Player Matchup

Kuzenbo
Kuzenbo
BloodSpiller 97
Kuzenbo
Level 141
God Stats
3W - 3L
1,621 SR
Queue Stats
155W - 87L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
ChrisyChic
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 83L
1,483 Elo+
Party 1
Fafnir
Fafnir
D Ryker
Fafnir
Level 130
God Stats
3W - 3L
1,389 SR
Queue Stats
157W - 90L
1,490 Elo+
Party 1
Tiamat
Tiamat
SolderOfGod777
Tiamat
Level 21
God Stats
2W - 1L
1,694 SR
Queue Stats
57W - 37L
1,471 Elo+
Party 1
Horus
Horus
donttouchmehand
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 48L
1,387 Elo+
Party 1
Team Averages
Level 84
1,541 SR
1,464 Elo+

VS

Team Averages
Level 93
1,486 SR
1,461 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FORPHOBIO
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,500 Elo+
Solo
Sol
Sol
Zeldamnit
Sol
Level 127
God Stats
6W - 4L
1,516 SR
Queue Stats
169W - 159L
1,422 Elo+
Party 2
Chang'e
Chang'e
procrastium
Chang'e
Level 84
God Stats
1W - 0L
1,465 SR
Queue Stats
125W - 145L
1,396 Elo+
Party 2
Fenrir
Fenrir
xSynysterChristx
Fenrir
Level 109
God Stats
8W - 18L
1,448 SR
Queue Stats
375W - 381L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
8,701
791
7,812
15,438
23,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
14
1 / 3 / 8
7,775
707
12,800
9,825
5,053
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
D Ryker
Fafnir
14
1 / 4 / 8
7,828
712
9,626
19,469
18,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 7 / 6
7,928
721
5,469
12,921
11,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 7
7,202
655
4,175
13,538
11,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 2 / 16
8,542
777
11,060
12,698
12,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
15
3 / 2 / 11
9,155
832
9,928
15,960
14,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 14
9,648
877
22,323
7,844
3,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
procrastium
Chang'e
16
1 / 1 / 18
9,010
819
11,287
9,713
4,167
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 4 / 6
10,354
941
10,149
9,568
4,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
9
Kills
19
19
Deaths
9
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
16
4
L
5
2
4
3.5
L
Nu Wa
1
3
8
1.67
L
Fafnir
D Ryker
Fafnir
1
4
8
1.25
W
Ymir
3
2
11
4.25
L
2
7
6
0.71
W
4
0
14
11
L
0
3
7
1.17
W
Chang'e
procrastium
Chang'e
1
1
18
10
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,882
Damage
64,747
71,191
Taken
55,783
69,967
Mitigated
39,869
32,981
Healing
33,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,060
1,605
1,182
4,921
12,698
12,859
924
6,392
6,306
0
23,935
L
7,812
2,174
3,190
3,329
15,438
23,656
248
9,046
6,392
14,356
0
L
Nu Wa
12,800
4,317
2,516
1,560
9,825
5,053
453
5,323
4,502
32,035
0
L
Fafnir
D Ryker
Fafnir
9,626
3,509
1,146
6,511
19,469
18,031
304
13,804
5,665
14,682
0
W
Ymir
9,928
601
1,641
4,141
15,960
14,631
677
10,488
5,472
25,063
0
L
5,469
438
931
1,707
12,921
11,240
373
7,958
4,963
13,469
0
W
22,323
4,498
620
2,093
7,844
3,448
1,836
6,102
1,742
54,299
0
L
4,175
2,948
7,350
4,741
13,538
11,987
303
7,407
6,131
0
7,941
W
Chang'e
procrastium
Chang'e
11,287
1,767
9,446
5,095
9,713
4,167
1,081
7,208
2,505
33,717
0
W
10,149
2,077
2,302
2,175
9,568
4,764
563
5,517
4,051
0
14,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
46,709
84
Minions Killed
203
0
Camps Cleared
0
975,411
Distance Traveled
970,557
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,542
777
31
3
0
201,165
0
L
Kuzenbo
8,701
791
17
2
0
178,831
1
L
Nu Wa
7,775
707
32
3
0
195,914
1
L
Fafnir
7,828
712
13
1
0
190,990
0
W
Ymir
9,155
832
21
2
0
162,298
0
L
Tiamat
7,928
721
13
1
0
188,555
2
W
Sol
9,648
877
94
9
0
203,258
0
L
Horus
7,202
655
9
1
0
221,121
0
W
Chang'e
9,010
819
43
4
0
192,363
0
W
Fenrir
10,354
941
14
1
0
211,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role