Player Matchup

Bellona
Bellona
Anssuss
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,292 Elo+
Solo
Kukulkan
Kukulkan
Irishcrafty
Kukulkan
Level 11
God Stats
21W - 26L
1,483 SR
Queue Stats
22W - 30L
1,409 Elo+
Solo
Heimdallr
Heimdallr
TheMinionReaper
Heimdallr
Level 21
God Stats
11W - 18L
1,218 SR
Queue Stats
230W - 246L
1,378 Elo+
Solo
Tiamat
Tiamat
deyandelta
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 12L
1,175 Elo+
Solo
Set
Set
fine-tear22
Set
Level 17
God Stats
3W - 5L
1,572 SR
Queue Stats
67W - 81L
1,301 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,311 Elo+

VS

Team Averages
Level 23
1,510 SR
1,414 Elo+
Cerberus
Cerberus
Granathar
Cerberus
Level 18
God Stats
10W - 9L
1,497 SR
Queue Stats
228W - 250L
1,437 Elo+
Solo
Neith
Neith
Homiex0gx420
Neith
Level 22
God Stats
40W - 55L
1,371 SR
Queue Stats
306W - 400L
1,353 Elo+
Solo
Amaterasu
Amaterasu
Kasai_Kitsune014
Amaterasu
Level 26
God Stats
4W - 8L
1,372 SR
Queue Stats
132W - 169L
1,333 Elo+
Solo
Freya
Freya
PowerPencil
Freya
Level 29
God Stats
8W - 6L
1,648 SR
Queue Stats
92W - 90L
1,500 Elo+
Solo
Fenrir
Fenrir
xBoothAlmightyx
Fenrir
Level 18
God Stats
14W - 4L
1,660 SR
Queue Stats
55W - 39L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anssuss
Bellona
15
3 / 4 / 5
10,336
861
5,450
8,574
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Irishcrafty
Kukulkan
17
0 / 6 / 12
11,009
917
10,860
10,435
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
TheMinionReaper
Heimdallr
18
3 / 9 / 9
11,619
968
15,371
24,811
18,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiamat
deyandelta
Tiamat
18
6 / 11 / 6
12,071
1,006
13,461
21,119
12,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 6
10,323
860
4,078
17,521
9,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Granathar
Cerberus
20
5 / 0 / 24
12,602
1,050
8,944
10,541
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 4 / 24
13,126
1,094
21,334
13,696
5,536
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
19
3 / 5 / 21
11,278
940
9,707
13,324
6,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
20 / 0 / 13
15,685
1,307
25,740
9,364
3,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 5 / 20
12,102
1,009
11,626
12,919
4,741
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
142
13
Kills
40
40
Deaths
14
38
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anssuss
Bellona
3
4
5
1.38
W
Cerberus
Granathar
Cerberus
5
0
24
17
W
7
4
24
4.75
L
Kukulkan
Irishcrafty
Kukulkan
0
6
12
1
W
Amaterasu
3
5
21
2.7
W
20
0
13
26.5
L
Heimdallr
TheMinionReaper
Heimdallr
3
9
9
0.83
L
Tiamat
deyandelta
Tiamat
6
11
6
0.82
L
1
10
6
0.4
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
77,351
82,460
Taken
59,844
49,232
Mitigated
24,792
3,215
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anssuss
Bellona
5,450
2,129
0
810
8,574
5,322
0
3,254
5,320
0
10,531
W
Cerberus
Granathar
Cerberus
8,944
0
0
1,522
10,541
4,427
0
4,885
5,656
42,034
0
W
21,334
10,235
0
2,717
13,696
5,536
0
6,531
7,165
0
53,587
L
Kukulkan
Irishcrafty
Kukulkan
10,860
671
330
0
10,435
3,658
0
5,231
5,204
44,490
0
W
Amaterasu
9,707
3,846
0
1,519
13,324
6,135
0
5,519
7,805
0
16,380
W
25,740
9,394
0
2,539
9,364
3,953
0
2,491
6,873
36,389
0
L
Heimdallr
TheMinionReaper
Heimdallr
15,371
5,351
0
109
24,811
18,772
0
9,838
14,973
0
39,806
L
Tiamat
deyandelta
Tiamat
13,461
2,660
0
1,849
21,119
12,177
0
11,187
9,932
29,235
0
L
4,078
1,569
0
117
17,521
9,303
0
5,174
12,347
0
12,718
W
11,626
4,978
0
1,055
12,919
4,741
0
4,895
6,897
0
24,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,358
Gold Earned
64,793
198
Minions Killed
256
5
Camps Cleared
5
851,785
Distance Traveled
1,071,528
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,336
861
3
0
0
98,221
2
W
Cerberus
12,602
1,050
93
8
0
213,156
1
W
Neith
13,126
1,094
95
8
0
166,053
0
L
Kukulkan
11,009
917
87
7
1
159,272
0
W
Amaterasu
11,278
940
19
2
0
197,561
0
W
Freya
15,685
1,307
25
2
1
262,386
0
L
Heimdallr
11,619
968
50
4
1
199,792
0
L
Tiamat
12,071
1,006
47
4
1
205,925
0
L
Set
10,323
860
11
1
2
188,575
0
W
Fenrir
12,102
1,009
24
2
4
232,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role