Player Matchup

Fafnir
Fafnir
DAlexwolf44
Fafnir
Level 79
God Stats
5W - 0L
1,309 SR
Queue Stats
213W - 219L
1,461 Elo+
Party 1
Apollo
Apollo
Darthpinguin201
Apollo
Level 84
God Stats
11W - 7L
1,601 SR
Queue Stats
291W - 264L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
SilverKiller554
Aphrodite
Level 104
God Stats
2W - 4L
1,475 SR
Queue Stats
252W - 209L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
bartolo6661
Cabrakan
Level 107
God Stats
8W - 8L
1,595 SR
Queue Stats
561W - 489L
1,495 Elo+
Party 1
Achilles
Achilles
lucapoxo210
Achilles
Level 29
God Stats
25W - 15L
1,687 SR
Queue Stats
71W - 65L
1,542 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,493 Elo+

VS

Team Averages
Level 82
1,574 SR
1,473 Elo+
Gilgamesh
Gilgamesh
Delta9er
Gilgamesh
Level 62
God Stats
2W - 3L
1,282 SR
Queue Stats
85W - 88L
1,386 Elo+
Solo
Ares
Ares
KayBowl14
Ares
Level 8
God Stats
2W - 2L
1,650 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 2
Neith
Neith
La Panda Man
Neith
Level 124
God Stats
36W - 33L
1,667 SR
Queue Stats
174W - 172L
1,527 Elo+
Party 2
Arachne
Arachne
SilverRyzen
Arachne
Level 109
God Stats
5W - 5L
1,771 SR
Queue Stats
204W - 182L
1,538 Elo+
Party 2
Eset
Eset
zSleepyvio
Eset
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 164L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
2 / 3 / 17
11,986
479
8,499
27,289
31,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 7 / 17
11,513
461
12,435
21,318
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SilverKiller554
Aphrodite
20
5 / 6 / 16
13,128
525
13,054
19,717
9,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
bartolo6661
Cabrakan
20
17 / 4 / 8
14,613
585
33,562
26,147
20,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
lucapoxo210
Achilles
19
6 / 2 / 9
12,843
514
7,854
13,557
17,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Delta9er
Gilgamesh
16
2 / 7 / 1
10,141
406
9,277
19,424
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
0 / 7 / 4
9,616
385
2,789
18,929
16,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 6 / 4
10,514
421
16,099
18,335
6,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
SilverRyzen
Arachne
20
9 / 6 / 4
13,031
521
17,008
26,533
11,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 8 / 9
13,830
553
24,528
17,932
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
34
Kills
22
22
Deaths
34
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
3
17
3.5
W
4
7
17
1.79
L
Gilgamesh
Delta9er
Gilgamesh
2
7
1
0.36
L
Ares
0
7
4
0.29
L
2
6
4
0.67
W
Aphrodite
SilverKiller554
Aphrodite
5
6
16
2.17
L
Arachne
SilverRyzen
Arachne
9
6
4
1.83
W
Cabrakan
bartolo6661
Cabrakan
17
4
8
5.25
W
Achilles
lucapoxo210
Achilles
6
2
9
5.25
L
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,404
Damage
69,701
108,028
Taken
101,153
87,093
Mitigated
51,639
42,930
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,499
2,475
1,437
11,487
27,289
31,253
701
5,018
22,271
46,141
0
W
12,435
7,290
0
5,073
21,318
8,000
3,034
5,653
15,665
0
81,135
L
Gilgamesh
Delta9er
Gilgamesh
9,277
1,627
0
2,110
19,424
9,381
0
9,542
9,582
0
48,697
L
Ares
2,789
297
0
1,013
18,929
16,782
0
8,783
10,071
19,540
0
L
16,099
4,406
0
3,441
18,335
6,748
0
9,771
8,539
0
77,346
W
Aphrodite
SilverKiller554
Aphrodite
13,054
1,748
5,383
11,711
19,717
9,136
2,941
6,512
13,205
87,920
0
L
Arachne
SilverRyzen
Arachne
17,008
11,306
0
10,672
26,533
11,612
1,916
14,691
11,767
0
99,368
W
Cabrakan
bartolo6661
Cabrakan
33,562
5,948
0
4,402
26,147
20,982
1,694
7,116
19,031
115,330
0
W
Achilles
lucapoxo210
Achilles
7,854
3,967
522
2,915
13,557
17,722
3,757
3,018
10,539
0
49,905
L
24,528
1,749
378
2,910
17,932
7,116
1,132
12,328
5,604
95,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,083
Gold Earned
57,132
604
Minions Killed
480
0
Camps Cleared
0
2,244,307
Distance Traveled
2,046,817
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,986
479
62
2
0
423,687
3
W
Apollo
11,513
461
122
5
0
420,285
3
L
Gilgamesh
10,141
406
76
3
0
379,535
2
L
Ares
9,616
385
19
1
0
406,728
0
L
Neith
10,514
421
113
5
0
372,528
3
W
Aphrodite
13,128
525
162
6
0
432,508
0
L
Arachne
13,031
521
138
6
0
483,243
0
W
Cabrakan
14,613
585
148
6
0
481,511
0
W
Achilles
12,843
514
110
4
0
486,316
0
L
Eset
13,830
553
134
5
0
404,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role