1,831 SR
Queue Stats
6W - 7L
1,198 Elo+
Party 2
Ullr
Ullr
Scooobyy_
Ullr
Level 55
God Stats
2W - 4L
1,596 SR
Queue Stats
91W - 99L
1,297 Elo+
Solo
Kukulkan
Kukulkan
nicopenott
Kukulkan
Level 64
God Stats
7W - 9L
1,517 SR
Queue Stats
60W - 92L
1,201 Elo+
Solo
Nu Wa
Nu Wa
slayer_raw
Nu Wa
Level 103
God Stats
48W - 43L
1,544 SR
Queue Stats
558W - 606L
1,414 Elo+
Solo
King Arthur
King Arthur
superchip282
King Arthur
Level 48
God Stats
11W - 11L
1,553 SR
Queue Stats
12W - 11L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
10,022
418
8,605
15,833
10,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
BruceWayne1320
Cu Chulainn
16
2 / 3 / 6
10,312
430
10,578
20,566
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 9
9,790
408
5,922
16,616
9,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Shtogie
Gilgamesh
20
5 / 3 / 2
12,211
509
8,582
19,615
9,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 4 / 9
12,003
500
19,008
16,311
8,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Royalty80x
Tiamat
18
2 / 5 / 6
11,335
472
13,987
14,762
8,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
14
2 / 3 / 1
9,233
385
4,052
9,895
3,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
nicopenott
Kukulkan
18
3 / 1 / 1
11,184
466
11,567
5,578
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
18
8 / 8 / 2
12,044
502
21,283
15,254
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
superchip282
King Arthur
15
0 / 7 / 4
9,409
392
9,230
25,743
17,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
23
Kills
15
15
Deaths
24
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
Cu Chulainn
BruceWayne1320
Cu Chulainn
2
3
6
1.67
W
3
3
9
2.5
L
Tiamat
Royalty80x
Tiamat
2
5
6
1
L
Ullr
2
3
1
0.83
W
Gilgamesh
Shtogie
Gilgamesh
5
3
2
2
L
Kukulkan
nicopenott
Kukulkan
3
1
1
3.5
W
10
4
9
3.63
L
Nu Wa
8
8
2
1.13
L
King Arthur
superchip282
King Arthur
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,695
Damage
60,119
88,941
Taken
71,232
47,584
Mitigated
36,360
24,630
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,605
536
813
6,006
15,833
10,050
1,694
8,131
6,828
38,973
0
W
Cu Chulainn
BruceWayne1320
Cu Chulainn
10,578
3,492
1,224
5,383
20,566
10,195
412
8,710
11,088
0
54,522
W
5,922
145
501
4,307
16,616
9,894
1,080
7,542
8,450
0
38,917
L
Tiamat
Royalty80x
Tiamat
13,987
752
1,028
5,359
14,762
8,623
3,019
5,752
8,810
72,083
0
L
Ullr
4,052
1,928
366
2,709
9,895
3,004
329
2,596
7,149
0
40,098
W
Gilgamesh
Shtogie
Gilgamesh
8,582
4,209
0
1,424
19,615
9,155
0
6,400
12,695
0
112,370
L
Kukulkan
nicopenott
Kukulkan
11,567
311
0
1,678
5,578
2,074
367
3,748
1,780
61,076
0
W
19,008
2,099
370
4,602
16,311
8,290
1,469
12,401
3,043
67,866
0
L
Nu Wa
21,283
3,818
0
1,430
15,254
5,420
2,218
8,145
6,890
74,591
0
L
King Arthur
superchip282
King Arthur
9,230
585
0
4,455
25,743
17,239
440
7,372
17,758
0
42,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,338
Gold Earned
53,205
497
Minions Killed
482
0
Camps Cleared
0
2,133,312
Distance Traveled
1,964,753
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,022
418
56
2
0
414,817
0
W
Cu Chulainn
10,312
430
100
4
0
430,083
0
W
Nike
9,790
408
74
3
0
461,168
1
L
Tiamat
11,335
472
130
5
0
413,185
0
L
Ullr
9,233
385
64
3
0
264,810
8
W
Gilgamesh
12,211
509
173
7
0
457,908
0
L
Kukulkan
11,184
466
124
5
0
480,493
0
W
Zeus
12,003
500
94
4
0
369,336
3
L
Nu Wa
12,044
502
108
5
0
376,481
0
L
King Arthur
9,409
392
56
2
0
429,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role