Player Matchup

Medusa
Medusa
Silver II
ClanceArmstrong
Medusa
Silver II
Level 89
God Stats
6W - 6L
1,488 SR
Queue Stats
25W - 34L
1,028 MMR
Party 1
Chaac
Chaac
Silver IV
CyrilFiggis_007
Chaac
Silver IV
Level 99
God Stats
11W - 11L
1,586 SR
Queue Stats
35W - 51L
824 MMR
Party 1
Discordia
Discordia
Bronze I
Dead Slides
Discordia
Bronze I
Level 34
God Stats
3W - 5L
1,592 SR
Queue Stats
109W - 101L
950 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,555 SR
934 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,521 SR
1,005 MMR
Vulcan
Vulcan
Silver IV
L I E F NJ
Vulcan
Silver IV
Level 80
God Stats
31W - 31L
1,619 SR
Queue Stats
273W - 383L
862 MMR
Solo
Ullr
Ullr
Silver I
MrYinYangs
Ullr
Silver I
Level 129
God Stats
12W - 29L
1,348 SR
Queue Stats
55W - 66L
921 MMR
Solo
Scylla
Scylla
Gold IV
Twisted868_YT
Scylla
Gold IV
Level 109
God Stats
44W - 47L
1,596 SR
Queue Stats
308W - 286L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
6,336
634
2,062
3,508
1,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 4
7,341
734
3,808
5,033
2,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Dead Slides
Discordia
12
4 / 0 / 3
7,721
772
7,500
3,673
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusDanzaburouAnubisAthenaKumbhakarna

VS

Bans
AphroditeYmirBacchusAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
L I E F NJ
Vulcan
8
0 / 5 / 1
5,831
583
2,604
6,251
1,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 0
6,551
655
2,498
5,280
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
6,048
605
1,384
4,109
1,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
3
1
4
5
W
Discordia
Dead Slides
Discordia
4
0
3
5.5
L
Vulcan
L I E F NJ
Vulcan
0
5
1
0.1
L
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
6,486
12,214
Taken
15,640
4,658
Mitigated
4,896
3,968
Healing
768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,062
654
429
577
3,508
1,070
664
1,816
1,692
0
15,696
W
3,808
279
294
1,351
5,033
2,437
224
877
4,156
0
22,371
W
Discordia
Dead Slides
Discordia
7,500
0
0
1,317
3,673
1,151
567
1,323
2,350
38,692
0
L
Vulcan
L I E F NJ
Vulcan
2,604
1,428
270
417
6,251
1,997
0
1,927
4,092
13,805
0
L
2,498
383
0
81
5,280
1,754
0
2,833
2,147
0
20,854
L
1,384
0
0
0
4,109
1,145
0
1,994
1,845
23,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
18,430
146
Minions Killed
108
0
Camps Cleared
0
548,416
Distance Traveled
504,282
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,336
634
31
3
0
177,646
0
W
Chaac
7,341
734
34
3
0
185,724
2
W
Discordia
7,721
772
81
8
0
185,046
3
L
Vulcan
5,831
583
21
2
0
152,125
1
L
Ullr
6,551
655
50
5
0
178,309
3
L
Scylla
6,048
605
37
4
0
173,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role