Player Matchup

Cerberus
Cerberus
Bamabiskit
Cerberus
Level 38
God Stats
3W - 1L
1,745 SR
Queue Stats
169W - 149L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
EDP445CHILDLOVER
Danzaburou
Level 3
God Stats
7W - 3L
1,470 SR
Queue Stats
14W - 12L
1,501 Elo+
Party 2
Freya
Freya
JWreckit
Freya
Level 18
God Stats
2W - 2L
1,347 SR
Queue Stats
115W - 137L
1,504 Elo+
Solo
Fenrir
Fenrir
necessarious
Fenrir
Level 29
God Stats
5W - 3L
1,706 SR
Queue Stats
304W - 303L
1,574 Elo+
Solo
Izanami
Izanami
xFrenchxxToastx
Izanami
Level 26
God Stats
4W - 3L
1,197 SR
Queue Stats
4W - 4L
1,219 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,483 Elo+

VS

Team Averages
Level 9
1,552 SR
1,454 Elo+
Bakasura
Bakasura
BallerBoi69
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 1
Khepri
Khepri
Hysola
Khepri
Level 25
God Stats
60W - 22L
1,758 SR
Queue Stats
229W - 160L
1,657 Elo+
Solo
Tiamat
Tiamat
TheDancingMan123
Tiamat
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Party 1
Nemesis
Nemesis
melonlorian
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,348 Elo+
Party 1
Hachiman
Hachiman
nmtbin
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bamabiskit
Cerberus
20
10 / 5 / 36
17,106
1,222
27,871
38,703
42,205
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
EDP445CHILDLOVER
Danzaburou
20
15 / 9 / 28
17,929
1,281
34,921
30,314
14,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
JWreckit
Freya
20
10 / 5 / 31
16,590
1,185
19,547
25,597
22,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
20
16 / 10 / 21
16,095
1,150
29,473
28,467
17,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 2 / 11
11,797
843
4,732
4,166
1,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BallerBoi69
Bakasura
20
10 / 16 / 14
15,975
1,141
23,677
32,082
18,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Hysola
Khepri
20
4 / 2 / 24
15,582
1,113
13,196
16,402
21,651
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 9 / 22
13,598
971
13,357
22,163
16,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
melonlorian
Nemesis
20
10 / 14 / 16
16,289
1,164
31,483
32,021
17,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
nmtbin
Hachiman
20
6 / 12 / 19
15,313
1,094
38,874
23,257
13,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
126
53
Kills
31
31
Deaths
53
127
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BallerBoi69
Bakasura
10
16
14
1.06
W
Cerberus
Bamabiskit
Cerberus
10
5
36
5.6
W
Danzaburou
EDP445CHILDLOVER
Danzaburou
15
9
28
3.22
L
Khepri
Hysola
Khepri
4
2
24
8
W
Freya
JWreckit
Freya
10
5
31
5.1
L
1
9
22
1.33
L
Nemesis
melonlorian
Nemesis
10
14
16
1.29
W
Fenrir
16
10
21
2.65
L
Hachiman
nmtbin
Hachiman
6
12
19
1.29
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,544
Damage
120,587
127,247
Taken
125,925
97,897
Mitigated
86,702
21,454
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BallerBoi69
Bakasura
23,677
14,085
0
1,301
32,082
18,030
0
13,310
18,772
0
40,653
W
Cerberus
Bamabiskit
Cerberus
27,871
1,582
0
4,207
38,703
42,205
0
6,669
31,387
53,723
0
W
Danzaburou
EDP445CHILDLOVER
Danzaburou
34,921
17,220
0
7,640
30,314
14,458
0
7,699
21,678
0
57,675
L
Khepri
Hysola
Khepri
13,196
523
0
0
16,402
21,651
0
3,965
12,437
20,800
0
W
Freya
JWreckit
Freya
19,547
6,494
0
6,905
25,597
22,405
0
4,619
20,847
50,739
0
L
13,357
3,865
0
3,259
22,163
16,688
0
7,082
15,081
24,653
0
L
Nemesis
melonlorian
Nemesis
31,483
19,563
0
2,473
32,021
17,115
0
15,714
15,797
0
66,961
W
Fenrir
29,473
10,354
0
2,111
28,467
17,783
0
6,111
21,759
0
36,323
L
Hachiman
nmtbin
Hachiman
38,874
20,963
0
2,426
23,257
13,218
0
7,347
15,910
0
82,156
W
4,732
3,323
246
345
4,166
1,046
0
1,455
2,711
0
13,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,517
Gold Earned
76,757
248
Minions Killed
253
7
Camps Cleared
6
1,023,148
Distance Traveled
1,320,678
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,975
1,141
59
4
2
288,662
0
W
Cerberus
17,106
1,222
71
5
1
264,566
0
W
Danzaburou
17,929
1,281
65
5
1
211,061
0
L
Khepri
15,582
1,113
19
1
0
284,354
0
W
Freya
16,590
1,185
76
5
1
240,009
1
L
Tiamat
13,598
971
18
1
1
226,566
0
L
Nemesis
16,289
1,164
69
5
2
298,504
3
W
Fenrir
16,095
1,150
19
1
2
228,760
0
L
Hachiman
15,313
1,094
88
6
1
222,592
6
W
Izanami
11,797
843
17
1
2
78,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role