Player Matchup

Bacchus
Bacchus
FinishedSix22
Bacchus
Level 71
God Stats
5W - 3L
1,494 SR
Queue Stats
33W - 17L
1,648 Elo+
Party 2
Sobek
Sobek
Fo77rock
Sobek
Level 104
God Stats
6W - 4L
1,544 SR
Queue Stats
98W - 72L
1,611 Elo+
Party 2
Mercury
Mercury
Samsumg Fridge
Mercury
Level 65
God Stats
10W - 9L
1,550 SR
Queue Stats
60W - 48L
1,498 Elo+
Party 2
Team Averages
Level 80
1,529 SR
1,585 Elo+

VS

Team Averages
Level 72
1,568 SR
1,448 Elo+
Nox
Nox
alezxito123
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
l3igFO0T
Chaac
Level 92
God Stats
16W - 10L
1,686 SR
Queue Stats
173W - 178L
1,465 Elo+
Party 1
Izanami
Izanami
xAlmightyxLordx
Izanami
Level 60
God Stats
21W - 14L
1,518 SR
Queue Stats
119W - 150L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
4 / 7 / 2
8,881
740
7,317
15,586
9,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Fo77rock
Sobek
8
1 / 3 / 2
7,258
605
4,837
14,723
9,215
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 3 / 1
7,477
623
5,227
10,848
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
8,938
745
6,900
4,780
1,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
l3igFO0T
Chaac
12
6 / 2 / 5
9,168
764
12,296
13,116
7,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 3 / 6
9,109
759
9,746
8,239
2,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
13
13
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
4
7
2
0.71
L
Sobek
Fo77rock
Sobek
1
3
2
0.67
L
1
3
1
0.5
W
3
1
7
6.5
W
Chaac
l3igFO0T
Chaac
6
2
5
4.25
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
28,942
41,157
Taken
26,135
22,237
Mitigated
12,572
5,311
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,317
866
0
500
15,586
9,515
0
2,188
13,398
20,840
0
L
Sobek
Fo77rock
Sobek
4,837
492
0
4,042
14,723
9,215
0
2,744
11,979
19,852
0
L
5,227
2,788
0
769
10,848
3,507
0
2,109
8,739
0
22,597
W
6,900
682
0
230
4,780
1,790
1,190
2,161
2,619
34,170
0
W
Chaac
l3igFO0T
Chaac
12,296
3,882
0
5,247
13,116
7,871
625
4,793
8,323
0
31,418
W
9,746
7,420
554
3,162
8,239
2,911
1,330
5,248
2,991
0
39,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
27,215
71
Minions Killed
144
0
Camps Cleared
0
596,755
Distance Traveled
659,238
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,881
740
20
2
0
198,091
0
L
Sobek
7,258
605
24
2
0
140,851
2
L
Mercury
7,477
623
27
2
0
257,813
0
W
Nox
8,938
745
55
5
0
221,481
1
W
Chaac
9,168
764
27
2
0
243,114
0
W
Izanami
9,109
759
62
5
0
194,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role