Player Matchup

Janus
Janus
Iraccam
Janus
Level 12
God Stats
2W - 3L
1,352 SR
Queue Stats
53W - 56L
1,141 Elo+
Solo
Neith
Neith
RangerJoe50
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artio
Artio
Ryzexz
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,107 Elo+
Solo
Da Ji
Da Ji
aqua200811
Da Ji
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
108W - 138L
1,194 Elo+
Solo
Amaterasu
Amaterasu
baoredwood
Amaterasu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,470 SR
1,288 Elo+

VS

Team Averages
Level 22
1,433 SR
1,212 Elo+
Cupid
Cupid
APMills
Cupid
Level 17
God Stats
2W - 4L
1,476 SR
Queue Stats
7W - 12L
1,196 Elo+
Party 1
Anhur
Anhur
Authiee
Anhur
Level 27
God Stats
7W - 5L
1,491 SR
Queue Stats
42W - 64L
1,232 Elo+
Party 1
Gilgamesh
Gilgamesh
SoundCart
Gilgamesh
Level 7
God Stats
4W - 3L
1,530 SR
Queue Stats
5W - 8L
1,138 Elo+
Solo
Chang'e
Chang'e
The_DonLoko
Chang'e
Level 40
God Stats
2W - 1L
1,314 SR
Queue Stats
116W - 170L
1,294 Elo+
Party 1
Arachne
Arachne
katylagray
Arachne
Level 17
God Stats
9W - 9L
1,355 SR
Queue Stats
21W - 36L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Iraccam
Janus
11
2 / 1 / 2
6,374
579
3,824
3,514
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 0
4,978
453
1,630
6,443
826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
Ryzexz
Artio
8
0 / 5 / 4
5,010
455
1,484
7,100
3,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
10
6 / 2 / 0
6,578
598
3,582
8,514
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
baoredwood
Amaterasu
8
1 / 4 / 2
5,334
485
830
5,894
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
APMills
Cupid
10
5 / 1 / 8
6,838
622
6,017
3,774
1,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
Authiee
Anhur
11
8 / 2 / 3
7,011
637
5,433
5,175
1,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SoundCart
Gilgamesh
9
1 / 2 / 3
5,787
526
2,080
5,005
3,611
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
The_DonLoko
Chang'e
10
1 / 4 / 2
6,521
593
3,505
7,544
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
katylagray
Arachne
11
3 / 1 / 2
6,764
615
1,684
5,635
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
18
18
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
APMills
Cupid
5
1
8
9
W
Anhur
Authiee
Anhur
8
2
3
4.75
L
Janus
Iraccam
Janus
2
1
2
3
L
1
6
0
0.17
L
Artio
Ryzexz
Artio
0
5
4
0.4
W
Gilgamesh
SoundCart
Gilgamesh
1
2
3
1.25
W
Chang'e
The_DonLoko
Chang'e
1
4
2
0.5
L
Da Ji
6
2
0
3
L
Amaterasu
baoredwood
Amaterasu
1
4
2
0.5
W
Arachne
katylagray
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,350
Damage
18,719
31,465
Taken
27,133
10,330
Mitigated
10,804
6,093
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
APMills
Cupid
6,017
3,221
272
424
3,774
1,086
612
464
3,310
0
22,826
W
Anhur
Authiee
Anhur
5,433
2,996
0
1,336
5,175
1,564
1,642
618
4,557
0
23,230
L
Janus
Iraccam
Janus
3,824
120
0
734
3,514
853
1,002
912
2,540
28,215
0
L
1,630
1,029
0
1,176
6,443
826
328
0
6,443
0
15,540
L
Artio
Ryzexz
Artio
1,484
192
69
752
7,100
3,198
238
1,025
5,989
7,272
0
W
Gilgamesh
SoundCart
Gilgamesh
2,080
835
0
13
5,005
3,611
316
42
4,963
0
16,092
W
Chang'e
The_DonLoko
Chang'e
3,505
546
426
3,038
7,544
2,270
0
3,021
4,265
23,944
0
L
Da Ji
3,582
651
0
2,584
8,514
2,779
0
1,324
7,094
0
30,686
L
Amaterasu
baoredwood
Amaterasu
830
637
0
778
5,894
2,674
194
0
5,894
0
11,683
W
Arachne
katylagray
Arachne
1,684
1,115
0
2,784
5,635
2,273
718
861
4,730
0
35,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
32,921
193
Minions Killed
249
0
Camps Cleared
0
970,679
Distance Traveled
1,018,843
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,838
622
43
4
0
236,223
1
W
Anhur
7,011
637
32
3
0
206,358
3
L
Janus
6,374
579
61
6
0
176,874
0
L
Neith
4,978
453
28
3
0
169,048
2
L
Artio
5,010
455
6
1
0
226,257
0
W
Gilgamesh
5,787
526
36
3
0
170,450
0
W
Chang'e
6,521
593
56
5
0
199,541
1
L
Da Ji
6,578
598
65
6
0
238,486
0
L
Amaterasu
5,334
485
33
3
0
160,014
0
W
Arachne
6,764
615
82
7
0
206,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role